Thursday 23 October 2014
A quick sea hex with a secret
This is level 1 of the map.
The Islands are former mountain peaks of a sunken area from pre-history.
Second level is just beneath sea and has tunnels connecting complexes on all islands. Some tunnels assessable only low tide, others are always flooded. Even the mainland could be linked.
Third level will be a great chasm dotted with mighty citadels and abandoned war engines of the gods. Underland races send search and destroy teams to keep out rivals and snatch best magic loot for selves. This is where the albino cultists and cavemen come from. And lots of undead and serpent folk.
I can stick this in my own setting or use as a mini campaign from surface. Underland has been on the way for a while now. I want to make old fashioned underdark settings seem nice.