Showing posts with label glacier. Show all posts
Showing posts with label glacier. Show all posts
Saturday, 4 January 2020
OK Lets Fix G123
So reading lots of stuff as holidays and my friends I thought id see all doing family stuff so might go away next years hols. I have done some giant stuff before. Giant land and my magic tree kingdoms in the sky. My war with giantland and ruins of Castle Colossus, a mighty ancient ruined giant kingdom. So this might end up like all that one day. My murder hobo dungeon bastards like demolished G1 and were sick of monster killing half way through G2. When I first played it in 80s my players had a giant overdose. Once party are a well honed giant killing squad most monsters have to fear them. Also the original 3 modules have extra art so i might get drive through POD.
Best Things in G1 The Murdering of the Hill Giant Chief
-Giant bag table, stunning stuff
-The Hill giant hall fight is a huge meat grinder
-My Druid wanted to block all the passes to giant land with magic
-Helping slaves revolt and have them murder former masters while helping
-Hidden wierd temple ty some long lost mythos religion
-Magic that helps vs giants in treasure
Best Things in G2 Skull rift of the Frost Giant Jarl
-The rock art in wall depicting advanced civilised giants vs dragons
-Monsters on Ice!
-Lots of good magic loot
-Giant vikings and bears in a giant icebar
Best Things in G3 Harm of the Fire Giant King
-Drow up to no good as clou should be more of this
-In Muspelhiem invading the world tree awesome!
-Women to rescue from dungeon i liked when 13
-Mentions spell wall of tentacles for drow
-possibly recruit a bunch of naked gnolls
-The demon staff is soooo coool and meta
l- Free a titan in prison and a cursed altar
d12 Rumours
1 Giants working together is part of a terrible prophecy
2 A dark unknown force is spying on the kingdom
3 Cattle prices have soared from giants plundering region
4 Flash flood from mountains brought down several giant animal bodies
5 Humans have been carried off as slaves under the mountain like old times
6 Humans have no choice but accept the yoke of slavery from giants or be eaten
7 Merchant bankers do not want and will reward giant killers
8 Gods and giants had wars in area long ago leaving marks in rock long ago
9 Noble Alliance recruiting giant killing adventurers in competition for contract
10 All the land and valleys around here were made by giants
11 The giant lands have secret roads to other worlds where giants rule
12 Plucky band of villagers are seeking heroes to join them for glory in giantland
d12 Frontier Encounters Day
1 Refugees fleeing area in panic, tell of kin eaten alive by giants and worse
2 Optimistic soldiers marching off 8 hours later demoralised survivors limp home
3 Giant killers looking to get rich quick
4 Hill giant and a pet d4 1=cave bear 2=sabretooth 3=direwolf 4=dimetrodon
5 Hill giant with d4 ogres, 2d6 cavemen raiding land of humans
6 Squad of orc scouts with three more infantry squads and commanders nearby
7 Stranger wants to join you d4 1=bard 2=doppelganger 3=assassin 4=
8 Hill giant shaman hero with evil treant and 2d4 scout ogre allies who throw rocks
9 Group with a fire giant, a frost giant and a d4 hill giants
10 Demihuman reporting on giants beyond frontier and entry to giantland
11 Cyclops priest with d3 hill hill giants and 2d6 orcs veterans riding dire wolves
12 A stone giant watches party. Will talk but mostly just flees and merges with some rock
d12 Frontier Encounters Night
1 Ghouls 3d42 Were wolves 2d4
3 Wights 2d4 hungry for corpses left by giants
4 Zombie ogres 6HD each 2d4 from tribe rejected drow
5 Squad of orc scouts with three more infantry squads and commanders nearby6 Dire wolves 2d4 hunting
7 Hill giant scouts d4
8 Ogres hunting humans with baskets on backs 3d4
9 Giant carnivorous bats 3d4
10 Group with a fire giant, a frost giant and a d4 hill giants
11 Drow squad with magician seeking mischief against humans
12 Runaway orc slave hates giants will serve who helps them
d12 Factions in Dungeon
1 Drow spies with shadows and doppelgangers report to underland city nobility
2 Drow spider witch cult serve a underland spider goddess who wants conquest
3 Drow demon witch cult serve greater demons under a broad cloak of united evil
4 Hill giant cultists are primitive hunters who woorship and serve hill giants
5 Frost giant cultists are a viking cult who want to rule a frozen world with ice magic
6 Fire giants cult love war and weapons and smelters and mines forever
7 Stone Giants dont want to join alliance but will keep an eye on situation and giant killers
8 Giant Killers Guild a prestigious org regulating giant killing and planning attacks
9 Dragon cultists run by shape shifting dragons and draconian folk seek to sabotage giants
10 Mystic troll elders time travelling to help free trolls from giant control
11 Orc slaves want to free kinfolk kept by humans will bond with human brothers who help
12 Titan order serve titans most who died battling the gods long ago or were imprisoned
d12 Reasons Giants thinks Drow are AOK?
1 Drow give us drugs that are amazing stuff from all over the underland
2 Drow have brought us magic and coins to help giants rule again!
3 Drow give us new pets and servant creatures like real underland warlords
4 Drow give us erotic furniture and smutty scrolls that have enriched our love lives
5 Drow are master strategists and magicians, together we can fight the gods!
6 Drow are teaching some of their magic and increasing our trade through the underland
7 Humans have squeezed us into seclusion but now giants will rule the surface world
8 Wizards were snooty and superior and we shunned alliance with them
9 Those disgusting slimey old horrors of the deep that sent the squid faced wizard folk were a lot less appealing and only want us for our brains and as slaves
10 Demons failed us before and cower before the human gods like worms
11 If we don't try to finish humans now giants are done for, accept Drow even if only for now
12 Drow support more giant autonomy and the right to eat lesser slave races, its ok to be a hateful evil giant
Giant types might have swapped children in alliance deal long ago and fire giants using this to unite all giants. See I have also done giant wars tables that would extend this adventure.
Giants might have more notes and documents or bags of cash minted in underland.
Agents of other powers want to see inside giants lairs also.Lots of visiting allies might leave mores or messages. Possibly in code.
Adding extra giant types is a bit of pain as you probably wanna change enemies after these three. Players want to cut a deal with the giant council or killing them or pushing factions to favourable conflict. Killing drow agents is good perhaps drow assassins kill someone to remind party they are not cool. Imagine if party sent as escorts to noble for peace talks and during feast giant chief kills and eats diplomat then look at party. You can make players feel bad with signs these are the last generation of giants so on verge of extermination.
Friday, 16 March 2018
Giant Mutations
Will go over older mutations eventually - didn't put game mods in older basic mutations
Mutations
Xor Bio Mutations
Necro Mutations
Reptilian Mutations
Diabolic Mutations
Plant Mutations
Faerie Mutations
Mental Mutations
Subterranean Mutations
Angelic Paladin Mutations
Cyber Mutations
Psychon Mutations
Surgical Mutations
Failed mutation system
Apotheosis Mutations - too many mutations
Mutant Character Class
d12 Sources of mutation
01 Ancestor was a giant02 Local portal to giant land opened near by
03 Intimate with a giant*
04 Cursed by location of giants
05 Blessed by some giants
06 Ate some giant food that looked delicious
07 Cannibalism triggered it
08 Tried a strange potion of mushroom
09 Cursed by evil gnomes
10 Strange cloud passed you and you got a flu after
11 Exposed to auras of giant ley line
12 Giant spirit from aeons past occupied you for a time*very young giants especially half breeds look like adult humans and infiltrate them
d10 basic types1 Facial/sensory
2 Skin
3 Torso/body
4 Abdomen
5 Arms/manipulation
6 Legs/locomotion
7 Mouth
8 Cranium/skull
9 Organs
10 Brain
d100 Minor Mutations
01 Giant foot long nose immune to stink or nausea attacks and spells02 Giant droopy elephant ears hear normally sub sonic sound like a dog +1 listen
03 Giant eyes gain night vision
04 Cyclops single eye
05 Extra eye, possibly in forehead or back of head
06 Huge nose runs and sneezes often
07 Extra face on head or both can be partly fused with three eyes
08 Face split in middle one pretty one ugly
09 Face split in middle one male one female
10 Prehensile trunk like a elephant also makes a good snorkel
11 Obese with bulging fat and loose floppy sweaty skin +1AC
12 Warty covered hard skin +1AC
13 Open pustules and sores stinks of rot
14 Strange tattoos all over
15 Floats in water easily with some equipment, can even sleep floating in sea
16 Skin has a exotic colour and smells and tastes spicy like pepper or cinnimon
17 Spikes growing from skin, natural attacks take 1pt damage
18 Stony flesh +d4HP
19 Immune to fleas, ticks, leaches or other vermin by tasting foul and smelling bad
20 Scarified all over from torments
21 Hump holds enough water for week
22 Spikes growing from vertebrae and shoulders, d4 unarmed
23 Plastron shell +2AC from behind
24 Hold breath in rounds equal to CON
25 Can breath smoke without discomfort
26 Non functional tiny ornamental wings like bat, bird or bug
27 Huge hunched shoulders
28 Barrel chested -d12 inches shorter
29 Bony Ribs +1AC
30 Rippling chest +d4 HP
31 Huge gut holds food for a week
32 Can eat vegetation like grass or wood
33 Rotten meat is delicious and causes no harm
34 Can eat diseased food unharmed
35 Can eat poison food unharmed
36 Flatulent and belches often, save to resist when stressed,
37 Diarrhea, violently excretes bucket full of sloppy mess once a day
38 Takes ten minutes to urinate once a day, large floppy genitals
39 Eat your body weight in food daily or feel starved and grumpy
40 Constantly aroused huge genitalia
41 Giant clumsy hands, loss of fine motor skills -1
42 Tiny hands, gain in fine motor skills +1
43 Claw fingernails d3 unarmed
44 Long arms almost extra yard
45 Freakish spider like fingers
46 Extra fingers 5+d6
47 One arm is a huge club fist d4 unarmed and poor manipulator
48 One arm is a tentacle two yards long
49 Hand has a eye on it
50 Freakishly hairy arms
51 Huge Feet +1" Mov
52 Long Legs +2" Mov extra yard tall
53 Bow legged -1 Mov
54 Club footed -1 Mov
55 Hairy feet and legs frighten children and small animals
56 Webbed Feet +3" in water Mov
57 Extra smaller leg +1 Mov
58 Limping -2" Move
59 Run like quadruped using knuckles +3 Move if use both arms or +1 if only one
60 Huge tendons +1 yard jump
61 Huge beard reaching the ground grows a foot a day if cut
62 Beard twitches and moves like a crude stupid limb
63 Fangs d3 with overbite can bite for unarmed attack
64 Long Forked Tongue foot long
65 Huge ornate moustache at least a foot wide
66 Mouth like a lamprey can only suck food or blood
67 Horrible yellow rotten teeth
68 Drooling problem
69 Horrible breath
70 Smoke comes out your mouth if even a bit excited or mad
71 Huge head like carnival character
72 Head bobbles like a bobblehead doll
73 Head shrinks like a pinhead
74 Grow tiny horns d3 unarmed
75 Spikes on head, d3 damage if swallowed to attacker a round
76 Head smoulders when angry
77 Huge sloping forehead
78 Hammerhead
79 Bony dinosaur like crest
80 Deformed skull with horrible bone growths
81 Huge heart +d4 HP
82 Huge Liver +1 vs poison, drink twice as much booze
83 Huge glands +1
84 Common allergy d6 1=nuts 2=fish 3=eggs 4=flour 5=hayfever 6=bees
85 Huge fist size bunch of lumps under skin
86 Small gremlins live inside body
87 Crawling with worms inside
88 Hyper aroused all the time
89 Urges to reproduce constantly
90 Spew up green bile at least once a day
91 Craving for human flesh
92 Dont notice filth or stains
93 Innate sense of superiority
94 Easily Angered
95 Constantly crave food
96 Resist charm and mind control +1
97 Alcoholic binge drinker
98 Tasteless fashion and colour sense that upsets and horrifies
99 Second personality often critical
100 Glowing brain cracking out of head, leaking and disgusting
d100 Major Giant Mutations
01 Huge evil eye d3/Lv once per Lv per day 6"02 X-ray eyes can see through stone or flesh for 1" per Lv
03 Swine snout can track like dog and smell things buried foot underground per Lv
04 Huge ears has sonar like a bat 3"/Lv
05 Impaling snout d4 unarmed sucks a d3 blood per round after if victim doesn't escape
06 Sense magic 1"/Lv blocked by foot of stone or wood
07 Can sense magical weather change or clouds from horizon to horizon
08 Giant can see ley lines and gate points to faerieland or giant land
09 Extra face, cause confusion in 3"cone three times per day
10 Fear Aura 1" radius, save of flee, round per level per day
11 Iron or silver weapons required to hit or any magic
12 Skin self sealing only bleed one round will stabilise wounds
13 Hard flesh +2HP per level
14 Skin becomes metallic or stone +4 AC
15 Skin glows and inflicts d3 electricity on any making unarmed attack
16 Skin drips foul slime, nothing alive will bite or taste you twice, save or vomit
17 Skin fireproof half fire and heat damage
18 Skin hairy like yeti half damage from cold
19 Skin is disgustingly mucous covered half damage from acid
20 Skin drips acid, ruins clothes and scars floors, d3 to any unarmed attackers
21 Huge lactating breasts can provide food for one person per day per level
22 Face in chest with sharp teeth d6 unarmed attack or bonus attack to grappled victim
23 Muscular chest +1STR
24 Temporary STR booster +d4 for a round per level per day
25 Breathe water
26 Large folding wings bird or bat or bug, fly round/Lv per day at full Mov
27 Giant vigor +d4 HP +1/Lv
28 If killed returns to life a day later
29 Titan Heart +1CON
30 Rotating waist 30 degrees can fight any facing equally, no back unless ambushed
31 Can eat anything even rocks unharmed
32 Can shit a cubic yard of waste per level makes compost or can set like mortar33 Intestines burst out and act as a extra grappling attack yard/Lv
34 Prehensile tail 2 yards long can hold tool or weapon as a hand or support weight
35 Spiked club tail d6 extra attack
36 Small clones burst through flesh monthly d6 damage each time
37 Can reproduce with any living creature
38 Any creature you have eaten in month you can cough up a baby clone once a week
39 Your dung grows a tree one foot a day per level to a height of 10+1/Lv
40 Your genitalia can sense fertile males or females or whatever within 1"/Lv
41 Huge pop out claws d6 unarmed attack
42 Huge club arm no manipulation d8
43 Arms can elongate yard/Lv
44 Extra set of arms +1 attack
45 Favorite weapon appears in hand by will from giant land and back
46 Store one favorite hand size item in giant land summoning it at will
47 Summon being from giant land 1HD/Lv once a week, must bargain with it for service
48 Hands can create light 3"area round/Lv with a use/Lv per day
49 Shoot lightning arc 3d6 9" one use/2Lv
50 Conjure storm clouds or fog once a week mile/Lv area
51 Legs can elongate yard/Lv
52 Springing legs +1Yard jump/Lv
53 Walk on water at will
54 Walk on air round/Lv/Day
55 Extra kick attack d6
56 Centaur legs +12" Mov
57 Legs torn into fish tail in water, full Mov speed in water
58 Earthshaker stomp 1" radius/Lv, all human size bipeds save or fall over, use/Lv/day
59 Digging feet can kick up cubic foot of soil per level per round by kicking earth
60 Your kick is like a axe d8, can cut wood
61 Breathe Fire 3d6 1" range/Lv, use/2Lv day
62 Snake beard extra d4 attack round, save vs poison once per Lv/day
63 Crystal beard +1 WIS
64 Crystal Moustache +1INT
65 Blow wind, 3" cone FX, humanoids save or fall and blow 1" away, use/Lv/day
66 Prehensile tongue tentacles can make grapple attack foot long/Lv
67 Huge trapjaw teeth d8 damage and can hold on d4 a round
68 Fold out teeth +1 extra d6 bite attack
69 Can bite through rock and metal inch per/Lv round
70 Vomit up acid spray 3d4 1" cone, use every 2Lv/day
71 Huge antlers or horns or single horn d6 extra attack
72 Head can separate and reattach and levitate as a speed of 2"
73 Blazing halo of magic flame d6 unarmed attack and can ignite flamible
74 Halo of light over head, can heal 2HP/Lv on anyone point by point as it pleases
75 Extra Head with own personality, harder to charm or mentally influence
76 Serpentine elongated neck yard per level, could use to spy or grapple
77 Whenever beheaded d3+1 heads grow back
78 Huge Muscular Neck cant be strangled or asphyxiated against will and filters air
79 Prehensile Hair foot long per level can hold things or grapple or swing on
80 Snake hair extra d4 attack round, save vs poison once per Lv/day
81 Powerful Liver immune to all poison
82 Immune system resists all disease
83
84 Plane shift to giant land or return once a week use
85 Healing Suge d8+1/Lv once a day
86 Regenerate limb or other body parts hacked off in a week to a month
87 Dimension Door 1"/Lv once a day
88 If unconscious teleports to giant land
89 Superior balance and reflexes +1DEX
90 Regenerate 1hp per round except vs fire or acid, but grows increasingly cancerous
91 Identify spell one property per Lv/day by touch
92 Invisible round/Lv per day
93 Brain unlocks giant lore gains d3 Strange lore NWP of choice
94 Can sense who has giant blood or human blood with 1"/Lv
95 Can speak to all giant beings and their kin (but not giant animals)
96 Can cast enlarge on self round/Lv per day as it pleases
97 Can cast reduce on self round/Lv per day as it pleases
98 Can turn into a gnome hour/Lv
99 Lesser under 1HD goblinoid and kobolds want to worship you 10/Lv
100 Orcs and hobgoblins want to serve you 1HD/Lv
d12 Apotheosis
01 Bloom into a huge moronic gargantua go on a rampage then sleep a millenium
02 Grow into a huge moronic giant, 1/2 INT then wander on hunt for human flesh
03 Head keeps growing till body crushed and dies to at least house size
04 Becomes a ogre and doesn't remember much wanders off to start a lair
05 Becomes a ogre mage and terrorises the land and gathers minions
06 Become a cyclops and flees into the wilderness to grow grapes and herd sheep
07 Become a formarian and lust after rotten flesh, wallowing in mud and tormenting slaves
08 Become a hill giant and head for the high country to join a clan
09 Become a stone giant and go to the mountains to build a lair
10 become a frost giant and seek a glacial lair
11 Become a fire giant and look for a volcanic lair
12 Become a insane troll and go on a rampage
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Tuesday, 13 March 2018
War With The Giants 3 Gossip and Loot

So finally those giants begin to fail. It will take years to restore the kingdom. Fresh ruins, giant buildings and monoliths. Walls, unburied dead. Orcs and beastmen and giant folk still in the wilds. Bandits will occupy some of the empty places. Foreign lands might invade. Outer lords might declare independence or refuse to pay tax to a king who failed them. Years of adventure await.
Gossip is possibly untrue things you hear from people in the war. Loot is fancy treasure flooding the market during the invasion.
d100 Gossip
02 The giants are the true gods we must appease them with food, gold and sacrifice
03 Not really giants, wizard just grew them and its a plot to scare us
04 If you cover yourself in feces giants wont eat you
05 Some giants children pass as adult humans so they could be among us
06 The end of the world is coming, the kingdom will never recover this
07 I heard the ruler has fled with his favorites already, nobody can stop them
08 If you write devotional messages on your roof giants will leave you alone
09 All those hills and mountains are dead or sleeping giants
10 This used to be their land and they have come to take it back
11 The smarter giants are not so bad and will just conquer us and be new nobles
12 The dumber giants will just eat us and wont even bother talking
13 You can bribe giants with gold or food to leave you alone
14 If giants take you as a concubine it is worse than being eaten
15 If you dig a shelter to hide in this will all blow over
16 I heard a whole village moved into a mostly looted dungeon
17 One village went into a cave to hide, probably albino cavemen by now
18 Eating people is bad but moving rivers and hills is a bigger problem
19 Giants easily destroy our defences and build walls and forts effortlessly
20 The towns and cities are flooded with people fleeing the giants
21 Towns and cities have closed their gates and wont let more in
22 If you come with lots of food the locked cities will let you in
23 Iv'e heard some of the besieged cities have begun to have plague outbreaks
24 Some of the giants are powerful magicians
25 Only preying to the gods can save us now
26 Maybe some of the demi humans might aid us, giants eat them too
27 All the giant animals and creatures following the giants are worse
28 The weather has gone crazy from the giants, fog, snow and even fire from the sky!
29 Giant rats are everywhere some are size of dogs and bears
30 Found a house of dead people, giant bedbugs had killed them all
31 Great behemoths have been seen straight out of old legends
32 In olden times great weapons from heaven helped drive away the giants
33 Someone in the market has been selling giant holy symbols
34 giants have been sending captives to giantland as slaves and food
35 Who would have thought necromancers would turn out to help us fight giants
36 If you know the giants are coming the devils of hell will help you before the gods bother
37 The giants have been smashing churches, why don't the gods just stop them?
38 Giants are just misunderstood if you treat them like people they will be nice
39 There are plenty of people who deserve to be eaten, just let them empty the slums
40 A giant told me nobles are sweeter especially virgins and children
41 Someone put a bomb in a cow and when the giant ate it boom!, he was dead
42 The multi headed giants can be tricked int fighting themselves
43 Giant tribes all hate each other, just need to make them fight over loot or something
44 Lots of wizards have fled, they use magic to get away the cowards
45 The seas have been blocked by sea giants or frozen by frost giants
46 This land is so broken by the giants it will never recover, best flee now
47 Great frozen glaciers have been rolling from the mountain full of frost giants
48 Great volcanic vents have been opening releasing fire giants and their minions
49 Orcs taste terrible and get on ok with giants so they have been joining them
50 Lucky goblinoids don't like giants and they have gone into hiding
51 Don't go stay in the refugee camps, no food, disease and the giants will come for them
52 Best flee into wilderness where giants don't go like the evil swamp or the haunted forest
53 Giants are not so tough, maybe equal to ten men, there are more of us
54 Maybe if we attack the giants homes they will have to return to defend them
55 I wouldn't mind a giant cow or sheep or goat, they could make you rich
56 I would mind a giant woman! Imagine what you could do!
57 A giant sat on my roof and took a dump and drowned my granny the bastard
58 So much industry has stopped lots of work has stopped and nobody is getting paid
59 If the rulers spent more money we could defend ourselves better
60 Im taking my family and heading for a old mine I know, better kobolds than giants
61 Some have fled to elfland, better to be a slave with them than eaten by a filthy giant
62 Iv'e seen a few drunk giants laying around, I wish I was brave enough to kill them
63 Some village lad has killed 3 giants with tricks and has been knighted
64 Some lord has offered his daughter to anyone who can keep giants away from his castle
65 Some giants have been poisoned by the assassin's guild with cattle and grog
66 You know since the giants attacked i've seen less prejudice and snobbery among men
67 This is a test from the gods, if we stand united and prey we will overcome
68 Wine prices have soared, cyclops have taken over the vineyards
69 Food prices go up and up, we will starve before giants even get to eat us
70 Im going into the sewers when the giants come, they wont fit down there
71 Giant land is full of magic food and wonders like talking animals
72 I'm going to send all my money getting drunk, no point in struggling
73 The drug smugglers have stopped coming and all the adicts have gone crazy
74 If only a string leader would arise to lead us all to victory
75 Nobility are useless, they just hide, they cant escape, we should throw them to giants
76 If we serve the giants and help them they will spare us, they are just big humans
77 Iv'e heard there was a magic weapon that killed giants in a dungeon in the hills
78 The wizards have been making weapons to fight giants, they need giant organs badly
79 Giant brains can be used to make potions to control them
80 Some giants have been charmed and made to fight their own kind
81 Some giants are not so evil, if only they could be made to leave us alone
82 If the frost and fire giants meet it will be war between them so other tribes seperate them
83 Frost and fire giants have the most minions and want to take over the most
84 Most of the giants just want a feed and some mayhem, eventually they will get bored
85 They will go home when their bellies are full and there is nothing interesting to smash
86 Im not afraid of giants, if one was here right now i'd show them who is boss
87 Dwarves are experts as fighting giants why don't we ask them for help or training
88 Some of the giants have been eating the forests, soon the faerie will retaliate
89 In the old days the druids would make terrible monsters to fight them
90 Necromancers have been animating dead giants to fight for man, good for them
91 Necromancers have been making their own giants from hundreds of human corpses
92 Have you seen the strange clouds lately? All are giant castles just waiting to attack
93 If the cloud forts could be seized and controlled by men nobody could stop us again
94 The clouds forts of the giants are tiny, whole kingdoms are in the cloudlands
95 The cloud forts are full of treasure and it would really hurt them to destroy one
96 If you see huge fog banks and hear laughter flee, fog giants are the worst
97 Storm giants will accept surrender and spare you as a slave, dont trust the rest
98 Some giants are eating the forest so the forest giants will turn on them soon
99 Stay away from the coast, great waves and monsters are hitting it hard
100 Some giants in the swamp did a deal with the lizard men, now dinosaurs are coming too
d100 Loot
01 Hill seed, plant it and a hill grows a foot high and wide a day to a d100 foot high 500gp
02 Mountain seed, plant it and grows a d1000 foot high a foot a day 1000gp
03 Lava seed, plant it and vent opens foot a day, d100 foot wide, lasts a week,1000gp
04 Cloud seed, plant it and d1000 foot cloud land grows and floats away 1000gp
05 Tree seeds, often in box of d10 plant it and grows d100 foot tall, foot a day, 100gp
06 Glacier seed, plant it and grows foot a day, d100 foot wide and tall, 1000gp
07 Volcano seed, plant it and grows a d1000 foot high a foot a day 5000gp
08 Stone seed, grows a d100 foot tall and wide stone outcrop, foot a day, 700gp
09 Orc seeds, in box of d100, savage orc grows in a week, like you for food, 50gp
10 Ogre seeds, box of d10, savage ogre grows in a week, like you for food, 200gp
11 Frozen cube of troll flesh, grows into a nasty troll in a day if not kept cold, 100gp
12 Giant club, 3 yard long club +1, usable by most giants 1000gp
13 Magic rock, hand size stone if thrown grows and hits for 2d8, nag of d6, 100gp
14 Returning boulder, good for giants but also for catapults or siege weapons 1000gp
15 Ball of pitch, flammable boulder, explodes for 4d6 damage over 2", 500gp
16 Giant spear 18 foot long giant weapon but could be used as a d10 pike +1 1500gp
17 Giant Axe 12 foot long giant weapon could be used as a d10 poleaxe +1 2000gp
18 Giant Dagger 3 foot long giant weapon could be used as a d8 sword +1 1500gp
19 Giant Short Sword 6 foot long could be used as 2-handed sword +1 2000gp
20 Giant Dart 6 foot long could be used as non throwable spear +1 1000gp
21 Silver harp, can talk and play music and knows elder lore
22 Magic Beans, will grow a yard an hour till reaches a cloud kingdom in the sky 1000gp
23 Golden goose, intelligent and knows stories, lays a 100gp egg a week, 10000gp
24 Giant Key, 3 foot long brass key opens any non magic giant lock 1000gp
25 Cloud Ladder Bottle opened forms 10 foot x 100 foot high ladder lasts for a day 500gp
26 Giant Thread, golden very hard to break light cord 100 foot on spindle, 10lb 1000gp
27 Giant Apple, 30lb very tasty, eating some makes you grow a d6 inches taller 1000gp
28 Giant Wine Bottle, as big as a man, fine glass with delicious rare sweet wine 500gp
29 Giant Mantle, lets a giant be human size and back for one hour 1000gp
30 Giant slave girdle, lets a human survive lovemaking with a giant or have a baby 1000gp
31 Potion of Giant Strength +d6 STR for a hour 100gp
32 Potion of Growth as per the wizard spell 100gp
33 Potion of Fire Resistance -1/dice from fire and heat attacks lasts hour 100gp
34 Potion of Cold Resistance -1/dice from ice and cold attacks lasts hour 100gp
35 Potion of Storm Resistance -1/dice from sonic and electric attacks lasts hour 100gp
36 Potion of Invulnerability to Fire, lasts one ten minute turn 500pg
37 Potion of Invulnerability to Cold, lasts one ten minute turn 500pg
38 Potion of Air Walking, lasts one hour 1000pg
39 Potion of Water Walking, lasts one hour 100gp
40 Potion of Water Breathing, lasts one hour 100gp
41 Gauntlets of Ogre Strength 18 STR 1000gp
42 Belt of Hill Giant Strength 19 STR 2000gp
43 Belt of Stone Giant Strength 20 STR 5000gp
44 Belt of Frost giant Strength 21 STR 7000gp
45 Belt of Fire giant Strength 22 STR 9000gp
46 Belt of Cloud giant Strength 24 STR 12000gp*
47 Belt of Storm giant Strength 24 STR 15000gp*
48 Potion of Giant Control as charm monster vs one type only made from brains, 1000gp
49 Scroll of Giant Protection, giants can't come within 3" of user for 10 minutes 1000gp
50 Scroll of Giant Summoning, various types, giant will demand fair pay or else 1000gp
51 Ring of Giant Speech, can understand and speak any giant langage 1000gp
50 Scroll of Giant Summoning, various types, giant will demand fair pay or else 1000gp
51 Ring of Giant Speech, can understand and speak any giant langage 1000gp
52 Cloud Command Orb, somewhere is a driverless cloud fort out of control, 10000gp*
53 Amulet of Giant Protection -1/dice damage from giants, immune to boulders, 5000gp
54 Potion of Gigantism, makes you a giant, permanent, good for pets 1000gp
55 Potion of Embigification, +d12 inches tall or 1HD on animal, permanent 100gp
56 Horn of Giant Summoning, use/week random giant appears and demands pay 10000gp
57 Maul of Titans, 24STR to use 5d6 damage 20 foot long 200lb, move cubic yard of rock or ten foot cube of soil per round, hits as if +3 magic, 40000gp*
58 Hammer of Titans, 20STR to use 10 foot long 100lb, smash open wooden doors up to 1" tall, hammer post ten foot into soil per blow, 10d4 damage, hits as if +2 magic. 20000gp*
59 Horn of Fog, makes 10" wide cloud of fog three times a day 3000gp
60 Horn of the Valkyrie, once a week calls ten suicidal berserkers to aid user 3000gp
61 Book "To Serve Man", recipes to cook humans, 6x4 foot, 200lb, 1000gp
62 Book "Secret of Giants" trivium of giant tribes and tips to fight them 20lb 1000gp
63 Giant Dictionary, can learn common giant languages or translate 20lb 1000gp
64 Manual of the Stone Colossus, instructions to build a giant living statue, 20lb 50000gp*
65 Manual of the Flesh Colossus, instructions to build a giant flesh golem, 20lb 30000gp*
66 Manual of the Bronze Colossus, instructions to build a giant living statue, 20lb 100000gp*
67 Wonders of Giant Land, guide to strange sights of giant kingdom, 20lb 1000gp
68 Wonders of the Cloud Kingdom, guide to cloud castles and lands 20lb, 1000gp
69 Anatomy of a Giant, guide to insides and uses for giants bodies 20lb 1000gp
70 Magical Powers of Giants and their Kin, includes ogre magi 20lb 1000gp
71 Sword +1+3 vs Giants 2000gp
61 Book "To Serve Man", recipes to cook humans, 6x4 foot, 200lb, 1000gp
62 Book "Secret of Giants" trivium of giant tribes and tips to fight them 20lb 1000gp
63 Giant Dictionary, can learn common giant languages or translate 20lb 1000gp
64 Manual of the Stone Colossus, instructions to build a giant living statue, 20lb 50000gp*
65 Manual of the Flesh Colossus, instructions to build a giant flesh golem, 20lb 30000gp*
66 Manual of the Bronze Colossus, instructions to build a giant living statue, 20lb 100000gp*
67 Wonders of Giant Land, guide to strange sights of giant kingdom, 20lb 1000gp
68 Wonders of the Cloud Kingdom, guide to cloud castles and lands 20lb, 1000gp
69 Anatomy of a Giant, guide to insides and uses for giants bodies 20lb 1000gp
70 Magical Powers of Giants and their Kin, includes ogre magi 20lb 1000gp
71 Sword +1+3 vs Giants 2000gp
72 Sword +2 Giant Slayer +3 and double damage vs true giants 10000gp
73 Sword Frost Brand +3 +6 vs fire creatures, wearer -1/dice from heat or fire 10000gp
74 Arrow of Giant Slaying one use only, kills a giant, +3 to hit 1000gp
75 Hammer of Thunder Bolts STR 18 to use +3, double damage. If wear Gauntlets of ogre strength, Girdle of giant strength and know true name +5 x2 damage true giants save vs death or die with hit, can be thrown will stun all in 3" that fail save 25000*
76 Dwarven Hammer +2 for most but +3 for dwarf and can be thrown and return, when thrown x2 damage or x3 vs true giants 15000
77 Sling of Giant Slaying +2 or +3 and double damage vs giants 3000gp
78 Sling Stone of Giant Blinding vs giants +3 save or lose a eye 1000gp
79 Composite Bow of Giant Killing +2 or +4 and x2 damage vs giants 10000gp
80 Dagger of Giant Stabbing, +2 but vs giant always hits 4000gp
81 Giant Baby 500-100gp depending on type
82 Ogre Baby 100gp
83 Sabre Tooth Kitten 800gp
84 Dire Wolf Pup 400gp
85 Winter Wolf Pup 1000gp
86 Hell Hound Pup 1000gp
87 Baby Firenewt (has legs and can walk) 100gp
88 Firenewt Egg 50gp
89 Cave Bear Cub 800gp
90 Baby Wooly Mammoth of Rhino 1000gp
91 Eye of The Giant lets you see though a giants eyes within one mile 5000gp*
92 Giant Gate Staff (wand for giants) once a week opens gate to giantland or to mortal world if in giant land, giants think these are very valuable 10000gp
93 Burning Spear +3 +d4 damage ignites on will and can act as a torch 5000gp
81 Giant Baby 500-100gp depending on type
82 Ogre Baby 100gp
83 Sabre Tooth Kitten 800gp
84 Dire Wolf Pup 400gp
85 Winter Wolf Pup 1000gp
86 Hell Hound Pup 1000gp
87 Baby Firenewt (has legs and can walk) 100gp
88 Firenewt Egg 50gp
89 Cave Bear Cub 800gp
90 Baby Wooly Mammoth of Rhino 1000gp
91 Eye of The Giant lets you see though a giants eyes within one mile 5000gp*
92 Giant Gate Staff (wand for giants) once a week opens gate to giantland or to mortal world if in giant land, giants think these are very valuable 10000gp
93 Burning Spear +3 +d4 damage ignites on will and can act as a torch 5000gp
94 Giant Horn will blow by self as signal if giant in one mile,20 foot long 200lb 3000gp
95 Sword of Ogre Slaying +2 +4 vs ogres and ogre magi, beheads them on natural 20 hit roll and lights up if ogre within 100" 5000gp
96 Spear of Troll Slaying +2 +4 vs trolls, wounds do not regenerate 4000gp
97 Amulet of Protection Vermin, keeps normal and giant rats, mice, fleas, stirges, flies, lice or bloodsucking pests 1" away 1" 2000gp
98 Boots of Enlargement casts growth spell three times a day 3000gp
99 Potion of Giant Bait, smells delicious to all giants in 30" want to know what it is 1000gp
100 Potion of Giant Repulsion as stinking cloud on wearer to giants or kin 2" area 200gp
*Mysteriously after war this will disappear to some hidden dungeon by will of gods
True Giants are those with Giant in their name, kin includes ogres, rolls, ettins, titans and even unnaturally huge animals with giant in their name
96 Spear of Troll Slaying +2 +4 vs trolls, wounds do not regenerate 4000gp
97 Amulet of Protection Vermin, keeps normal and giant rats, mice, fleas, stirges, flies, lice or bloodsucking pests 1" away 1" 2000gp
98 Boots of Enlargement casts growth spell three times a day 3000gp
99 Potion of Giant Bait, smells delicious to all giants in 30" want to know what it is 1000gp
100 Potion of Giant Repulsion as stinking cloud on wearer to giants or kin 2" area 200gp
*Mysteriously after war this will disappear to some hidden dungeon by will of gods
True Giants are those with Giant in their name, kin includes ogres, rolls, ettins, titans and even unnaturally huge animals with giant in their name
Part 4
Giant Mutations - giant blood taint and the chaotic mutations of giants
Giant Class for BX
Giant Fortress Zone
Monster War Zones
Giant Fortress Zone
Monster War Zones
Faerie 1 Faerie Forces
Faerie 2 Encounters Wonders
Faerie 3 Rumours Treasure
Peasant Revolt 1 Forces and Encounters
Peasant Revolt 2 Gossip
Draconic 1 Encounters and wonders
Draconic 2 Gossip
Draconic 3 Treasure
Faerie 2 Encounters Wonders
Faerie 3 Rumours Treasure
Peasant Revolt 1 Forces and Encounters
Peasant Revolt 2 Gossip
Draconic 1 Encounters and wonders
Draconic 2 Gossip
Draconic 3 Treasure
Necromancer 1 Causes and forces
Necromancer 2 Encounters and links
Necromancer 3 Rumours and treasureGiant 1 Causes and forces
Giant 2 Encounters and Wonders
Giant 3 Rumours and treasure
Sunday, 11 March 2018
War With The Giants 2 Encounters and Wonders
So those giant bastards are everywhere, tearing down walls, sitting in houses, using wells as toilets, eating your cows. Initially they send in the irregular dumb giants and ettins anf ogres with some orc warband scouts. Once humans organise resistance or larger defences are encountered the more organised giants appear. Once behind lines giants wander about taking as they please and you see more giant women and children joining in the fun. Giantesses are not weak or cowardly. If protecting their children they are worse than the men and more vindictive.
Some humans worship giants. Partly from fear partly some believe them to be their heroic scale ancestors. To them the giants are more kin than some of the foreign civilised gods. Some more tribal humans might even join the giants to ruin civilization.
The more advanced giants are more willing to conquer and accept surrender. Many of the giants even ogres will accept gold or silver to go away and consider this a yearly Tax. Some giants make a list of demands including food, youths, livestock and money. Tiny fiddly human loot my require human slaves to handle. Dumb giants like ettin and hill giants don't value gold only food and mayhem. If you don't surrender you may well be eaten and your town destroyed.
Overconfidence is a big problem for the giants and the dumber ones will be surprised often and fall back and form larger groups. Fire and Frost giants know humans can fight back.
When giants run amok your country will not be the same. Giants can with their magic and slaves and elementals can make major changes to a region and might even create obstacles to split factions. Rivers might move or flood, forests might grow, rifts might open up, hills might appear.
I should mention G123 and other DCC modules and fan made modules expanding the classic dnd module are available. I find G123 a bit boring. More sub plots and something personal like you know their prisoners would help. Once you've done that huge fight in G1 everything else is easy and you could possibly burn it down. Last time I ran it the party caused an earthquake to seal off giantland and marched on the fire giants with a army of all the mountain peoples they could muster in a alliance and demanded the leaders come out for single combat of every giant would die. They didn't feel like sneaking or dungeons after G1and2. Trying to split the tribes or other extra goals can help. I do think some Gygax stuff is ill paced and needs more work. I think D123 is better and more open.
Bonus New Giant Type
Some humans worship giants. Partly from fear partly some believe them to be their heroic scale ancestors. To them the giants are more kin than some of the foreign civilised gods. Some more tribal humans might even join the giants to ruin civilization.
The more advanced giants are more willing to conquer and accept surrender. Many of the giants even ogres will accept gold or silver to go away and consider this a yearly Tax. Some giants make a list of demands including food, youths, livestock and money. Tiny fiddly human loot my require human slaves to handle. Dumb giants like ettin and hill giants don't value gold only food and mayhem. If you don't surrender you may well be eaten and your town destroyed.
Overconfidence is a big problem for the giants and the dumber ones will be surprised often and fall back and form larger groups. Fire and Frost giants know humans can fight back.
When giants run amok your country will not be the same. Giants can with their magic and slaves and elementals can make major changes to a region and might even create obstacles to split factions. Rivers might move or flood, forests might grow, rifts might open up, hills might appear.
I should mention G123 and other DCC modules and fan made modules expanding the classic dnd module are available. I find G123 a bit boring. More sub plots and something personal like you know their prisoners would help. Once you've done that huge fight in G1 everything else is easy and you could possibly burn it down. Last time I ran it the party caused an earthquake to seal off giantland and marched on the fire giants with a army of all the mountain peoples they could muster in a alliance and demanded the leaders come out for single combat of every giant would die. They didn't feel like sneaking or dungeons after G1and2. Trying to split the tribes or other extra goals can help. I do think some Gygax stuff is ill paced and needs more work. I think D123 is better and more open.
Bonus New Giant Type
Bog Giants are greenish hued often covered in mud and have vegetation growing on them. They can hold their breath for hours and in swamps or water ways throw mud instead which can pin a human down. Live in small islands with wood and reed constructions and some even buid rafts. They are fairly dumb and often are surrounded by foul swamp odours. A new tribe from marriage between fog giant and sea giants but poorer. They dislike moving far from water and equally home in salty mangroves of fresh wetlands. One innovation they have made is to trade with serpentmen and lizardmen. Pet dinosaurs and giant reptiles like snapping turtles are the most obvious benefit. They also have been manifesting the reptilian taint in their blood line. Like most dumb giants they are irregular troops preferring open formations and skirmishing. Only in the war have they just been seen but after any that survive will find somewhere marshy even swim across a sea to find one. Their reptilian allies will aid them.
d100 Encounters
01 Orc skirmishers in distance avoiding trouble to report to giantsd100 Encounters
02 Orc mercenaries raiding for pleasure attacking any puny humans they can for loot
03 Beastmen skirmishers with pets hungry for flesh
04 Warg riders with bows will test targets with bows closing only if victims flee or panic
05 Huge cavemen with clubs and spears looking for food or victims
06 Cavemen following a ogre boss who directs them to attack
07 Cavemen following a hill giant who they worship and adore even if he is thick
08 Band of ogres hungry for manflesh and gold
09 Band of ogres led by a ogre magi, more dicaplined and careful
10 Several ogre magi in a band will rely on magic before closing or to escape
11 Redcaps in dwarf form demand loot then grow giant sized if disobayed
12 Lone fachan eating somebody and overconfident
13 Several fachan hopping mad and keen for a fight
14 Band of hill giant brothers looking for tasty humans or livestock or mayhem
15 Ettin leading a band of orcs
16 Several trolls eating victims over confidant
17 Mutant ogre freaks rampaging in the name of chaos
18 Dire wolf pack roaming for food
19 Giant sabretooth cat down from mountains
20 Giant bear with hill giant buddy
21 Mammoth with hill giant friend
22 Giant ravens causing mischief will try harassing humans
23 Stone giant with earth elemental raising a earthwork mound for a future giant base
24 Large odd bearded young louts chasing a victim actually young half giants
25 Young half giants asking where human army is and other questions
26 Older half giant with mutations, destroying houses and eating everything
27 Cyclops herding livestock back to giant land
28 Cyclops drunk drinking barrels of wine it stole
29 Lone etin on the rampage keen to start killing
30 Firbolg offer humans fools gold to talk and try to get information
31 Firbolg chasing human rider trying to report giant movements
32 Verbeeg leading ogres cautious and willing to have them all hurl rocks and avoid closing
33 Verbeeg advising boss of a band of hill giants, more wary than normal
34 Dwarf scouts investigating how bad situation is to report to their king
35 Fomorian chaos cultist worshiper of balor looking for food
36 Band of formorians gathering food and corpses
37 Formorians wallowing in mud bath full of corpses and food
38 Great formarian leader with men demand surrender
39 Several stone giants with earth elementals building a wall or huge trench
40 Stone giant warriors cautiously assessing human fortifications avoiding fights for now
41 Camp of hill giant women, children and elderly led by shaman setting up camp
42 Ogre women building a bonfire to cook prisoners for hungry ogre children
43 Lazy orcs resting after eating someone with wargs, might chase if can be bothered
44 Firenewt scouts riding striders avoiding trouble
45 Teen hill giant having a baby guarded by her grizzly bear desperate for help
46 Trolls eating some villagers relaxing after a day of murder
47 Ogre magi gang drinking and holding squealing prisoners they plan to marry
48 Fire giant women and children sitting around bonfire with backpacks of food
49 Frost giant family led by shaman
50 Stone giants atop fortified rock outcrop with lookout tower they just built
51 Fire giant boy with his pet firetoads burning the shit out of anything flammable for fun
52 Fire giant with pet fire elemental burning down a house roasting occupants on spitroast
53 Fire giant with hellhounds on patrol hoping to spot signs of human armies
54 Fire giant wizard summoning and releasing fire salamanders
55 Firenewt footmen roaming and raiding
56 Firenewt soldiers marching with fire giant leader
57 Zombie hoard led by frost giant necromancer
58 Icemen led by frost giant
59 Icetoads being herded by frost giant boy
60 Frost salamanders herded by frost giant
61 Lone forest giant looking to smush humans to save forests and for fun
62 Sea giant raiding from river with his fishmen followers
63 Stone giant with rockmen followers scouting for building locations and materials
64 Desert giant leading snakemen, jackalmen and scorpionmen
65 Lone frost giant beserker
66 Frost giant shaman with ice elemental
67 Frost giant girl with group of polar bears
68 Hoard of zombies bringing wight with them surrounded by snowfall
69 Dozen frost giant warriors marching to front line
70 Dozen fire giants marching in formation chanting
71 Cloud of fog over area with sneaky fog giant eating people
72 Mountain giant kicking down buildings and throwing trees
73 Sleeping mountain giant having a quick map, just a few weeks
74 Cloud giants on foot just arrived from cloud castle looking about and hungry
75 Frost giant with arctic pack of white hyena men
76 Frost giant arrived by iceberg from sea with band of scurvy puffinmen pirates
77 Winter wolf pack hunting over area
78 Giant goatman with club carving huge chaos sigil in turf
79 Frost giant leading ice troll tribals
80 Arctic wolfman giant with regular wolfmen worshippers and wolves
81 Giant cyclops orc followed by orc tribe
82 Fire giant wizard keen to fireball somene with new spell
83 Giant firenewt followed by tribe of firenewt skirmishers
84 Giant fighting undead colossus directed by necromancers
85 Frost giant with pet wooly rhino
86 Frost giant and fire giant gangs having shouting match
87 Frost giant and fire giant gangs having savage battle
88 Giant ticks roaming over area will swarm if smell blood
89 Giant rats size of wolves running in packs
90 Giant flies menacing travellers and laying eggs in corpses
91 Giant lizards following giant vermin following giants
92 Gargantuan gorilla followed by apemen worshipers
93 Cloud giants preparing to sacrifice mortals to their vile god
94 Storm giant youth would like to meet humans to see if they are as bad as elders say
95 Brontosaurus ridden by hill giant with basket of human prisoners
96 Storm giant on cloud will fire a few lightning bolts for fun
97 Gargantuan monster rampaging over area
98 Gargantuan humanoid followed by hill giants cheering him on
99 Titan crushing a shrine and trying to stomp clerics
100 Titans fighting each other
d100 Wonders
01 Hill giants building a huge log cabin02 Giant beavers dam causing a flood over area
03 Ettins playing making wish tearing poor captives apart
04 Formarians llowing in one of their food-corpse-mud pits having a orgy with prisoners
05 Ogres playing ball with two teams with different bloodlines, ball is crying child
06 Stone giants building incredibly tall tower stacking stone pylons
07 Cloud giants rolling boulders for fun at ancient stone monoliths with upset druids
08 Cloud castle close to ground with various giant soldiers marching out
09 Cloud castles fighting each other from different tribes
10 Crashed cloud castle with rubble and fluffy cloud matter everywhere
11 Ruined castle with giants picking rubble for corpses to eat
12 Hill giants chasing herd of squealing pigs
13 Fire giants chasing burning mooing cattle stampeding across countryside
14 Huge forest fire in distance with clouds of smoke
15 Burning buildings and refugees fleeing with posetions
16 Huge bank of fog covers everything, giants gibbering in the distance
17 Snowstorm covers area ruining visibility
18 Lightning across sky and black clouds, distant storm giant riding a cloud
19 Burning coals rain down from the sky called by fire giants
20 Distant volcanic explosion and ashcloud rains down over area
21 Crevice with boiling lava with fire giants bathing
22 Necromancers performing ritual over giant corpse
23 Colossal elemental rampaging over area with several giant shamen following
24 Giants having a wedding to unite two different tribes followed by feast
25 Ogres have built a wooden stockade full of prisoners as provisions for army
26 Cavemen erecting stone monoliths directed by their shamen
27 Several hill giants making love
28 Goatmen wizards performing ritual to make one of them a giant
29 Ettin sitting drinking but heads are fighting over who had the most
30 Ogres chopping up a troll and burying bits by the road to clone it
31 Forest giant planting magical tree seeds to plant a new forest
32 Redcaps dancing around cauldron of blood dipping their hats in singing
33 Fatchans playing jumping games over a ravine
34 Stone giants and earth elementals built a huge artificial hill mound with fort on top
35 Stone giant priests guarded by earth elementals calling a earthquake
36 Huge ravine opens up in the earth during quake
37 Bubbling geothermal spring with growing calcium deposits
38 Hill giant shaman planting hill seeds that grow over area
39 River moved and flooding area turning into a swamp
40 Distant mountain explodes from huge lightning bolt
41 Necromancer cult digging up ancient giant skeletons
42 Rift opens with quake and ancient gargantua awakens
43 Bronze colossus built by city fighting a titan
44 Cloud fort overhead with chanting clouds giants hurling rocks as they pass
45 Fire giants fighting a red dragon, trying to trap it with nets
46 Bog giants arrive with dinosaurs, giant snapping turtles, frogmen and lizardmen troops
47 Desert giant performing ritual over old crypts to call mummies to serve him
48 Desert giant summoning a colossal elemental bigger than most mortals have ever seen
49 Gargantua fighting while peasants fleeing with everything they can carry
50 Knights attacking lost stone giant children, parents will reward rescuers
51 Huge stone wall as per spell goes for miles with no door
52 Engineers digging huge pit trap for giants
53 Engineers open cut mining a dungeon to find a anti giant relic need help
54 Tsunami hits the shore causing huge damage and flooding the rivers
55 Giants leave huge crop circle designs in fields and cut turf to make pictures
56 Hill giants building a stone henge
57 A god from heaven slays a giant menacing a cleric guiding worshipers to safetey
58 Forest giant has animals lining up to be made into giants
59 Ten headed giant riding dragon flies by
60 Heroic dwarf with combination of magic items beating up panicked hill giants
61 Pack of ghouls eating a paralysed hill giant with a look of terror on face
62 Necromancers ask you to fight a giant while they reanimate a giant to serve human cause
63 Huge sinkholes open to ancient cave systems releasing horrors of the deep
64 Hundreds of bloody corpses float down stream
65 Ogres pile up sacks of gold in the middle of their camp
66 Desert giant using summoned minions to make human slaves build monument
67 Giants have opened sinkhole to lost ruins need humans to search for them
68 Giants building a gateway to giantland supervised by titan
69 Glacier moving rapidly a mile a day from mountains filled with frost giant forces
70 Volcano erupts and fire giants come out read for action
71 Iceberg from sea baches and frost giants pour out
72 Waterways and coastal sea freezes over
73 Out of control cloud fort moving erratically, blood dripping to the earth
74 Hundred handed giant not seen since the dawn age, enemy of the gods
75 Mountain giant with army of stonemen, living boulders and elementals
76 Mountain begins to burst from the ground growing daily
77 Cloud fort dropping colossal rocks onto human buildings
78 Cloud fort and huge elementals aiding greatest tower construction even built
79 Giant mole undermining buildings and fortifications
80 Miles of trenches with huge sharpened logs
81 Hill giants herding wooly mammoths in stamped towards human lines
82 Giant kobolds fighting a hill giant, after they shrink and run away
83 Balor lord of the fomorians unleashes his baleful eye and destroys a human army
84 Formarian noble with unearthly illusionary beauty has charmed army of men85 A large gathering of a giant tribe summon a divine ancestor god from the netherworld
86 Human wizards with scaffolding assembling a great colossus or golem
87 Huge siege engine or cannon built by human and dwarves with oxen to reposition
88 Humans and dwarves building a wall or fortifications
89 River of thousands of refugees swarming to wherever they think they can flee to
90 hundreds of soldiers and peasants scattered in panic while pursuing giants chase them and gobble them up
91 Giant tribal leaders arguing with troops facing off against each other in tense situation
92 Dead giants around wagon loads of poisoned mead left by humans
93 Huge refugee camp, everyone scared and hungry, afraid giants will come
94 Women, children and elderly giants in huge multi tribal camp with wooden walls and guard pets
95 Elves from hidden position fill giants with arrows and draw them away from road to human settlement
96 Elf champion killing several giants with his pets and followers
97 Party of adventurers killing some giants to loot their stolen human military payroll
98 Hundreds of knights mobilising to charge giants, flower of chivalry will perish or survive from this moment
99 Giant army on the march with pets, man sized minions, elementals and monsters
100 A great giant ancestor god battling a human god destroying the area
Part 1 causes and forces
Part 3
d100 Gossip - to cover wild stories of atrocities, failure and propaganda
d100 Loot - particular goods flooding the market during the invasion
Part 4
Giant Mutations - giant blood taint and the chaotic mutations of giants
Giant Class for BX
Giant Fortress Zone
Monster War Zones
Faerie 1 Faerie Forces
Faerie 2 Encounters Wonders
Faerie 3 Rumours Treasure
Peasant Revolt 1 Forces and Encounters
Peasant Revolt 2 Gossip
Draconic 1 Encounters and wonders
Draconic 2 Gossip
Draconic 3 Treasure
Necromancer 1 Causes and forces
Necromancer 2 Encounters and links
Necromancer 3 Rumours and treasure
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