Tuesday, 17 September 2013
Exile Island - New Villages
The party having moved into the territorial phaze of DnD where they can start to change the civilized map. Exploration should be easier with flying eagles. After a years time jump the heroes are rich and more ingrained in Islands politics and economics. I am going a bit Pendragon here with a solo each, some micro management of their businesses and holdings.
Yearly events for cities, kingdoms, empires, villages, religions, syndicates, military syndicates and schools might be handy to develop for high level play. Of course when you make it, old friends, family and enemies tend to turn up. Doing PC sheets for greatest followers now too.
Like Pendragon this Game I am doing a Solo phase for each
Milknog the Druid will face an angry Giant who is unimpressed at his kin being betrayed then killed and sacrificed. This will help kick off Giant Wars.
Emy the Bird Wizard finds orcs menacing Hippogriffs and gets a chance to tame a flock/herd
Zorg the Sorcerer has some assasins after him over his drug empire
Linden the Bard has some Angry reptilians angered over him redecorating their pre human temple
The only real enemy about is a Lich who may try to recruit some of their weaker or dead foes into a new team. Off to read more Gygax gorefests with the giant series. Will modify story of this campaign and use for party to expand mountain holdings before going to the underlands. 20th is as far as I am willing to take my current DnD antics. Apotheosis will take care of players at that point. I look forward to some Psychon games and even a new 1st level Exile Island party.