Saturday, 28 February 2026

Barking Alien Challenge day28: Wrap up and what did I miss & what next




























Well, it got me writing again, so it's been good. 
Possibly some chores to do now.

I suspect some of the content of daily events was overlapping a bit. 
I didnt ever get onto mythic creation stuff but it was good to consolidate data and make lots of connections and trade details Id not had before.
And I did manage to slip in other content.
I might do trade tables for non humans too.

Probably rhe best sources ive done on my still nameless setting (campaigns named for region but not the world). My Shadelport PDF book which is easy to get and my Auldwood book which is limited and as i experimented with AI i plan to re do all the items I made with AI and then make public. If I ever publish any books again. It was in part my goal to do 12 dungeon zone books. I did versions of about half those projects. 

I am working on an update to my homebrew now, but the last few versions were not completed. Ive rewritten my Character classes. I have ideas for others but you know, making a new class has effects on all the other classes balance-wise (as i dont use xp).  

My current list:
Adept - unarmoured martial artists
Druid - magic-oriented nature clergy
Mage - arcane book guys
Minstrel - singing bard guys 
Priest - magic-oriented holy clergy
Rover - fighting-oriented nature fighting guys
Sorcerer - natural spell casters with bloodpact link to planar powers
Templar
 - fighting-oriented holy fighting guys
Vagabond - theiving guys

Warrior - soldier guys

Possibilities
Automaton - formerly robot - trying to make a genre-neutral version has been harder

Mystic - have allied spirit and interact with spirits, reskin as shaman, psion, exorcist, medeum in my setting, and I managed to use to make something like a dnd warlock in one class

Mutant - this has been used in the world for years

Specialist - based on theif and skill-based, but instead of stabbing, you get +4 on a skill and use the damage die multiplier with other effects like reducing cost, time or getting extra turns with a vehichle. A better name is welcome, i considered Guilder. Could do a healer, mechanic or pilot subtype. 
Would be common in the setting but SF version would work fine to. 

Require more work or too hard
Alchemist -  so there was a Dragon Magazine alchemist i quite liked, and i could write up a list of potions like spells. They would be like a wizard or more like my specialist class like the all the alchemy skills I partly wrote up once. This version alchemist would be more like a theif and use guns. Maybe I could do both once I have my alchemist spells or skills revised.    

Witch - in my world, a witch is an illegal spell user most frequently but most are sorcerers. Cast a spell on a local or their property thats witchcraft and a crime. Years ago i did a version who could cast spells until they failed a roll and several other games have done this. 

Next
If I finish that, I might then work on a setting book again.
I might start with something less ambitious, like Goat Quest.
I'd consider selling everything too, as I dont think I can do things the way I want.
There is one book I'm obligated to finish, maybe two.
I did buy a bunch of art, and it's been unused.

I've considered utube but I really hate googles advertising, which sucks (one of your 50k words used in a month was wrong isnt very helpful). They have also censored me from talking about fantasy demons as if the topic had any reality.  It might suit Patreon better than what im doing but Id probably need 3 channels for some non rpg stuff.

Having some ageing dramas and my brain feels like I've gone back to my 20s brain in some ways but with less energy, poorer eyesight and not perpetually horny. So feel I have limited time and energy to be creative. Just blogging what comes to my mind is fine/ Its better when for something Im running but Im years ahead of my play needs, really. I do get inspired by new stuff stil. The only things im waiting for or collecting since all my KS games came in last year are a few mutant epoch books, anything by monkeyblood, a few DCC comps, gods of forbidden north vol3 and Cthulhu things Ive missed despite my loss of interest in the fandom. Nothing 5th ed interested me in a while and I dont really want more subclasses (except all wizards and more priest domains). Id rather they do hardbacks expanding, say martial classes or deities book or a wizard book like 2nd ed brown books. 

Hoping to run Chagrinspire & Auldwwod in 2026
Been working on a DnD5 setting starting as an island mini domain in the sea of dead and can fold into my regular setting if players are regular. I thought my regular game would be off Jan and it turns out it has been quite active. Others are working but always a struggle to keep times as planned. Started playing OSE online again. I will try running something online this year.

Big thanks to Barking Alien for starting this and Tim who I saw doing it on FB and thanks for following this month.

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