It turns out I need a hundred or so gnome shops for my game, so here it is
Gnome goods for gnome-only customers rarely have human-sized goods
Multicultural customers will have gnomes diversify for dollars
They tend to use small and medium weapons at most
Had a game exploring Chagrinspire, mostly using tables.
Party teleported back, sure the demodands called into battle had fled and were gone.
The first demodand who started the exploding demodand event was dead first, and the next 8 were dead, and the last batch of 8 who briefly appeared as players teleported away had no stakes or mission.
The bishop, his dwarf priest and bodyguard
+
The man with no name (whose name was stolen), his beast folk pal Rat Sonya, the star lady Thvia and her brother a ervenant knight in jewelled armour who alone killed 5 demodands.
Rat sony too javelins the nameless one made that were modified throwable fire lances with explosives, incendiary and smoke. She couldn't hurt demodands previously.
They teleported back to the inside of the clock tower to find the monster's treasure and found stairs above the domed district of level 3 segment 2. Was a control room and a fancy office. There was a gnome who was really a demodand again, and a fight, of course, started and finished. The saw the building absorb the spirit. The priest used some ash to speak with dead, finding a semi-sentient part of the spirit not destroyed as fuel.
Found passages to the water barriiers or void sheilds around the titan towers core. Saw a chamber between cisterns full of giant frogs who understood the Priests frog folk speech each the size of a cow. They saw the core shooting enerhy into the stratosphere. They felt funny and saw warning signs about magical radiation. Two death guard flesh golems were heard honking while splitting up to come from both directions of the balcony around the shaft. The party fled with golems in persuit. In the frog chamber they all hid in the water and frogs surrounded them. Golems went the way players had come so they couldnt go that way now so they used magic carpet to go to the main level 3 balcony and escaped.
Decided to loot police station fighting dozens of automatons and lots of strange tech from evidence lockers. Got to rest in the safe but ambushed on way out. Fireballs and automatic gun fire everywhere. A black sphere human clone from a vat was killed easily in crossfire. Upstairs. Finally found entry to secret police station within the police station.
Got a +1 musket, pearl of wisdom, manual of strength, crystal ball and some other odd things like elf boots.
Gnome Shopping
This is for exploring gnome urban places or ruins. Also, adding one weird gnome shop to a village has its charms. They are famously productive traders and crafters. Grey gnomes of the deep might be enthralled subjects of other humanoids and live among them. Maybe even in a dungeon or some strange wasteland.
d12 Shop Size
1 Street stall sold from a cart or backpack, and a blanket
2-6 Small shack or kiosk
7-9 Quaint shop with residence for family behind or above
10-11 large shop with multiple staff
12 Large specialist markets with speciality counters and a busy delivery service, some have a workshop and a warehouse
Bigger shops are more likely to have many weird things
d12 Cranky Shop Gnomes
Gnome goods for gnome-only customers rarely have human-sized goods
Multicultural customers will have gnomes diversify for dollars
They tend to use small and medium weapons at most
Had a game exploring Chagrinspire, mostly using tables.
Party teleported back, sure the demodands called into battle had fled and were gone.
The first demodand who started the exploding demodand event was dead first, and the next 8 were dead, and the last batch of 8 who briefly appeared as players teleported away had no stakes or mission.
The bishop, his dwarf priest and bodyguard
+
The man with no name (whose name was stolen), his beast folk pal Rat Sonya, the star lady Thvia and her brother a ervenant knight in jewelled armour who alone killed 5 demodands.
Rat sony too javelins the nameless one made that were modified throwable fire lances with explosives, incendiary and smoke. She couldn't hurt demodands previously.
They teleported back to the inside of the clock tower to find the monster's treasure and found stairs above the domed district of level 3 segment 2. Was a control room and a fancy office. There was a gnome who was really a demodand again, and a fight, of course, started and finished. The saw the building absorb the spirit. The priest used some ash to speak with dead, finding a semi-sentient part of the spirit not destroyed as fuel.
Found passages to the water barriiers or void sheilds around the titan towers core. Saw a chamber between cisterns full of giant frogs who understood the Priests frog folk speech each the size of a cow. They saw the core shooting enerhy into the stratosphere. They felt funny and saw warning signs about magical radiation. Two death guard flesh golems were heard honking while splitting up to come from both directions of the balcony around the shaft. The party fled with golems in persuit. In the frog chamber they all hid in the water and frogs surrounded them. Golems went the way players had come so they couldnt go that way now so they used magic carpet to go to the main level 3 balcony and escaped.
Decided to loot police station fighting dozens of automatons and lots of strange tech from evidence lockers. Got to rest in the safe but ambushed on way out. Fireballs and automatic gun fire everywhere. A black sphere human clone from a vat was killed easily in crossfire. Upstairs. Finally found entry to secret police station within the police station.
Got a +1 musket, pearl of wisdom, manual of strength, crystal ball and some other odd things like elf boots.
Gnome Shopping
This is for exploring gnome urban places or ruins. Also, adding one weird gnome shop to a village has its charms. They are famously productive traders and crafters. Grey gnomes of the deep might be enthralled subjects of other humanoids and live among them. Maybe even in a dungeon or some strange wasteland.
d12 Shop Size
1 Street stall sold from a cart or backpack, and a blanket
2-6 Small shack or kiosk
7-9 Quaint shop with residence for family behind or above
10-11 large shop with multiple staff
12 Large specialist markets with speciality counters and a busy delivery service, some have a workshop and a warehouse
Bigger shops are more likely to have many weird things
d12 Cranky Shop Gnomes
1 Gnagnious Gnorb - busy and unimpressed by scruffy customers, very neat other than tools and workbench
2 Pilibine Concubus - gossipy and friendly, really wants to entrap people in conversation for as long as possible, so she started a business. Cluttered store with lots of odd items
3 Blandor Glumpox - business is slow and is very depressed and asked for tips for painless death "i could build a decapitation machine or jump in the river with a big rock". Shelves half empty and limited range
4 Benali Slugbottom - a proper and strict gnome who will criticise customers' dress and manners. She will try to overcharge, claiming it's a "manners tax" or "those prices are for proper customers"
5 Garbon Smokestak - grouchy old gnome smokes constantly, shop is a bit shabby and smells like an ashtray
6 Zorak Lovegem - wears posh clothes while orphan clerks work silently, makes every item seem wondrous and perhaps magic. Fabulous window displays with automatons that also guard store by night
7 Philemina Ratchet - know-it-all all but a bit of an idiot. Patronises non-Gnome customers and has strange beliefs about surface folk: "how do you clean your blowholes?"
8 Clamidia Chambers - saucy old lady gnome desperate for sex, tries to flirt and seduce customers and offers discounts with a wink. He has a bed in the store room and a collection of drugs and leather costumes. Talks about how she was a famous actress
9 Zenithstasia Crumplebone - Perky young gnome seen as manic by her family. Enthusiastic to help customers. She has breaks for stimulant fungi powder, which she inhales
10 Ebon Darkthrust - sleazy gnome in shiny leather clothes, tries to use his long-lost sex appeal to sell stuff and visibly is aroused by exotic customers
11 Bongo Chumfiddler - runs his store with small mushroom folk he has enslaved. Most people dont speak mushroom and think their begging for help is cute
12 Valia Slumberspine - relaxed old lady on tranquillising mushroom, calls customers darling, wears gaudy quartz crystals jewlery and rings and snokes a hookah
d12 Assistant Shop Gnomes
1 Blindle Slate - shy teen gnome running shop for boss, afraid to talk to non-gnomes and has trouble answering. Worried non-gnomes want to eat him
2 Villi Sweatstone - athletic young gnome working on muscles reluctantly serves customers, is a bit thick and ignorant of goods. Employed for good looks
3 Fumbelina Pisswick - clumsy gnome girl but means well, occasionally breaks or damages stock
4 Varban Foultoungue - lies about goods and tells outrageous lies about goods to sell it
5 Mica Graniteborn - pretty gnome lass, sombre dress and efficient, dreams of being a necromancer. Has a skeleton cat pet
6 Pelorna Vargerzom - bookish girl with spectacles would rather be in a book right now
7 Padquill Slormbanger - exited youth loves to grift and make money, dreams of own shop or crime guild
8 Varzer Kiltangbor - student of magi earning money on a break to pay tutorial fees, tired from studies, but uses cantrips to clean the shop
d12 Assistant Shop Gnomes
1 Blindle Slate - shy teen gnome running shop for boss, afraid to talk to non-gnomes and has trouble answering. Worried non-gnomes want to eat him
2 Villi Sweatstone - athletic young gnome working on muscles reluctantly serves customers, is a bit thick and ignorant of goods. Employed for good looks
3 Fumbelina Pisswick - clumsy gnome girl but means well, occasionally breaks or damages stock
4 Varban Foultoungue - lies about goods and tells outrageous lies about goods to sell it
5 Mica Graniteborn - pretty gnome lass, sombre dress and efficient, dreams of being a necromancer. Has a skeleton cat pet
6 Pelorna Vargerzom - bookish girl with spectacles would rather be in a book right now
7 Padquill Slormbanger - exited youth loves to grift and make money, dreams of own shop or crime guild
8 Varzer Kiltangbor - student of magi earning money on a break to pay tutorial fees, tired from studies, but uses cantrips to clean the shop
9 Emald Batkeeper - from rural bat farm, here to make money and find true love, reads romance book if they can. May ask customers for love tips
10 Pengis Vastscab - a bully who brings his pet giant spider to work. Threatens customers who dont intend to buy
11 Varbull Kliesterfuk - regional gnome with odd accent, when not at duties, is reading political pamphlets about joining the black sphere to destroy all reality. Wants to test his debate skills on deadbeat customers
12 Priapus Longbottom - likes being left in the shop so can pleasure themself and lay about eating grubs and smoking addictive mushrooms
d10 Subtypes
1 Food
2 Clothes
3 Crafts
4 Novelties
5 Armoury
6 Luxury
10 Pengis Vastscab - a bully who brings his pet giant spider to work. Threatens customers who dont intend to buy
11 Varbull Kliesterfuk - regional gnome with odd accent, when not at duties, is reading political pamphlets about joining the black sphere to destroy all reality. Wants to test his debate skills on deadbeat customers
12 Priapus Longbottom - likes being left in the shop so can pleasure themself and lay about eating grubs and smoking addictive mushrooms
d10 Subtypes
1 Food
2 Clothes
3 Crafts
4 Novelties
5 Armoury
6 Luxury
7 Antiquities
8 Livestock
9 Alchemy
10 Magic
Often, gnome bread and beer cause melancholia, depression and fatalism
Many despots like this
d100 Grey Gnome Shops
01 Gruel Dispecary - alchemical sludge, extruded from a pipe 1cp, in a can 1gp or through a rubber nipple or small jar 1sp for infants or elderly
02 Wiggling Worms Butchery - different worms, live and cooked or pickled or in aspic, sold by jar 1sp or a cup 1cp
03 Mushrooms Mushrooms Mushrooms - sells exotic and common edible fungi from 1cp to 1sp a kilo. But some may have some magic fungi 1in6
04 Crunchy Delights - deep fried crispy bugs, some savoury, others sweet. Many unusual tastes and creepy crawly critters are often for tourists or street events
05 Acorn Coffee - roast acorn drink 1sp from the surface world or huge artificially lit caverns, a plate of acorn pancakes or waffles with bat butter and syrup 1gp. Patrons d4 1=workers 2=beaknick jazz gnome art fans 3=scholars 4=snooty wannabe rich show off their new clothes
06 Gnome Grog - sold in bottles and made from mushrooms, mostly ceramic bottles. Beer 1cp Alchemist Spirits (99% alcohol) 1sp, some spirits are flavoured with fungi or creepy crawlers like centipedes, snakes, toads or worms for 1gp a bottle of this might kill most people
07 Gnome Buns - bread made from fungus, usually flat and if dried, keep well (but if they get wet, they grow mould rapidly). This bread causes melancholia; most underland grey gnomes suffer. 1cp Single large or bundle of 6 small. 1in6 sell wraps with mushrooms, worms, toads and other delights for 1sp.
08 Gnome Kabab - sliced meat from a spit with mushroom paste on a flatbread rolled up, makes a gnome kebab roll for 1gp with a beer. Popular meat includes giant worm, beetle or bat. Dine-in customers smoke hookahs and assemble
09 Gnome Dairy - milk from giant flightless bats or moles from a cave farm, 1sp a bottle or 1gp for a wheel of matured bat milk cheese
10 Gnome-mart - a large store with a wide range of popular snack foods and overpriced regular goods found in gnome shops
11 Gnome Tailor - surely service, but fast working and highly skilled. Clothes are made to fit in various styles and fabrics. A noble court outfit is 100gp; poor people won't be let in
12 Gnome Cobbler - grumpy shoe maker with family helpers and children at hard work 1gp a pair of quality long-life mushroom leather shoes. Custom, fashion or combat footwear available. Any mention of sandals makes them angry
13 Gnome Caps - various grey felt caps that subtly denote your status 1cp worker, 1sp craftsman, 1gp noble. Will make hat types for other gnomes in preferred colours. Asks humans what preferences they have for ethnic human hats and is confused by human hat customs. Knows what hats humans were wearing thousands of years ago by long-forgotten peoples
14 Capes & Cowls - a popular gnome store for various capes for everyday or special occasions. Some capes include designs or have hoods. Various skullcaps, some including masks, are popular with cults, criminals and wizards. Also sell some accessories like opera gloves
15 Shirts and Trewes - sell pants, long shirts and also loincloths. Mostly dull coloured. Some shirts have hoods included. Shirts are long enough that you can tie them around your thighs
16 Heraldic Tabbards - master and assistant sell beautiful tabards with heraldic designs used as uniforms for servants and knights serving a noble family or their own clan
17 Second Hand Clothes - with all kinds of common and unusual clothes from donations, estates or worn and repaired run by eccentric elders and various youths on work schemes. Many are affiliated with a gnome cult, religion or philosophy
18 Workers Clothier - with durable hats, hob boots, pig wool jumpers, jackets, shirts, aprons and trousers, but also repairs double the price and quality, most goods last years longer. Also promotes workers' movements in secret
19 Gnome Stocking - sell stocking, hose & knitted socks mostly in grey or brown. Colourful ones are available for festivities, but they are kept in a box to prevent overstimulating customers. Sell other undergarments, scarves, jumpers and blankets also. Old gnomes knit furiously. Mostly, they use caterpillar silk or bat wool
20 Costume Shop - make tailor-made party costumes for rich 100gp or rent out to the less rich for 4sp
21 Precision Tools - various fine tools for specific jobs made and sold, including lock picks and traps
22 Blacksmith - various gnome-sized items like pots, hammers, iron spikes, various tools
23 Baskets & More - sells baskets, sandals, hats and other items woven from plants and dried giant fungus. Will make custom ones on the spot
24 Leather Goods - made from bat, lizard, fish, toad and mole leather or any local creatures. Make clothes, leather armour, saddles, bags and other goods
25 Tinsmith - makes tin items like cups, plates, tins and other goods
Often, gnome bread and beer cause melancholia, depression and fatalism
Many despots like this
d100 Grey Gnome Shops
01 Gruel Dispecary - alchemical sludge, extruded from a pipe 1cp, in a can 1gp or through a rubber nipple or small jar 1sp for infants or elderly
02 Wiggling Worms Butchery - different worms, live and cooked or pickled or in aspic, sold by jar 1sp or a cup 1cp
03 Mushrooms Mushrooms Mushrooms - sells exotic and common edible fungi from 1cp to 1sp a kilo. But some may have some magic fungi 1in6
04 Crunchy Delights - deep fried crispy bugs, some savoury, others sweet. Many unusual tastes and creepy crawly critters are often for tourists or street events
05 Acorn Coffee - roast acorn drink 1sp from the surface world or huge artificially lit caverns, a plate of acorn pancakes or waffles with bat butter and syrup 1gp. Patrons d4 1=workers 2=beaknick jazz gnome art fans 3=scholars 4=snooty wannabe rich show off their new clothes
06 Gnome Grog - sold in bottles and made from mushrooms, mostly ceramic bottles. Beer 1cp Alchemist Spirits (99% alcohol) 1sp, some spirits are flavoured with fungi or creepy crawlers like centipedes, snakes, toads or worms for 1gp a bottle of this might kill most people
07 Gnome Buns - bread made from fungus, usually flat and if dried, keep well (but if they get wet, they grow mould rapidly). This bread causes melancholia; most underland grey gnomes suffer. 1cp Single large or bundle of 6 small. 1in6 sell wraps with mushrooms, worms, toads and other delights for 1sp.
08 Gnome Kabab - sliced meat from a spit with mushroom paste on a flatbread rolled up, makes a gnome kebab roll for 1gp with a beer. Popular meat includes giant worm, beetle or bat. Dine-in customers smoke hookahs and assemble
09 Gnome Dairy - milk from giant flightless bats or moles from a cave farm, 1sp a bottle or 1gp for a wheel of matured bat milk cheese
10 Gnome-mart - a large store with a wide range of popular snack foods and overpriced regular goods found in gnome shops
11 Gnome Tailor - surely service, but fast working and highly skilled. Clothes are made to fit in various styles and fabrics. A noble court outfit is 100gp; poor people won't be let in
12 Gnome Cobbler - grumpy shoe maker with family helpers and children at hard work 1gp a pair of quality long-life mushroom leather shoes. Custom, fashion or combat footwear available. Any mention of sandals makes them angry
13 Gnome Caps - various grey felt caps that subtly denote your status 1cp worker, 1sp craftsman, 1gp noble. Will make hat types for other gnomes in preferred colours. Asks humans what preferences they have for ethnic human hats and is confused by human hat customs. Knows what hats humans were wearing thousands of years ago by long-forgotten peoples
14 Capes & Cowls - a popular gnome store for various capes for everyday or special occasions. Some capes include designs or have hoods. Various skullcaps, some including masks, are popular with cults, criminals and wizards. Also sell some accessories like opera gloves
15 Shirts and Trewes - sell pants, long shirts and also loincloths. Mostly dull coloured. Some shirts have hoods included. Shirts are long enough that you can tie them around your thighs
16 Heraldic Tabbards - master and assistant sell beautiful tabards with heraldic designs used as uniforms for servants and knights serving a noble family or their own clan
17 Second Hand Clothes - with all kinds of common and unusual clothes from donations, estates or worn and repaired run by eccentric elders and various youths on work schemes. Many are affiliated with a gnome cult, religion or philosophy
18 Workers Clothier - with durable hats, hob boots, pig wool jumpers, jackets, shirts, aprons and trousers, but also repairs double the price and quality, most goods last years longer. Also promotes workers' movements in secret
19 Gnome Stocking - sell stocking, hose & knitted socks mostly in grey or brown. Colourful ones are available for festivities, but they are kept in a box to prevent overstimulating customers. Sell other undergarments, scarves, jumpers and blankets also. Old gnomes knit furiously. Mostly, they use caterpillar silk or bat wool
20 Costume Shop - make tailor-made party costumes for rich 100gp or rent out to the less rich for 4sp
21 Precision Tools - various fine tools for specific jobs made and sold, including lock picks and traps
22 Blacksmith - various gnome-sized items like pots, hammers, iron spikes, various tools
23 Baskets & More - sells baskets, sandals, hats and other items woven from plants and dried giant fungus. Will make custom ones on the spot
24 Leather Goods - made from bat, lizard, fish, toad and mole leather or any local creatures. Make clothes, leather armour, saddles, bags and other goods
25 Tinsmith - makes tin items like cups, plates, tins and other goods
26 Silversmith - makes and sells decorative silver trinkets and urs and flasks. In a rough region with supernatural threats will sell silver-edged weapons, arrows and slingstones
27 Expedition Supply - carry lamps, rope, first aid kits, grapling irons, rations, harpoons, axes, knives, tents, travel clothes, boots, bedrolls and stuff for wilderness and underground travel. Larger ones have livestock too
27 Expedition Supply - carry lamps, rope, first aid kits, grapling irons, rations, harpoons, axes, knives, tents, travel clothes, boots, bedrolls and stuff for wilderness and underground travel. Larger ones have livestock too
28 Pottery Hut - a family of potters make decorated ceramic vessels like cups, bowls or amphora jars, urns, plates and idols. Some make pots in the same shape as alchemists require for batteries with lead and acid, such as telegraph machines require. Larger ones make plumbing, roof tiles or toilets and are more like a small factory or sell goods from a factory
29 Weaver - sells ornate tapestries or rugs with occult symbols and signs of gnome houses and gods. Black and white checkers or grey for cheaper ones are popular 1sp per metre for basic or 1gp for fancy ones with scenes or text. Bolts of cloth and twine also sold
30 Rope Makers - sells rope of various types and thickness, will have a superior mechanical device to make faster operation by the family 1in6 have fancy spider silk rope, half the weight and 10x cost
31 Stone Idols and Wares - sells idols, figurines, and will take larger statuary commissions. May aid magicians with stone constructs. Sell flint and stone tools too
32 Artist Studio - may be a lone artist or a family, or a sweatshop, usually painting quick landscapes for tourists and some portraits. Good stuff is probably in the attic and might have some very old historic works, some from ancestors
33 Gnome Toy Shop - functional long life wooden and metal and ceramic toys such as tin soldiers 1sp each, cloth dolly 1cp ceramic dolly in dress 30gp, jack in the box 25gp, spinning top 1sp, jump rope with handles 1sp small 2sp medium 3sp large, billygoat cart 10gp, wooden sword 1sp, wooden sheild 1sp, jesters cap 1sp, childrens model lock with toy lockpicks 25gp, childrens alchemy lab 2000gp with real mutagenic compounds, music box 30gp
34 Gnome Pets - sell and breed large rats for 1sp for common to 1gp for unusual in the area, toads, huge spiders, bats, snakes, bugs, leeches, centipedes, large lizards and accessories. Small cages, treats, collars, leads, bags of bones to suck on and beds. 1in6 sell something extra problematic d6 1=kobold slave 10gp 2=imp in a sealed bottle 2000gp 3=polymorphed spell victim acts weird to get attention 1gp 4=poltergiest in a sealed bottle 100gp (pets who live forever not for throwing at people for pranks or war it makes them angry) 5=unhappy brownie possibly in animal form 1gp or as a brownie 1000gp 6=mystery monster eggs 1sp small or 15gp large terror bird egg size or 300gp for huge dino size. Occasionally, might sell an elemental creature egg for 2000gp
35 Games and Puzzles - sell gnome board games and puzzles. Some take months and years to play, but they also have dice, chess sets from clay tokens 1sp to wood 4gp to ivory 300gp. They also sell novelty and trinket items like sparkling fist-sized glass "gems" 10sp, jigsaws 1sp, 3d block puzzles 10sp, archmechano sets 30gp per set, card games 1gp and more. 1in6 have a basement or atic where gnomes play games d4 1=cards 2=wargame 3=battle pit for familiars, summoned things and pets 4= summoning circle for a cult meeting place
36 Gnome Joke & Magic Shop - sells various prank items like explosive cigars 1gp, nooses 1sp, theatrical safe daggers 2gp, sugar bottles 1gp, flick knife combs 16gp, bags of real bugs and spiders and snakes 1gp, tins of nuts that launch a real snake 10gp, box with baby screaming fungus (of use exploding fungus). Sell overpriced wizard hats, cloaks, gloves, ties, wigs, glittery showgirl outfits, suits, cards, wands and more. 1in6 have real wands with petty magic spells
37 Crystals & Incense - folk occult stuff, possibly of use to actual spell users. Sells unusual scents, fungi medicine (based on your birth stones), pseudo-occult books, fancy crystals and jewellery, runestones, candles, silk scarves, psychedelic luminous fungi, blacklight and velvet paintings. The non-magic paraphernalia here are suitable for enchanting like crystal balls
38 Deluxe Dolls - with fabulous well made dolls from 30cm-60cm, basic doll is 30 gp. But for 100gp you can get one that d6 1=bites and poops with nappies 2=drinks and pees with nappies and bottle 3=cries anoyingly for hours 4=giggles creepily 5=walks 6=fists shoot off and eyes flash and fangs pop out. For 1000gp, you can get a doll golem AC+4 2HD Att d3 bite Mov12 and grapple, each has a personality, some are horrible and discount
39 Pipe Shoppe - sells various legal pipeweed, snuff powder, pipes, hookahs, water pipes shaped like wizards or skulls, fungal cigarettes, cigars, exotic herbs & fungi. A d4 locals hang around d8 1=snickering 2=spacing out with bliss 3=casting a spell 4=mind in another dimension 5=vomiting in buckets 6=smoking up room 7=eating snacks 8=dueling banjos
40 Puppet Shop - selling glove puppets and various complex marionettes and shadow puppets. The lonely puppet maker will put on shows for money on the side, but they will demonstrate. Some parents pay him to fake closet-monsters and under-the-bed-monsters and at-the-window-monsters to scare children into compliance
41 Knife & Key - sharpens blades, sells speciality knives, daggers and sickles. May 1in6 shops have a quality antique or lesser magic item. Makes keys, locks and traps too and knows local crime guilds
42 Armourer - makes armour but also carries second-hand old armour, including sheilds and helmets 1in6 sells specialist gun-resistant armour or knows some other unusual advanced methodology
43 Swords Smith - a sword-making master, makes shortswords of high quality and has bizarre rituals to test them. Won't sell to people he thinks are fake or bullies. 1in6 are magicians and can make magic swords
44 Gun Shoppe - makes gunpowder, bullets and makes guns, has some second shot and ball muskets, pistols and a blunderbus. Not supposed to sell incendiaries or hand grenades, but has some smoke bombs
45 War & Supply store - sells various weapons, armour and baggage supplies for a marching expedition like carts and livestock. Also sell guard and war beast and 1in6 has an ancient automaton d4 1=tinman or ironman infantry 2=pepperpot self mobile gun 3=humanoid labourer 4=trench spider. These are guaranteed to be working d4 1=limps -3 Mov +squeaks 2=hates life 3=pacifist 4=has learned slang and accent of criminal classes
46 Stables - sell riding and pack beasts, including lizards, beetles and ambulant fungus. Also sells armour for war beasts
47 Athletic Gymnasium - where people do gymnastics, weights and exercise. Some have specialities, the bigger ones have a bathhouse and accommodation for members
48 Pugalist Gymnasium - an unarmed combat school for brawling with its own fighting pit
49 Shooting Range - where people practice missile weapons, each specialising in d4 1=crossbows 2=guns 3=bows 4=thrown weapons
50 Mercenary Guild - supply expensive troops, including d4 1=zombies + death priest gnome 2=assassin team of d4+2 hooded gnomes 3=squad of orcs with crude weapons and armour commanded by an apprentice wizard 4=armoured gnome commanders leading combat automatons deployed from support vehichle with an artillery piece
51 Jewlers - with armed guards for better ones who buy and sell gems, common ones sell trinkets and luck charms, and often the owner has another occupation. No riffraff may enter and has a guard (or a golem)
52 Soap & Perfume store - selling grooming products with the earthy smells of truffles and spores, and wet soil. A section sells brushes, buckets and tubs for washing
53 Wig Emporium - made from real hair or spider silk. each with their own hairstyle. Sold with boxes and wig powder to kill parasites. No riff raff
54 Furriers - selling the finest furs from giant caterpillars, moths and spider skins. No riff raff
55 Service Guild - for maids and butlers, teaches and recruits servants from urchins to serve the rich. Long-term and life contracts available. Often will sell house kobolds and supplies
56 Spider Silk Emporium - sells high-priced spidersilk clothes. Shirts or trousers 30gp, fancy suit 100gp and noble suit for decadent dark elf court 1000gp. Giant spiders help the tailor fit and size and spin webs onto the customer for a rapid, perfect skin-tight fit. Some sell cloth, rope (10gp per metre, half-weight), nets or quilted spidersilk armour as leather 1000gp (non-magic arrows or bolts -1 damage) lasts one year. A set of spidersilk undergarments & stockings is 100gp. Stockings alone are 30gp
57 Spice House - sells exotic imported spices for the rich and usually includes drugs, medicine and poison. Some include a tea parlour or massage service
58 Beautician - sells makeup and haircare, and for a fee will apply the products and gossip wildly. No riff raff or louts. Has local followers who will defend them
59 Brazen Decor - selling copper, brass and bronze decorations. Includes plates, jugs, wall hangings, fireplace tools, ornamental buckets, idols, statues, jewellery, tools and more for any budget
60 Fancy Cakes - for feasts, weddings and other events. Limited bookings. Nothing under 5gp
61 Junk Shop - collection of trash items dug up, scavenged and from deceased estates. Sprawling and poorly organised. Takes longer to find, but the prices are from the last century. Junk gnome boss has trained giant rats to guard the dump
62 Repair Shack - hut of a gnome tinkerer who, when not on rounds visiting homes for odd jobs, is where people bring in goods. Often improves the
63 Museum - a small museum of a highly specific topic or local interest. Buttons, beekeeping, mushrooms, cottlecaps, butterflies, fishing lures, barbed wire, twine, teapots or something. The owner is incredibly eccentric
64 Antique store - full of vintage goods of yesteryear's rich or found in barns or river bottoms. Some slightly historic items for sale with a quixotic antiquarian, often with a pet or automaton
65 Religious Relics - shelves of familiar, nonhuman and long forgotten gods, holy symbols and scriptures. Robes, candles, wine, incense and other ritual supplies included
66 Strange Finds - Unusual objects, some scraps of larger magical objects or very exotic. Dont ask where they came from, but the owner knows some shady characters. Many historic objects but unique and rare versions and sent from far away. Some are frauds but most used as decorations by rich weirdos or wizards
67 Curiosity Shoppe - sells odd trinkets, idols and jewellery found or made by local artisans. Occasionally, some object is more valuable than it looks to the right customer. Some petty magic items may be for sale
68 Pawn Shoppe - goods left for loans and goods for sale from deals gone sour. Multiple staff work on various items and sometimes run auctions. Some goods are cheaply obtained this way
29 Weaver - sells ornate tapestries or rugs with occult symbols and signs of gnome houses and gods. Black and white checkers or grey for cheaper ones are popular 1sp per metre for basic or 1gp for fancy ones with scenes or text. Bolts of cloth and twine also sold
30 Rope Makers - sells rope of various types and thickness, will have a superior mechanical device to make faster operation by the family 1in6 have fancy spider silk rope, half the weight and 10x cost
31 Stone Idols and Wares - sells idols, figurines, and will take larger statuary commissions. May aid magicians with stone constructs. Sell flint and stone tools too
32 Artist Studio - may be a lone artist or a family, or a sweatshop, usually painting quick landscapes for tourists and some portraits. Good stuff is probably in the attic and might have some very old historic works, some from ancestors
33 Gnome Toy Shop - functional long life wooden and metal and ceramic toys such as tin soldiers 1sp each, cloth dolly 1cp ceramic dolly in dress 30gp, jack in the box 25gp, spinning top 1sp, jump rope with handles 1sp small 2sp medium 3sp large, billygoat cart 10gp, wooden sword 1sp, wooden sheild 1sp, jesters cap 1sp, childrens model lock with toy lockpicks 25gp, childrens alchemy lab 2000gp with real mutagenic compounds, music box 30gp
34 Gnome Pets - sell and breed large rats for 1sp for common to 1gp for unusual in the area, toads, huge spiders, bats, snakes, bugs, leeches, centipedes, large lizards and accessories. Small cages, treats, collars, leads, bags of bones to suck on and beds. 1in6 sell something extra problematic d6 1=kobold slave 10gp 2=imp in a sealed bottle 2000gp 3=polymorphed spell victim acts weird to get attention 1gp 4=poltergiest in a sealed bottle 100gp (pets who live forever not for throwing at people for pranks or war it makes them angry) 5=unhappy brownie possibly in animal form 1gp or as a brownie 1000gp 6=mystery monster eggs 1sp small or 15gp large terror bird egg size or 300gp for huge dino size. Occasionally, might sell an elemental creature egg for 2000gp
35 Games and Puzzles - sell gnome board games and puzzles. Some take months and years to play, but they also have dice, chess sets from clay tokens 1sp to wood 4gp to ivory 300gp. They also sell novelty and trinket items like sparkling fist-sized glass "gems" 10sp, jigsaws 1sp, 3d block puzzles 10sp, archmechano sets 30gp per set, card games 1gp and more. 1in6 have a basement or atic where gnomes play games d4 1=cards 2=wargame 3=battle pit for familiars, summoned things and pets 4= summoning circle for a cult meeting place
36 Gnome Joke & Magic Shop - sells various prank items like explosive cigars 1gp, nooses 1sp, theatrical safe daggers 2gp, sugar bottles 1gp, flick knife combs 16gp, bags of real bugs and spiders and snakes 1gp, tins of nuts that launch a real snake 10gp, box with baby screaming fungus (of use exploding fungus). Sell overpriced wizard hats, cloaks, gloves, ties, wigs, glittery showgirl outfits, suits, cards, wands and more. 1in6 have real wands with petty magic spells
37 Crystals & Incense - folk occult stuff, possibly of use to actual spell users. Sells unusual scents, fungi medicine (based on your birth stones), pseudo-occult books, fancy crystals and jewellery, runestones, candles, silk scarves, psychedelic luminous fungi, blacklight and velvet paintings. The non-magic paraphernalia here are suitable for enchanting like crystal balls
38 Deluxe Dolls - with fabulous well made dolls from 30cm-60cm, basic doll is 30 gp. But for 100gp you can get one that d6 1=bites and poops with nappies 2=drinks and pees with nappies and bottle 3=cries anoyingly for hours 4=giggles creepily 5=walks 6=fists shoot off and eyes flash and fangs pop out. For 1000gp, you can get a doll golem AC+4 2HD Att d3 bite Mov12 and grapple, each has a personality, some are horrible and discount
39 Pipe Shoppe - sells various legal pipeweed, snuff powder, pipes, hookahs, water pipes shaped like wizards or skulls, fungal cigarettes, cigars, exotic herbs & fungi. A d4 locals hang around d8 1=snickering 2=spacing out with bliss 3=casting a spell 4=mind in another dimension 5=vomiting in buckets 6=smoking up room 7=eating snacks 8=dueling banjos
40 Puppet Shop - selling glove puppets and various complex marionettes and shadow puppets. The lonely puppet maker will put on shows for money on the side, but they will demonstrate. Some parents pay him to fake closet-monsters and under-the-bed-monsters and at-the-window-monsters to scare children into compliance
41 Knife & Key - sharpens blades, sells speciality knives, daggers and sickles. May 1in6 shops have a quality antique or lesser magic item. Makes keys, locks and traps too and knows local crime guilds
42 Armourer - makes armour but also carries second-hand old armour, including sheilds and helmets 1in6 sells specialist gun-resistant armour or knows some other unusual advanced methodology
43 Swords Smith - a sword-making master, makes shortswords of high quality and has bizarre rituals to test them. Won't sell to people he thinks are fake or bullies. 1in6 are magicians and can make magic swords
44 Gun Shoppe - makes gunpowder, bullets and makes guns, has some second shot and ball muskets, pistols and a blunderbus. Not supposed to sell incendiaries or hand grenades, but has some smoke bombs
45 War & Supply store - sells various weapons, armour and baggage supplies for a marching expedition like carts and livestock. Also sell guard and war beast and 1in6 has an ancient automaton d4 1=tinman or ironman infantry 2=pepperpot self mobile gun 3=humanoid labourer 4=trench spider. These are guaranteed to be working d4 1=limps -3 Mov +squeaks 2=hates life 3=pacifist 4=has learned slang and accent of criminal classes
46 Stables - sell riding and pack beasts, including lizards, beetles and ambulant fungus. Also sells armour for war beasts
47 Athletic Gymnasium - where people do gymnastics, weights and exercise. Some have specialities, the bigger ones have a bathhouse and accommodation for members
48 Pugalist Gymnasium - an unarmed combat school for brawling with its own fighting pit
49 Shooting Range - where people practice missile weapons, each specialising in d4 1=crossbows 2=guns 3=bows 4=thrown weapons
50 Mercenary Guild - supply expensive troops, including d4 1=zombies + death priest gnome 2=assassin team of d4+2 hooded gnomes 3=squad of orcs with crude weapons and armour commanded by an apprentice wizard 4=armoured gnome commanders leading combat automatons deployed from support vehichle with an artillery piece
51 Jewlers - with armed guards for better ones who buy and sell gems, common ones sell trinkets and luck charms, and often the owner has another occupation. No riffraff may enter and has a guard (or a golem)
52 Soap & Perfume store - selling grooming products with the earthy smells of truffles and spores, and wet soil. A section sells brushes, buckets and tubs for washing
53 Wig Emporium - made from real hair or spider silk. each with their own hairstyle. Sold with boxes and wig powder to kill parasites. No riff raff
54 Furriers - selling the finest furs from giant caterpillars, moths and spider skins. No riff raff
55 Service Guild - for maids and butlers, teaches and recruits servants from urchins to serve the rich. Long-term and life contracts available. Often will sell house kobolds and supplies
56 Spider Silk Emporium - sells high-priced spidersilk clothes. Shirts or trousers 30gp, fancy suit 100gp and noble suit for decadent dark elf court 1000gp. Giant spiders help the tailor fit and size and spin webs onto the customer for a rapid, perfect skin-tight fit. Some sell cloth, rope (10gp per metre, half-weight), nets or quilted spidersilk armour as leather 1000gp (non-magic arrows or bolts -1 damage) lasts one year. A set of spidersilk undergarments & stockings is 100gp. Stockings alone are 30gp
57 Spice House - sells exotic imported spices for the rich and usually includes drugs, medicine and poison. Some include a tea parlour or massage service
58 Beautician - sells makeup and haircare, and for a fee will apply the products and gossip wildly. No riff raff or louts. Has local followers who will defend them
59 Brazen Decor - selling copper, brass and bronze decorations. Includes plates, jugs, wall hangings, fireplace tools, ornamental buckets, idols, statues, jewellery, tools and more for any budget
60 Fancy Cakes - for feasts, weddings and other events. Limited bookings. Nothing under 5gp
61 Junk Shop - collection of trash items dug up, scavenged and from deceased estates. Sprawling and poorly organised. Takes longer to find, but the prices are from the last century. Junk gnome boss has trained giant rats to guard the dump
62 Repair Shack - hut of a gnome tinkerer who, when not on rounds visiting homes for odd jobs, is where people bring in goods. Often improves the
63 Museum - a small museum of a highly specific topic or local interest. Buttons, beekeeping, mushrooms, cottlecaps, butterflies, fishing lures, barbed wire, twine, teapots or something. The owner is incredibly eccentric
64 Antique store - full of vintage goods of yesteryear's rich or found in barns or river bottoms. Some slightly historic items for sale with a quixotic antiquarian, often with a pet or automaton
65 Religious Relics - shelves of familiar, nonhuman and long forgotten gods, holy symbols and scriptures. Robes, candles, wine, incense and other ritual supplies included
66 Strange Finds - Unusual objects, some scraps of larger magical objects or very exotic. Dont ask where they came from, but the owner knows some shady characters. Many historic objects but unique and rare versions and sent from far away. Some are frauds but most used as decorations by rich weirdos or wizards
67 Curiosity Shoppe - sells odd trinkets, idols and jewellery found or made by local artisans. Occasionally, some object is more valuable than it looks to the right customer. Some petty magic items may be for sale
68 Pawn Shoppe - goods left for loans and goods for sale from deals gone sour. Multiple staff work on various items and sometimes run auctions. Some goods are cheaply obtained this way
69 Art Gallery - sells new and used artworks by local and imported artists. Gnome art is gloomy and melancholic, including scenes of caves and fungus still lifes. With human clients, other more popular art will be in the shop on display. Gallery owners are weirdos who have the best parties
70 Money Changer - changes currency for a 5% fee and lends money. Will have a guard and counter staff who may be behind a barred window. In a larger town, there will be a bank with dressed marble, multiple counters and a vault
71 Baby Shop - sells baby supplies and various babies and children for adoption. Many are monster children orphaned by adventurers or in wars in the underland. If they cant deal with human babies they offer kobold and goblin babies
72 Fish & Bait - sells chum, maggots, worms and other bait, but also hooks, rods, nets, reels, lobster or crab traps, tridents and more. Some have live marine creatures. Dried fish is popular but one variety from the deep glows and is used as a backup light source (like matchlight). Sell eggs and small marine life for fish farming or stocking ponds. Some fish are deep-sea and hideous. Fish leather items, including clothes and lanterns and armour are available sometimes. Fish sauce from fermented guts are speciality
70 Money Changer - changes currency for a 5% fee and lends money. Will have a guard and counter staff who may be behind a barred window. In a larger town, there will be a bank with dressed marble, multiple counters and a vault
71 Baby Shop - sells baby supplies and various babies and children for adoption. Many are monster children orphaned by adventurers or in wars in the underland. If they cant deal with human babies they offer kobold and goblin babies
72 Fish & Bait - sells chum, maggots, worms and other bait, but also hooks, rods, nets, reels, lobster or crab traps, tridents and more. Some have live marine creatures. Dried fish is popular but one variety from the deep glows and is used as a backup light source (like matchlight). Sell eggs and small marine life for fish farming or stocking ponds. Some fish are deep-sea and hideous. Fish leather items, including clothes and lanterns and armour are available sometimes. Fish sauce from fermented guts are speciality
73 Reptile Supplies - sell reptile skin, meat, scales, armour, saddles and food. Pet and riding and meat lizards are common in a livestock section with appropriate supplies. Reptile pets, meat and riding types are in a livestock section. The owners love reptiles and have travelled across the deep over centuries
74 Love Bug Insect Goods - includes dried cave cricket rations, bug food, chitin pieces and chitin-made armour, pinned insects in frames and huge pet bugs. The owner might be a bug cultist and uses flying bug mounts
75 Spiders Spiders Spiders - all your spider needs. Selling spider food, eggs, slik and baby spiders to help reduce pests they can live off. Specific breeds good for gardens or attics or even mets. Many are huge and the owner keeps some giant ones as pets and shop guards who web up doors and windows every day. The spider mad shopkeeper thinks they are adorable. Toy plush spiders, artworks and trinkets for spider lovers are popular too
76 Cricket Hut - sells crickets as food for pets in baskets but also giant crickets for alarms or riding, or pets. They also sell cricket chitin suits for playing a popular ball game called cricket
77 Worm Farm - sell buckets of worms and giant worms but also giant grubs and caterpillars. The shop smells damp and is crawling with worms. Sell as bait to farmers or to feed livestock.Pickled worms, worm meat and worm & mushroom burgers are popular
78 Snail Market - sells snails from normal edible ones to larger pets. Some are big enough to be pack animals or ride for leisurely rides. The owner thinks slugs are a waste of time and moans about a similar slug shop somewhere. Some are marine versions for salt or fresh. Sell hot buttered snails with garlic or wraps with mushroom bread
79 Amphibiam Paradise - sells frogs, newts, toads, sirens, olms, salamanders, caelians and supplies to keep and care for them. Some are for pets, food, riding or guards. They also sell cute frog hats, aprons and nigtshirts with a wide range of bugs. The shop is very damp
80 Big Beetle & Buggery - giant insects in various sizes, including eggs 1sp, larvae 10gp, lamb-size beetle 30gp, giant beetle (dangerous and fiesty - some beetles have products harvested from them, then the rest are sold as meat 50gp). Most are sold live, and the butcher will decapitate and slice them into parts. 1in6 have a table with 1sp cooked legs and heads with various sauces and cooking styles
81 Glass & Lenses - make and sell bottles, windows, spyholes, monocles, spectacles and telescopes
82 Alchemist supplies - source, sell and prepare ingredients for alchemists in minute or bulk amounts. May have some live and dried animals and decor for alchemists
83 Shroom & Herb - sell plants and fungi used in alchemy, for medicine or seeing other dimensions
84 Glass & Lab Supplies - sell lab equipment and glassware like beakers, flasks or jars for storage
85 Fireworks - sell firecrackers, smoke bombs, signal rockets, flares and celebratory fireworks. Each shop has a speciality rocket with wondrous, magically enhanced effects
86 Lamp & Fuel - sell lighting supplies like torches and lamps and lamp oil and other fuels, some have a small elemental in a jar for a display
87 Mineral & Mining supply - mining and smelting gear and have a lab to assess samples brought in. Experienced gnome alchemists can sniff and taste minerals
88 Golem Supply - sells golem bodies and supplies for creation. May have second-hand golems or automatons or specialise in a type based on function. Small service golems might help the storekeeper made from wood
89 Pests & Poison - sells potions and powders to keep away vermin, baits for monsters and other problems. Honestly, not for use on people that would be wrong (wink)
90 Potion & Pills - an apothecary - sells medicinal dried animals, herbs and alchemy pills for treating common medical problems. Sell grooming and hygiene products and some magic potions
74 Love Bug Insect Goods - includes dried cave cricket rations, bug food, chitin pieces and chitin-made armour, pinned insects in frames and huge pet bugs. The owner might be a bug cultist and uses flying bug mounts
75 Spiders Spiders Spiders - all your spider needs. Selling spider food, eggs, slik and baby spiders to help reduce pests they can live off. Specific breeds good for gardens or attics or even mets. Many are huge and the owner keeps some giant ones as pets and shop guards who web up doors and windows every day. The spider mad shopkeeper thinks they are adorable. Toy plush spiders, artworks and trinkets for spider lovers are popular too
76 Cricket Hut - sells crickets as food for pets in baskets but also giant crickets for alarms or riding, or pets. They also sell cricket chitin suits for playing a popular ball game called cricket
77 Worm Farm - sell buckets of worms and giant worms but also giant grubs and caterpillars. The shop smells damp and is crawling with worms. Sell as bait to farmers or to feed livestock.Pickled worms, worm meat and worm & mushroom burgers are popular
78 Snail Market - sells snails from normal edible ones to larger pets. Some are big enough to be pack animals or ride for leisurely rides. The owner thinks slugs are a waste of time and moans about a similar slug shop somewhere. Some are marine versions for salt or fresh. Sell hot buttered snails with garlic or wraps with mushroom bread
79 Amphibiam Paradise - sells frogs, newts, toads, sirens, olms, salamanders, caelians and supplies to keep and care for them. Some are for pets, food, riding or guards. They also sell cute frog hats, aprons and nigtshirts with a wide range of bugs. The shop is very damp
80 Big Beetle & Buggery - giant insects in various sizes, including eggs 1sp, larvae 10gp, lamb-size beetle 30gp, giant beetle (dangerous and fiesty - some beetles have products harvested from them, then the rest are sold as meat 50gp). Most are sold live, and the butcher will decapitate and slice them into parts. 1in6 have a table with 1sp cooked legs and heads with various sauces and cooking styles
81 Glass & Lenses - make and sell bottles, windows, spyholes, monocles, spectacles and telescopes
82 Alchemist supplies - source, sell and prepare ingredients for alchemists in minute or bulk amounts. May have some live and dried animals and decor for alchemists
83 Shroom & Herb - sell plants and fungi used in alchemy, for medicine or seeing other dimensions
84 Glass & Lab Supplies - sell lab equipment and glassware like beakers, flasks or jars for storage
85 Fireworks - sell firecrackers, smoke bombs, signal rockets, flares and celebratory fireworks. Each shop has a speciality rocket with wondrous, magically enhanced effects
86 Lamp & Fuel - sell lighting supplies like torches and lamps and lamp oil and other fuels, some have a small elemental in a jar for a display
87 Mineral & Mining supply - mining and smelting gear and have a lab to assess samples brought in. Experienced gnome alchemists can sniff and taste minerals
88 Golem Supply - sells golem bodies and supplies for creation. May have second-hand golems or automatons or specialise in a type based on function. Small service golems might help the storekeeper made from wood
89 Pests & Poison - sells potions and powders to keep away vermin, baits for monsters and other problems. Honestly, not for use on people that would be wrong (wink)
90 Potion & Pills - an apothecary - sells medicinal dried animals, herbs and alchemy pills for treating common medical problems. Sell grooming and hygiene products and some magic potions
91 Ancient Scrolls - sells ancient documents, magic scrolls and maps
92 Forbidden Tomes - sells blasphemous books and cult collectables for historic interest
93 Curses - sells cursed items, curse scrolls, tablets and magical traps from faraway exotic places
94 Relics - religious relics, including saint body parts and religious paraphernalia like holy symbols, robes and scriptures. Sells some magic items and scrolls
95 Occult Books & Paraphernalia - sells magical knick-knacks, spellbooks, spell ingredients and magic supply. Have a range of petty magic trinkets for household use with not much use for adventuring
96 Magical Pets - petty elementals, spirits, ghosts and imps sealed in bottles and urns. Expensive and dangerous, and many customers buy by post. Some are bound into working devices for mechanical action or heating or cooling elements
97 Mushroom Magic - sell magical fungus, live magic fungus in pots, ambulant fungi or tiny mushroom people in cages. Screaming mushrooms are popular as home security. Some more dangerous types of spores are also available for mold and slime. Shop is warm, humid and smells of decay
98 Magic Toyshop - sells living toys and automaton novelties of great sophistication and magic. Sells to nobility and royalty, nothing under 100gp
99 Astrological Supply - selling manuals, telescopes, crystals and charts. The owner will make readings for guests and teach their knowledge for a fee. Also, sell some crystals from the crashed citadels of star people and some of their relics
100 Magic Auction House - runs auctions for magic items to select clients and their agents. Highly secure with guards to keep out riffraff without at least 1000gp. Very posh inside with servants offering wine and fancy snacks. Will deal with scruffy adventurers at back door to procure new items
92 Forbidden Tomes - sells blasphemous books and cult collectables for historic interest
93 Curses - sells cursed items, curse scrolls, tablets and magical traps from faraway exotic places
94 Relics - religious relics, including saint body parts and religious paraphernalia like holy symbols, robes and scriptures. Sells some magic items and scrolls
95 Occult Books & Paraphernalia - sells magical knick-knacks, spellbooks, spell ingredients and magic supply. Have a range of petty magic trinkets for household use with not much use for adventuring
96 Magical Pets - petty elementals, spirits, ghosts and imps sealed in bottles and urns. Expensive and dangerous, and many customers buy by post. Some are bound into working devices for mechanical action or heating or cooling elements
97 Mushroom Magic - sell magical fungus, live magic fungus in pots, ambulant fungi or tiny mushroom people in cages. Screaming mushrooms are popular as home security. Some more dangerous types of spores are also available for mold and slime. Shop is warm, humid and smells of decay
98 Magic Toyshop - sells living toys and automaton novelties of great sophistication and magic. Sells to nobility and royalty, nothing under 100gp
99 Astrological Supply - selling manuals, telescopes, crystals and charts. The owner will make readings for guests and teach their knowledge for a fee. Also, sell some crystals from the crashed citadels of star people and some of their relics
100 Magic Auction House - runs auctions for magic items to select clients and their agents. Highly secure with guards to keep out riffraff without at least 1000gp. Very posh inside with servants offering wine and fancy snacks. Will deal with scruffy adventurers at back door to procure new items
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