Tuesday, 23 January 2018

d100 Books of the Faerie

So this is a genius but possibly hard idea. If it works I can do various magic books like  goblin, faerie, hell, necromancy, witches, cultist, orc* and dwarf book lists.
* orcish 100 best sellers of all time or the only books orcs ever wrote?

Oh the comic cover above is a relatively mild slapstick romance comedy with mild flashes of nudity, but honestly that's all you want to know really.
Elves in print make every other race seem inferior and like insane gibbering children or monkeys. Trees make more steady friends than a goblin or a human.

d10 Book Appearance
01 Pages are transparent sheets from giant insect wings with text painted on 
02 Wooden book with fine wood plaques bound into a book with rings
03 Bejewelled and gilded cover worth d1000gp depicting a elf rune or scene
04 Painted wooden slat cover with vellum, cover is a amazing painting
05 Battered leather book with paper, scrawling wild notes and a blank section
06 Made from giant leaves cropped and sewn with spider silk
07 Made from human skin flailed and bound with man vellum sheets tattooed texts
08 Metal box with thin silvery moon metal sheets stamped with text bound with rings
09 Wooden box with tablets made from d4 1=wood 2=clay 3=fungus 4=giants toenails 
10 Small metal and bejeweled box, tablets of tiny text of jet, amber, jade, ivory or glass

d10 Script
01 Squid ink script
02 Etched with heat or acid
03 Written in old dialect or secret clan language
04 Written in a popular Arcane Cipher a scholar would know
05 Metallic d4 1=Bronze 2=Silver 3=Mercury 4=Gold 
06 Glow in the dark
07 Magical script requires spell to read
08 Written in private code or personal hobby language of a elf
09 Reading book aloud attracts faeries and elves for miles
10 Reading book aloud draws in planar influence that makes dimensions cross over

d10 Book Defences
01 Shiny lock of ornate design, ruins several thieves tools if thief fails
02 Bejeweled lock requires a magic word or knock spell to open
03 Steel large lock with keyhole mouth design, screams if a stranger touches it
04 Spirit appears to questions your worthiness to open it (only one alignment can)
05 Living plant, can entangle with vines a stranger who touches it
06 Planar entity, tentacles attack anyone with hostile intentions to the book*
07 Elemental spirit that defends the book if it is damaged
08 Only magic weapons or spells can damage it
09 If book attacked it shifts into another dimension, the book has spirit inside
10 Metal plate with hand design, open for hand of owner or require knock spell
*use a mimic or pudding or gibbering mouther or one of the dozens of versions of shoggoths

d10 Common Subjects
01 Lineages from the dawn times and to the gods and spirits of various elves
02 Botanical with incredible detail on plants including cell theory and breeding for one plant
03 Zoological bestiary detail on single species, it mundane social life and habits in detail
04 Slavery and eugenics manuals on modifying species with surgery, magic or breeding
05 Manual on customs of some other race that they usually misunderstand and patronise
06 Magical theory written in rhyme for a druid or wizard or priest to study
07 Thrilling lurid adventure of a elf in human land outwitting crude clods of feeble man
08 Astrology theory and observations of phenomena aens ago and the planets 
09 Life story of a very old tree used for dendrochronology
10 Stories of hedonistic activities like wild frolics, erotic parties, drug abuse festivals

d100 Books of the Faerie
01 To serve man, battered family cookbook on feeding monsters who love manflesh 
02 The Carnivorous Traveller, recipes for dwarves, halflings, goblins, gnomes, humans
03 DIary of Offerings, review of humans offerings at elf shrine for several thousand years
04 The Breeding and Keeping of Humans, guide for slavery and subjugation of man
05 Knowing Your Lycanthrope, keeping werewolf slaves for hunting dogs
06 Lexicon of Stealing Mortal Babies, guide to obtaining babies from humans with tricks
07 Forestry for Beginners, how to spend your first thousand years caring for your forest 
08 Secret Loves of Dryads, kiss and tell love diaries of immortal magical seducers
09 The Celestial Tree, philosophy of how faerieland connects to other realities 
10 Training a Changeling, how elves train magical shape shifters to infiltrate humans
11 Wed to a Mortal, sad story of mad elf who loved a mortal and wasted 80 years
12 River Erosion, I Have Known, rambling waterway erosion adventure over 1000 years
13 Uses for Gnomes, guide to planting gnome colonies and what gifts they like
14 The Goblin Enigma, book about goblin psychology, reader saves or goes mad
15 The Unicorn Mystique, guide to how it really is awesome to have unicorn love
16 Perfection Attained, guide to personal grooming, hygiene and good elf manners
17 Symmetry of Exalted Hair, how to grow nicest hair over thousands of years of care
18 Tragedy of the Orc, sad story of how the first orcs were made from elves
19 Light, Lenses and Astrology, astronomy text, with how to polish a lens over 100 years
20 Journeys to the Celestial Spheres, visiting elves on the moon, planets and stars
21 Goblin Breeding for Beginners, how to spend a milenium breeding a goblin sub breed
22 Preventing Wood Rot and Tree Care, healing secrets for trees
23 Field Guide to Enchanted Fungi, how to identify magic mushrooms and risks
24 Licking Toads and Salamanders, guide to narcotic effects for amphibian adicts
25 Etiquette for Court Orgies, manners for attending such events and how to practice
26 Song of the Old Elf King, poem of King Thuviel who waged war on giant kind
27 Hedge Mazes and Thorn Wallsart and science of defencive gardening
28 Herbal Remedies and Recipes, hundreds of tasty herbal tonics and treatments
29 Keeping Your Human Enthralled, secrets to keeping your humans charmed slaves
30 Amusing Japes to Play on Your Humans, funny tricks to tease humans
31 Gardening you Village of Man's Children, manipulate a human village over centuries
32 The Superiority of our Kind, book of how elves are the greatest race and others are not
33 The Secrets of Trolls, detailing the types of trolls that once existed long ago now gone
34 Beware the Eyes of Dwarves, how to avoid enticing their envious lusty gazes35 How to Befriend a Dragon, methods to contact and stay on good terms with dragons
36 Surgical Modification of the Human Animal, how to turn humans into beastmen
37 The Fall of Man, elves should rise up to destroy human civilization before its too late
38 The Age of Ice, how elves slept through the long winter and found humans thriving
39 Visiting the Cities of Man, accounts of contact 5000 years ago in long lost cities
40 Turning Man against Man, starting wars and splintering kingdoms keep man weak
41 Goblins I Have Known, describes favorite goblin servants over two milenium
42 The Apocalypse of Lesser Life, how orcs and humans have changed the world forever
43 Amusing Cakes for Royal Fair, how to cook fancy decorated novelty cakes to amaze
44 How The Monsters Won, detailing how the monster empire ended the dawn age
45 The Light of Our House, how elves lesser races into revolt against the monster empire
46 Five Millennia of Man, quick history of rise of man and how brutish and violent they are
47 In Person With Gods, stories of great elves of old who know gods personally 
48 The Topography of Faerie, dimensional inconsistent nature of faerie space
49 Sailing the Seven Seas, a elf who traveled all the worlds coasts 6000 years ago
50 The Gods of Man, how human religion is degenerate versions of elf gods in mans form
51 Blood of the Giants, how humans were created from defeated giants so elves and spirits had to work less and that was a mistake

52 Automatons for Pleasure, complex clockwork engineering automatons to entertain
53 Being a Dwarf, a elf in disguise among dwarfs, how can a race so ugly live at all?
54 Halflings Our Helpers, how halflings were bred from all races to deceive the evil ones
55 Your Divine Purpose, elf self help book for low esteem elves who doubt supremacy
56 Psychology of Mortality, what is it like to age and live less than a hundred years
57 Infantilism of Man, how humans are stupid babies who cant think and are animals
58 Breeding and Keeping Beastmen, how to use magic to breed a race of beastmen
59 Genocide and Gardening, how to exterminate pesky races that breed out of control
60 Human Origins, how the first humans were made when apes and giants had babies
61 Secrets of the Serpent, how serpent men have been slowly driven to extinction by elves
62 Return to the Trees, how humans can be given a plague to return them to a wild state
63 Cataclysms of the Gods, how gods used disasters to cull man so elves should too
64 Faerieland Forever Home, elves should retreat to faerieland forever and leave the world
65 The Shattered World, all the great cataclysms that shaped and wrecked the world
66 The Broken Circle, how the post dawn time world is a broken post apocalyptic hell
67 The Science of Flower Arranging, thousands of theories for advanced decor
68 Control of Lesser Races with Narcotic Food, making and dealing in faerie food for mortals
69 Our Fallen Blood, how human blood has weakened elf race and decline of gene pool
70 Fornicating with Animals, techniques for seducing and having sex with animals
71 Herding Mankind, long term plans for influencing mankind and making them fight lots

72 This Fell Power, how humans learning wizardry then necromancy has broken the world
73 Talk To The Trees, friendships over aeons with tree folk and spirits
74 Erotic Furniture of The Dark Realm, illustrations of dark elf furnishings NSFW
75 The Bestial Less Races, guide to beastmen, centaurs, humans and orcs
76 Ant Farming, eventually you realise writer is talking about human civilization
77 True Accounts of When Gods Fought Giants, stories from the giant wars long ago
78 Maintaining a Swamp, how to run a swamp to remove sewerage and pollution
79 War against Trees, call to help spread trees across the world as quickly as possible
80 Making Human Servants Obey, methods of handling your slaves with sex and drugs
81 Building a Goblinoid Horde, on goblin breeding and varieties for military campaigns
82 The Orcish Problem, how elves stopped being turned into orcs by evil and the use of humans then alchemical mud pits to create them, and how orcs have over run the world
83 The Unflattering Ape, how all human culture is an embarrassing ugly imperfect copy from elves
84 The Undersea Court, life in the undersea faerielands and the sunken land of the dead
85 The Chittering Hordes, other race seem inferior and are insane gibbering children
86 1000 Advanced love Techniques, elves are apparently more flexible than humans
87 Burdens of Perfection, pondering why other races hate elves out of jealousy
88 The Silver Star, manual of rituals pleasing to star spirits and elven 
sky gods CG
89 The Golden Pair, manual on rituals to the vegetation gods and spirits NG
90 The Brazen Acorn, manual of rituals for the solar elven gods and angelic spirits LG
91 Cantrips for Dear Children, a d4 basic zero level spells and introductory theory notes
92 Beginning Magic, charm person, comprehend languages, magic missile, featherfall
93 Elven Apprentices Book, levitate, web, blur, invisibility

94 Elven Adepts Book, fly, fireball, haste, water breathing
95 Elven Masters Book, polymorph other, polymorph self, wall of fire, icestorm
96 Demons and their Truenames, theory of demon summoning and names of 24d demons
97 Laylines and Monoliths, how to transmit and build magical batteries in landscape
98 The Cosmic Fortress, dimensions good for hiding stuff on or living in and hazards
99 The Arcanists Fortune, 2d4 magic item recipes and formulas
100 The Alchemists Muse, 2d4 potion recipes

Monday, 22 January 2018

Chambers amid the roots of the great tree

So it is one thing to walk in a magical forest and another to enter the tree canopy but what about the deep? Among the dark roots and crawl spaces and burrows of lightless creatures. What lurks there? Possibly will re do my old forest tables too. Will be getting stuck into my faerieland book this week. Had a horrible bill which is a bit of a downter for $3500 from a overpayment over 18 months ago. But at least I can apply for jobs in my field in this state after chasing qualifications for a year. Exciting times. At least my health has been all good news so everything else if secondary.

Assume most of the animal species are intelligent, sentient and possibly wear clothes. Could be beastmen, intelligent beasts or animal spirit shapeshifters. The underwood holds some darkness and evil but also the fructifying powers of life emerge from here.

d100 Chambers amid the roots of the great tree
01 Burrow of a mole man clan, curled up and asleep
02 Burrow of a moleratman family, mostly asleep but wary guards
03 Family of mice storing their food supplies
04 Squirrels checking one of their nut holes
05 A dragon chewing on roots, wants to ruin the world
06 A jeweled horned snake offers wisdom, healing and prophecy
07 A evil snake tries to trick visitors into committing act of evil
08 Hedgehog family working on chores around cottage
09 Badger family home where they share a meal
10 A family of nice well dressed rat folk discussing local problems 
11 A clan of evil chaos ratmen plotting to ruin everything
12 Weasel family of cuthoats and briggands tormenting a victim
13 Wealthy toad home, he is pompas and ignorant but not deliberately malicious 
14 Nest of huge moth grubs with aging moth mother about to expire
15 An evil giant blind worm gnawing on the roots with a venomous stinger
16 Remains of adventurers overgrown with roots and a rusty old treasure chest
17 Undead adventurers, a mix of skeletons and zombies guarding their loot
18 Ankheg warren were a growing family meet to raise young and bring them food
19 Antmen nest well guarded because they like to mine gold for the elves
20 Termite men eating away deadwood and building a fort
21 Dark elves trying to inject poison into the tree to cause a catastophe
22 Goblins tending a mushroom cave peacefully
23 Nasty goblin clan of demon worshipers camped here between raids
24 Troll cave where they have captives saved to eat later
25 Family of rabbit men, fairly friendly but very vindictive
26 Dark elf temple where they summon otherworldy beings and release them
27 Dwarf clan working on forges making metal goods for local customers
28 Evil dwarves chopping at the roots and high on drugs
29 Friendly gnome clan having a social gathering with local animal friends
30 Evil gnomes whipping captives and making them dig holes
31 Elf village tending the great tree and trading for acorns from squirrels
32 Dryad grotto with her animal familiars
33 Elves, sprites, brownies and goblins dancing around a mushroom cave
34 Hobgoblin camp awaiting orders that a war will finally begin
35 Hobgoblins chopping away dead roots and feeding to beetles
36 A gargantuan sleeping lizard
37 Sleeping giants awaiting the end of the world with long beards
38 Goblins having a market as part of a festival
39 Bat family listening to the stories of the elders
40 Family of frogs fishing around a pond for blind cave fish
41 Chamber of glowing fungus with some goblins and sprites playing
42 Bear family enjoying bowls of porridge with honey
43 Mr Rat's general store selling food and everyday tools and supplies
44 Lone dwarf with candle on hat digging for lost treasure
45 Clan of dwarfs drinking beer and singing of past glory
46 Mrs Squirrel's nut emporium selling local and important nuts
47 Market where various animals and creatures with pushcart stalls selling food and craft
48 Dark elves meeting albino fishmen and evil goblins planning some evil deed
49 Ghouls feasting on buried remains of adventurers
50 A wight lair with his enthralled 
former adventurers minions, plotting evil
51 A vampire crypt with some kind of servant guarding him while asleep
52 Family of nomadic mice with tiny waggons, dancing and feasting
53 Stone crypt of prehuman design with a cult trying to fathom it's inscrutable secrets
54 Elf commoners clearing away a fungal infection having a lunch break
55 Lair of intelligent giant witch spiders able to assume human form
56 Evil witches attempting to poison tree roots with potions brewed in cauldron
57 Kindly witch treating wounds of local animals
58 A large turtle reading books on comfortable chair smoking a hookah
59 Family of owls having school lessons with a few other species joining the class
60 Vile orcs with cage of prisoners hacking at the roots and spreading rootrot
61 A elderly newt patiently letting goblins lick him all over for a copper coin each
62 Goblin alchemist shop selling potions, magic mushrooms and pack zombies
63 Tribe of wildmen worshiping at a altar of the horned lord of the forest and underworld
64 Cavemen cooking a boar in cave lit by glowing fungus
65 Shrine to a earth goddess with cave paintings tended by a cavewoman shaman
66 Beetlemen nightclub with band, alcoholic nectar and poetry by bug bards
67 Spectre guarding remains of his adventurer party who all died here with their treasure
68 Lost human miners somehow got lost and wound up here, lights running low and hungry
69 Lost human children here in hiding have been scared by evil gnomes and a ogre
70 Murder hobo adventurers resting and counting loot, complaining about lack of treasure
71 Human adventurers on a quest looking for a lost relic and bewildered by this realm

72 Sepantman scholar reading books and watching over the sleep crypts of his kin
73 Lizard men on a quest for their shaman looking for magical mushrooms
74 Hellgate guarded by devils, tell you "this is a shortcut out of here"
75 Hellhound lair will savagely attack anyone the detect
76 Gibbering shoggoth trapped in a pit it cannot climb out of
77 Well where various creatures lining up to get water to take home
78 Goblin tyrant rules over his village and increasingly takes advice from chaos shaman
79 Good wizard with his animal and faerie friends is making potions and magic items
80 Evil wizard is torturing roots to extract essence for a evil artifact
81 Druid with his animal friends is healing the root system and wounded animals
82 Night hag torturing roots and extracting evil essence for a potion to spread evil
83 Ambulant humanoid root mass creatures defending the roots but indiscriminate
84 Young rabbits throwing rocks at a ogre
85 Several ogres with sacks of gold camped so they can count their loot
86 Giant beetles grazing on fungus and dead roots and rotting mass
87 Rotten mass of vegetation with a ruined cottage where a deathwatch beetle lurks
88 Frog chorus singing inspirational songs while other animals in audience tear up
89 Giant crickets gazing on fungus start panicking and chirping when intruders visit
90 Village of the mushroom folk, shaman offers you other worldly narcotics
91 Caterpillars munching and looking bored, a few are smoking and drinking
92 Scorpions guarding a golden idol of queen tiamat reserved for a evil cult
93 Cult of evil wizard apprentices lost and unwelcome in hiding

94 Court of a elfmaiden with her sprites and brownies and pixies and animal friends
95 Gnomes building a mechanical apparatus to milk root sap for alchemists
96 Earth elementals gnawing on delicious black rich soil uninterested in humans
97 Carrion crawler with various elves and animals paralysed in terror in nest
98 Zombies digging and gathering dead roots for a necromancer to make into monsters
99 Human priest lost here investigating witches and cults, thinks he is in some hell
100 Gateway to the elemental plane of earth guarded by a stone golem

Sunday, 21 January 2018

d100 Elf Dungeon Dressings

This is a similar idea to Dwarf Dungeon Decor I did to make any map more dwarfy when making my random dungeons. This is to turn boring dungeons into elfy dungeons. Mix with gothic zone or goblin mine or other dungeon types for repurposed dungeons. Elves live underground frequently so as not to to scar nature with obscene monuments. Many elven structures are hidden by good design or magic to keep uninvited guests out. Enemies may not be sure where a elf structure is or even what plane it might be on.

Anyway elf decor is more florid and vegetal and organic. Someone once said dwarves are deco and elves are nouveau which is pretty good. This list includes monumental features, decorations, traps and room functions you can place around a dungeon. A dark elf one would be different, i was kinda awed by Gygax's descriptions in the D1-3 adventures. Feel free to reimagine these as decayed, corroded and ruined. If goblins trashed the place possibly vulgar graffiti everywhere too. Maybe a goblin dressing table could be slapped on top of a elf or dwarf table.

d100  Elf Dungeon Dressings
01 Secret door with opening mechanism hidden in woodland scene carving in stone
02 Secret panel with elf bow, 20 silver arrows, healing potion, silver dagger
03 Ornate carved stone door requiring knowledge of elf poetry to find secret keyhole 
04 Stone door with scene of bard playing harp, requires a tune to be sung or played to open
05 Trap activates bright light that dazzles many races of darkness but not humans
06 Stone globe with elvish hymn, if read correctly will not release sleep gas
07 Gold leaf on fragile fairy ornament, if broken room fills with tangling vines
08 Relief carvings of naked elfmaids bowing before the sun rise
09 Relief carving of a hunting scene with werewolf hounds at the front
10 Statue of an archer will shoot anyone evil with stone arrow 2d6 each round 
11 Stone bearded treeman at rest sculpture, secret panel with scroll inside nose
12 Fountain with fish and waterfowl statues and a naked elfmaid figure
13 Oakleaves carved in stonework with treetrunk colums supporting roof
14 Leaves carved in stone with tiny faces peeking out from in between
15 Stone stag statue wearing gilded crown and antlers
16 Elven knights carved in walls as if on guard looking solemn
17 Beautiful clear pool with fish mosaic tiles with water flowing from ceiling
18 Walls covered in mirrored tiles some panels quite large with crystal chandelier
19 Glowing spheres wander around the room iluminating the tapestries
20 Statue of elf queen and king holding hands in regal clothes with crowns
21 Fine stone screens almost translucent with fragile lace like designs easily broken
22 Stream flows through middle of room with stones to cross and stone ribbiting frogs
23 Stone insects carved into cracks and spaces where stone blocks meet
24 Stone flowers carved in walls with a great stone urn full of alabaster flowers
25 Portraits of ancient elves of legend with names and dates in old elvish
26 Stone tree pillar with carved squirrels running up trunks
27 Archway with elvish text if key phrase not spoken as enter shoots magic missile at them
28 Stone beehive on pedestal with a tap that contains delicious mead or pure honey
29 Depictions of dozens of elf tribes carved in stone relief, many unknown to modern folk
30 Statue of a unicorn ridden by a naked elfmaid
31 Statue of a naked elflord being attended by sprites
32 Carved scene of a woodland orgy with animals, centaurs, satyrs and elves
33 Wooden panels with coats of arms of great houses some are unfamiliar to modern folk
34 Statue of elf king banishing a tentacled leviathan into a half sunken sea crypt
35 Crystal pillars hold up roof, with gems on ceiling where stars were long ago
36 Ceiling fresco of tree canopy with birds, squirrels, sprites and brownies
37 A huge four post bed with ladder and four guard posts and a secret chamber inside
38 Indoor archery range with man sized straw figures on mechanism that once moved them
39 Room with bench, loom, spinning wheels and a half finished tapestry with nature scene
40 A large bathing pool with warm scented water flowing over a glowing crystal feature
41 Ceiling has a carved huge eagle with wings spread covering room span 
42 Walls are engraved with roots with occasional burrows with sleeping animals
43 Carved wooden golems with bows animate if any non elf languages used
44 Opposite walls, spring and winter scenes with elf king and queen in seasonal forms 
45 Floor is a ancient map of elfland in brilliant coloured mosaic tiles
46 Mural of the world tree connecting the wolds of the cosmos together
47 Painting of a dryad, mortals must save or stare till they collapse from starvation
48 Painting of a naked nymph, mortals must save or die from her beauty
49 Wine cellar with hundreds of barrels and bottles of fine elf wine that keeps forever
50 Library with bark scrolls and wooden books dating back to the dawn age in old elvish
51 Stone tree holds up the ceiling, a hidden treasure concealed in branches

52 Peaceful natural sounds like crickets, frogs and woodland breeze
53 Beautiful sombre harp and flute music, walls decorated with sheet music
54 Floor has a hedge maze pattern if followed for ten minutes opens a secret door
55 Choir music fills room with images of joyful faeries frolicking
56 Stone mushroom stools in a circle with great stone mushroom table
57 Ornate dining table with elegant chairs and dinner setting for a feast
58 Thousands of candles arranged on shelves ever burning, each with a elf name tag
59 Incredible moving glass fountain with coloured fluids mixing random colours 
60 Huge decorative bowls with ceramic fruit and vegetables with increadible detail
61 Tapestry of unicorn maidens riding under the moon with fleeing evil creatures under hoof
62 Statue of a lion asleep with a elfmaid asleep in his arms
63 Butterfly house with wire doors to keep insects inside with butterfly motifs in wirework
64 Walk in aviary with feeders, stands and spectacular song birds and peacocks
65 Stable with bath for horses, with beautiful crafted troughs, saddles and other fittings
66 Kennels where hunting dogs or werewolves or other beasts kept
67 Statue of a elf hero riding a griffon, if you say his name a secret panel in the base opens
68 Acoustic chamber where elves perform and practice music, strange resonance
69 Stone archway if the correct elvish phrase read next to it the gate opens to faerieland
70 Gallery of beautiful paintings and small sculpture on plinths by famous elf artist
71 Pipe organ chamber with throne like chair and amazing acoustics

72 Shrines to elf heroes and gods with idols and altars with sacred texts on them
73 Crack in floor, strange mist coming out, ornate high chair over the crack where seers sit
74 Spectacular temple with marble and crystal and gold statue, altar, pews and murals
75 Greenhouse magically lit with narcotic herbs and carnivorous guard plants
76 Scent library with hundreds of crystal bottles with coloured fluids with nice smells
77 Elf crypt with stone sarcophagi with lid depicting the occupant
78 Anatomy lab with scrolls, charts and human and animal body parts preserved in liquid 
79 Lab where beastmen were made with magical surgery on table with restraint straps
80 Apothecary with hundreds of medicinal bottles and operating table with silver tools
81 Astrolabe showing postion of the stars and a mural of astrological signs
82 Hospital with many beds, supplies of bandages, bedlinen and lotus resin hookahs
83 Barracks where hundreds of sprite and brownie footmen lived while serving elves
84 Greenhouse with magic lamp and treefolk inside in long deep slumbers
85 Amphitheatre with backstage area for props and costumes
86 Wardrobe with at least a hundred fine gowns and robes of some elf noble
87 A crystal teleporter pad that connects to another pad in a distant elf complex
88 Magic scrying pool where seers watched events of the world and spied on enemies
89 Art studio with incomplete paintings, sculptures and valuable art supplies
90 Scriptorium with fine scribe desks with racks of scrolls and paper making presses
91 Room of goblins in comical poses frozen in stasis on plinths, words in elvish free them
92 Maze Room with taunting goblins in crevices and bones scattered about
93 Kitchen with elegant designed fixtures and tools with a stove that lights on command

94 Rows of chairs and tables for playing chess with ivory and ebony and crystal pieces
95 A fountain of d4 1=fine wine or 2=mead 3=fruit juice 4=flower nectar
96 Greenhouse full of flowers with a stone beehive inside
97 Copper fruit tree with silver and jewelled fruit and mechanical songbirds
98 Magical laboratory with a huge spellbook and shelves of magical research in elvish
99 Fine wooden dance floor with vine leaf motifs and a crystal chandelier with magic light
100 Laboratory chamber with apparatus to change children into faerie beings

Saturday, 20 January 2018

d100 Strange roadside locations for murder highway

Across the wasteland weird things happen all the time. Some make a living out of it. Cryptofauna is big money and even remains of monsters are worth money to corporate military biolabs. Other phenomena might sell a story to the right people. City people just dont believe how mutated and unnatural the outback has become. This could be a basis for a meddling kids adventures in the murder-highwayverse. All they need is a heavily armed van.

d100 Strange roadside locations for murder highway
01 Small crossroad settlement with caravan park are satanists with a hidden corpse stash 
02 Small crossroad with nobody over 16, anyone older flees or gets eaten
03 Farmstead with cornfields ruled by feral children cultists some with strange powers
04 Small crossroads locals all live in fear of pyrokinetic witch child
05 Locals report UFOs seen in area frequently, deadly modified animals in area
06 Outback pub where locals talk of a local monster they claim is a giant mutant thylacine
07 Collapsed military fence with concrete bunkers containing waste and mutant cannibals
08 Village of fundamentalists who are suspicious of outsiders are witches in league with the devil
09 Locals warn you away from pleasant looking billabong because it is home to a bunyip with strange powers
10 A shanty town of mutants by roadside suspicious of strangers, someone has been kidnapping them every few nights
11 Local shop warns of ghosts in the hills, actually a prospector with a hologram projector growing drugs crop triffid hybrids under lighting in cave
12 Tiny bait store by river bend warns you not to go into swamp because of the gillman
13 Abandoned roadhouse and cars with decapitated bodies of various ages, a flying batman tears off peoples heads to eat brains
14 Abandoned house with skeletons, nest of mutant roaches under house will awaken if people breathe too much on site 
15 Shack of UFO spotter sure aliens have a secret base in the area, one of them is a alien hybrid MIB in disguise who encourages crazier theories of the group to make them unbelievable
16 Van of mystery solving teens empty by old three story creepy wooden house. Demonically possessed some of the teens are trapped inside. Inside is bigger than the outside
17 Warning signs about mine shafts in area, some of them new. A clan of hillbillies have decided to become subterraneans to outlast the apocalypse and have just started cannibalism
18 A grassless football field with outback kids playing football. The elders are in fact a druid kidnapper cult that play sport to pick best sacrifices. the children are mostly too scared to ask for help and elders say that one off kid has mental health problems
19 Stretch of road with wrecked cars and bloodstains. A driverless necrobion car has been roaming area eating people since it's undead master was killed
20 Rednecks in a huge 4wd utility truck have been terrorising communities and travellers in area. They worship demons and practice sacrifice and animal mutilation. Cattle an human remains litter the roadside
21 A emu army has been assembling and bothering miners. The miners are a front by a corporate cult to awaken one of the old ones in a cave. The miners are bewildered by the emus and hide behind a electric fence 
22 Small town seems to have one fortified building. Last survivors of a fast zombie outbreak are hiding here and try to signal for help
23 Local crossroad folk live in fear of some creature Complain that the secretive corporate lab bunker nearby wont do nothing to help
24 Truck and black SUV's burned out on roadside but look good for looting. Truck has a cage and dead humans wearing ABC hazzard suits. A horrible lab created monster is in hiding nearby and hungry
25 House off road tries signalling with flares and shiny mirrors. A giant mutant goanna has trapped residence inside
26 Hamlet in swampy river area looking for missing children and dogs ask strangers to help, a giant Murry cod has been snacking on locals and no it is not a mutant
27 Water hole by empty camping shack has several abandoned cars and towels and eskis by water. Piranhas or mutant freshwater crayfish have eaten the holiday makers
28 Strange icy wind are felt which are totally unnatural. Even the road is covered in ice. A fenced off corporate lab seems to be at the centre covered in snow. Inside staff have become cannibals and some wendigos from experiment to commune with Iquatha the windwalker to alter the climate
29 Area is burned to a crisp and covered in ash. By night strange lights are seen. Otherworldy fire creatures were summoned here by a cult who were burned to death with their house and cars
30 Strange blasted crater with foul liquid and remains of a ruined house and cars. Scraps of notes and a occult book on calling Azathoth for wisdom are found. Anyone taking the books will be hunted by the cult
31 Crocodile farm by roadside offer free tours when they cannot get food. Part of the walkway around the pens drops into the crock pond when a lever is pulled. Paying customers are left alone
32 Wrecked house by waters edge has several lootable cars. A giant yabby (freshwater cray) called old bill lives here and by night will look for victims to eat
33 Old house with pale corpse impaled on spiked iron fence who seems to have jumped from upper floor. Inside is decorated with occult items. The ghost of a wizard is here and will protect the house from thieves. If desperate his corpse will shamble from the basement and call down a terrible thing from the stars. Mostly he scares people away with creepy signs of haunting 
34 Old house with a covered well. Signs of murder in house and locked freezer full of rotten chickens. If opened the horror in the well, a tentacled mutant thing will come out for food
35 A military zombie hunting drone has become damaged and now decapitates travellers with his light anti tank rifle from his foxhole
36 The road has a huge open pit blocking travel. A giant mutant carnivorous mole lies in wait and several empty cars are nearby
37 A battered old milktruck on road swerves to block travellers. The milkman is a zombie and all his load is stinking and rancid. It has enough awareness to drive as a means of hunting
38 A fenced and ruined corporate lab complex only recently looks destroyed. Several bitter psionic feral kids live in the ruins and hate adults
39 Dozens of robed cultists are having a ceremony, when they see witnesses they jump in their mostly family cars and station waggons and give chase
40 Strange burned circles are on the ground and several unconscious people are found who think it is still the 1980s. If their story gets out MIB will persue them
41 A burning crash site nearby has several black SUVs and MIB watching. They will bully curious people away and they are cyborgs and their cars are armed with asers
42 AI sanctioned op car with dead driver at the wheel has gone mad. Most of it's ammo is depleted and it is now suicidal
43 Sole survivor of a burned out settlement begs for help, says a burning spirit attacked the town
44 Fortified cult compound selling sex and drugs and food advertised on billboards, they are a cannibal sex cult desperate for fresh victims
45 Large tent with smaller tents where a mobile church has set up camp. The have a buss and trailer and are looking for the promised land. Elder Palmer will try to use his hypnotic powers on visitors to make them join up
46 Three attractive women and their black billy goat live in a shack. A sign offer assorted fruit pies $10. They are witches and the goat is a demon. They want sex then sacrifices after revealing their hideous true forms
47 A ghost town truckstop has several intact vehicles and working fuel pumps. Everyone was eaten by carnivorous mutant moles who wait for strangers to get out of their cars then attack anyone trying to flee. They might even collapse a tunnel under a car to make it immobile
48 Shimmering coloured salt pans from dried out lakes and coloured salvation jane and sth african daisies makes the landscape seem surreal. The heat shimmer on the road gets worse. Psionic otherworldly parasites cause hallucinations to wreck cars and feed off the dying. There are several stones with signs on them they require to exist in this world
49 A abandoned motel seems to still have power and fridges of food and beer. Notes found indicate a stranger with a metal cylinder came to stay. By night severed body parts hop and flop around the area attacking people, some of the parts eventually form into a monstrosity that can even attack cars. 
50 Strange misty imaterial hands reach from the fog and try to stroke your skulls. The alien beings make psionic attacks and want host bodies to spread their kind. A meteor nearby houses them at the moment
51 A cistern water pump complex seems to have lots of empty gang vehicles parked around it. The former gang base is now a charnel house as several deep one hybrids in the gang evolved into monsters when they took their first swim inside

52 A BBQ rib diner offers delicious smoked hog ribs and pulled pork. Unfortunately the management are a cannibal cult that poking around is not too hard to uncover
53 Church offering free lemonade. The congregation inside sing cheerily but are all mutants but don't realise it due to medication and hypnosis from the pastor. He gives drugged lemonade and invites victims to join the congregation
54 Abandoned creepy house in basement has strange organic sacks and webbing. The upper floor has many interesting artworks and books. By night horrible creatures swarm the house seeking food 
55 A fenced corporate lab complex has corpses laying in the grass in lab coats. The lab is full of fine loot and notes about their zombie virus research. Eventually the zombies rise and swarm looters. After the zombies come the corporate clean up crew who is worse
56 An abandoned sheering shed has a generator and several beer coolers sitting under the veranda. Crazed mutant sheep live here use the loot as bait for delicious humans
57 Row of faded pastel holiday shacks on shores of a mostly evaporated polluted lake. Remains of humans and canned food is in the shacks. Horrible giant mutant worm creatures live under the mud and are awakened by sounds of humans
58 Ghost town of abandoned quality buildings are here with vintage loot to pilfer. A zombie cyborg gunfighter lives here and eventually awakes to challenge visitors
59 A quiet ruined town seems to look unlooted. A ned kelly fan gang wearing metal helmets and chest plates live here and eat visitors tempted by easy loot they place enticingly around town. Once killed they arise as zombies shortly after
60 A large old house in the middle of nowhere, suddenly a storm breaks out and the road is washed out. Someone in the house signals travellers to come in. It is the elderly servant of a vampire who invites guests in for the night so master can eat them. Lots of fancy art objects and loot
61 Strange lights are visible in the distance. When closer find a strange grunting attractive naked person (or several) who wants food and sex. They don't want to leave area so their saucer can collect them. They are an alien android
62 Wrecked house and cars scattered by road. A giant mutant razorback boar is on the rampage
63 Farmers barricaded in shearing shed wrapped in wire. They signal for help. Carnivorous zombie rabbits are swarming the area. They have a nearby warren complex and their numbers grow daily
64 Roadside house with free beer sign. Inside a serial killer has made his own murder museum. Shortly after travellers seeing the horrible interior a gang turn up wanting revenge. In the basement the serial killer has set traps and a ambush if more than two people investigate
65 Farmers wave white flag. Complain of a black night monster menacing them. A giant mutant tasmanian devil in the area.
66 Empty cars under a nice patch of trees by water. Dropbears, mutant killer koalas live in the trees ready to eat lesser beings
67 Aboriginal old man tries to signal traffic. Says there are bad spirits loose in area and tribe needs help. In forbidden rocks he cannot enter ancient sandmen demons have awoken from a cave and seek blood sacrifices to call space demons to take them somewhere better. The creatures are very sneaky and have magical abilities
68 Gathering of locals by road looking for lost family in the scrub. Wild triffids living in area have eaten the family and they have a gnarled and twisted appearance that blends in the scrub well
69 Locals begging for help. A night monster has been attacking families through the roof and chimneys in area and swearing and whispering terrible suggestions. A black devil possum was raised by cultists after being liberated from a black lab. The insane creature leaves occult signs in blood
70 Reward sign posted on corp mining building. Foreman cant get workers to stay because mutant frawgs came from the swamp and ate some miners and now they wont come back. Forman can spare a few thousand for anyone who will shoot them. Poison just made them bigger
71 Crucified upside down churchfolk have been terrorised by a satanic biker cult for days. The gangcult have several innocent prisoners with them and the church will offer a reward to anyone saving them and a bonus for killing the cult

72 Attractive young people are splashing by a waterhole and gesturing travellers to join in. They are attached by tentacles to a horrible mutant that enthralls some victims and eats others
73 A fenced off mental hospital looks abandoned except for lights in the upper floor and gang bikes out back. A corporate sponsored gang have been testing experimental mutagens on mental patients. Gang members will pretend to be medical staff and broadcast free medical treatments on radio
74 Chocolate factory in old stone building, once a tourist attraction with a faded sculpture of a gnome eating chocolate. Inside a deranged cannibal cult use machinery to murder and chocolate coat victims. Sign sez welcome free tours and samples. Cult offer chocolate samples with human blood and drugs in them but they don't look too convincing. They have children they are fattening up with chocolate in the basement
75 Miniature World a former tourist attraction with a miniature town, mini golf and wonders of the world. Mutant rabbit tribes have moved in and stolen the dolls clothing. If giants approach they scream and flee in terror calling upon their protector a giant diseased mutant rabbit. They learned to speak from cable tv and might recognise anyone famous as a god. Myxomatosis might wipe them out in future years if they dont get meds
76 Miracle Cavern tourist attraction cabin advertises fun for the whole family. Park rangers long gone but a serpent man in human form plays the part now. He welcomes guests, offers them soda then shows them the entry to the caves under the shack. Inside the cave are albino dinosaurs and serpent men and one of their recovery shelters where they slept for millions of years. They need humans they can replace to work their schemes of global conquest
77 Large fenced off area with a sign "Pleistocene Park". Inside robots manage the former tourist attraction of giant prehistoric megafauna including wombats, kangaroos, emus, tasmanian devils, marsupial lions, platypus, goannas and more. The animals are worth a fortune and the park should have been decommissioned but owners were bankrupt. Robots welcome tourists but warn some animals are fiesty
78 Frontier Village a tourist trap now run by androids. There are several family sedans in the parking lot and a school bus. They welcome tourists and sell them food and will admit them to the park. Inside the addroids inside are insane and hate historically inaccurate guests who annoy them
79 Toytown a tourist park taken over by a cannibal clown gangcult. Robot toys pathetically wander about outside welcoming people. Inside the clowns pretend to be automatons until they are ready to ambush visitors
80 Public Swimming Pool, with some locals enjoying it. They will mention the swimming hole that is cheaper but nobody goes there now because of the beast. A carnivorous giant mutant platypus is to blame
81 Natureland a private zoo looks still functional with gang member guards. Here a ex corp scientist works on mutating creatures and releasing them. Visitors are not welcome as specimens are worth millions
82 Ghost town seemingly full of early 20th century antiques. The town is haunted by spirits who possess strangers and reenact the sad mass murder outbreak that depopulated the place years ago
83 Colonial ghost town seemingly intact and with possible antique loot. On stepping into area all are time shifted into the goldrush past of 1870 and their equipment is changed also (but cyberlimbs probably hooks and wooden legs). Locals report strange lights in hills and if searched for will find crashed aliens trying to fix their warp drive which has effected local reality
84 Robot Ripple Icecream Company. Large shed with storefront. Robot with caged counter offers all natural ingredients ice creams. Inside the factory a cannibal gang have been finding new sources for natural ingredients and have a stockade full of prisoners
85 Ghost town where people have vanished leaving food on the table. A child in hiding says a monster took them all to a cave in the hills. Inside a giant mutant spider have locals bound in silk awaiting to be eaten. The spider has hungry babies on her back which jump off to help her and their venom is only patalytic while hers is necrotic
86 Small truckstop finishing off a few zombies. Some critter in town is biting people and turning them into zombies. Sheriff won't let anybody leave until the critter is gone and he already shot a scientist feller from the black lab down the road
87 A gathering of UFO spotters has met to witness a once in a lifetime landing and contact here soon. A government lab has faked a flying saucer and modified a poor mook into looking like a alien. They want to test the crowd for future black ops where they can blame aliens. At least one UFO nut is really a MIB hybrid spy
88 A silver egg flies by shutting down all electrical items then lands. A silver suited humanoid steps out and requests help for materials to repair his craft offering gold bars with alien writing as payment
89 A abandoned car by a roadside has a horrible burst corpse with blue slime on it. The car has a idol, some books and a frenzied journal. The idol if handled plunges the wielders mind into the past when alien beings occupied the world. Then further back till they see a spectral hound creature that starts to follow them to the present. Daily the hound comes closer. A aboriginal elder who comes from seemingly nowhere warns the victims they need supernatural help or they are doomed
90 A ghost town looks like a safe place for picking but ghostly tentacles appear to drive travellers away. A miner has set up a hologram projector and has a cage of meddling kids he thinks want his gold
91 Teens in hot rods and dune buggies signal for help. Some blob from a meteor has grown and is eating people in town. Townsfolk are hiding in terror. They are warning people away and looking for help
Local farmers are meeting about the monster stealing and spooking their cattle. A escaped t-rex pet has been living n a quarry and has got fat eating cows
93 Abandoned lakeside holiday shacks in pastel colours line a polluted lakeshore. A scrap prospector says nobody goes near the shore because of the lake monster. A wily plesiosaur lives herer and his head can reach inside the shacks
94 Small hamlet has a house of goblinoids locals assume are mutants. Their spacecraft from Tau Ceti crashed years ago and the survivors live here afraid of being locked up in a government black lab like others have before
95 A mutant cult have dug up some prehuman ruins. They don't like snoopers and expect to become rich from their discoveries. One vault contains a terrible ethereal tentacled horror polyp. One of the mutants possessed by a primordial spirit wants to cover the ruins and seal the place before there is trouble. Travellers with weapons and explosives are just what he needs
96 A magic child is wandering in the wasteland alone and too small to be left out. He has inscruitible wisdom and announces he need them to rescue a aboriginal clan kept in a shed by a mining company illegally exploiting their land. The miners use holograms of spirits to scare intruders away. The child possibly vanishes after or leads travellers to more strange occurrences and mysteries
97 A lone woman in a medical smock with grey hair and no shoes wanders by a roadside. She escaped a black psionics lab and her owners are after her using a surgical implanted locator. She is not very conversational but warns when enemies near and can help with her strange powers and preternatural senses
98 A small lap sized dinosaur is jumping by the road trying to get attention. He is a expensive uplifted pet micro raptor with a voicebox collar translator. His owner a courier has been trapped by a gangcult living in a old mine
99 A van of medling teen investigators signal for help. They have bitten off more than they can chew when exploring a abandoned black lab and the monster thing ruined their van stranding them here
100 A corporation have built a fenced pristine town to test their cyborg combat mutants in. The gates are wide open with lounge music playing to entice visitors inside. When in the gates shut and the monsters are released 

Friday, 19 January 2018

d100 Tiny Doors In Trees

Teeny weeny folk live inside trees and sometimes you can see them. Especially when you journey up a magic tree that connects to the great cosmic tree and before long you are in between all worlds. Seeing a tiny door most people will tell you to just go and don't come back and don't even talk about it. Some faerie folk are secretive and willing to silence a troublemaker with a curse or crippling illness or kidnapping. Because children see faerie things better than adults children often end up in faerie forests and most end up serving elves

When in faerie type lands most mortals are called children or son or daughter or boy and girl. Everyone looks puzzled by other suggestions. Witches are common here and don't seem to be a menace here for some reason.

"This place is more likely to make you fat than dead"

Doors can appear in trees, rocks, hills and even houses but mostly in trees close to faerie land.

What is in there?

1 More like a fancy closet or just enough to sleep inside and store some stuff
2 A single room tiny cottage that is cramped but functional
3 Several rooms with a private bedroom and storage space
4 Cottage with bedroom and lots of secret storage chambers and a safe room
5 Several level apartment like cottage with additional storage above and below
6 Several connected cottages or apartments usually with extended family inside
7 Fancy lodge decor with several guest rooms and servant rooms, cellars and attics
8 Huge sprawling manor house d4x10% is abandoned or sealed up any anytime for reasons
9 Elevator up or down to a large mansion with 30 odd rooms
10 Elevator takes you to another universe or dimension of some kind

What lives in there? (occasionally do a d4 cohabs)
1 Talking animal small to medium humanoid size
2 Beastman of various types but often squirrels or mice
3 Changeling animal, plant or nature spirit in human form
Wood elves most common but other elf types like dark or bright elf types 
5 Gnome of various tribes denoted alignment by their hat colour, some are mean
6 Other humanoid d4 1=halfling 2=forest dwarf 3= 4=
7 Magic human d4 1=witch 2=wizard 3=priest 4 druid
8 Sylvan Being d4 1=faun 2=dryad 3=satyr 4=hag
9 Humanoid d4 1=goblin 2=hobgoblin 3=bugbear 4=tree kobold
10 Unique magical humanoid or planar being or spirit in physical form

What are they up to now?

1 Cooking a meal or a snack
2 Doing repairs around the house
3 Cleaning the house
4 Working on hobby or craft
5 Writing a letter or in journal

6 Have guests for tea
7 Helping a friend in trouble
8 Reading or studying
9 Emptying chamber pots
10 Evoking arkane forces of eldritch power

Is there anything they need?

1 Fetch me a recipe from this person at this address dear 
2 Need you to do household chores like cleaning or laundry
3 I need one delicious ingredient i really miss
4 Magic momento stolen by someone, bring it back please
5 Help deceive minions of the dark forest lord
6 Get one thing from a witch by fair or foul means
7 Get this thing i want off a faerie or elf
8 Get a gnome to build something
9 Get a potion from a magical person or elf
10 Fetch me a pretty thing to decorate my house

d10 Tiny door decor

1 Lovely brass knocker
2 Postbox slot
3 Bell
4 Big lock and bar heavy door
5 Peephole for occupant to see visitors
6 Name of resident on a sign
7 Grumpy note on door to someone
8 Name of cottage on a plaque
9 Good brush doormat
10 Curtained window

 Tiny Doors In Trees
01 Red door of a friendly gnome offers you poppyseed cake and ginger beer for big boys
02 Blackdoor with elevator to a mansion of evil gnome slavers who have several children and a bearboy captured so far
03 Human kids live here, they get free faerie treats and don't want to go home
04 A red haired jolly dwarf happy to share a beer and local gossip over a smoke
05 Black haired angry dark dwarf hates visitors offers them sour beer and rotten meat
06 Moggug a goblin youth always up to pranks for the faerie trickster chaos god
07 Mr Moony lures mortals in house with drugged candy, sells to moon men as slaves
08 Korindell a dryad and her four charmed adventurer lovers, she would like a few more
09 Lysandra a dryad who is kind and has sprites and brownies fawning over her
10 Kaboonash the tree man will tell slow rambling tree stories and offer you honeycomb
11 Mara the elfin baker makes delicious cakes that increase your faerie nature over time
12 Magulp the witch usually mixing a potion and fairly lonely and wants conversation
13 Mr Squirrel worries that other squirrels are winning the war over a cup of tea 
14 Faun who likes checkers, poetry and serving guests cakes and grape juice
15 Nannygoat looking after a few local animal babies with a apron on clumsily makes tea
16 Jolly treecat invites you in for stew, but don't tell anyone it's squirrel stew 
17 Mrs hedgehog and her two fat sons, they welcome you in their cramped home
18 Mr Tree rat lives here with his children anter an eagle ate his wife
19 Grumpy Mr Hobgoblin is sick of kids pranking his door, he waits with chamber pot ready
20 Witch offers candy and lemonade, magical sugar makes you drug addict for life
21 Bunnyman who's kids were killed, now hates human children and invites them in for cake
22 Beaver family crowding over kitchen table playing dominoes laughing 
23 Goblin who warns human "children" about the elves and their interest in slavery
24 Hobgoblin flasher will drop his towel and swivel his hips lewdly
25 Dark elf grannies would love to have some young people over for dinner
26 Working class squirrel doesn't want a bar of you stuck up humans dirtbags
27 Squirrel thespian society needs you to read parts of a newly written play
28 Frog bard wants you to hear his new love song "i can feel your heart beat inside me"
29 Pigeons family look nervous about to have dinner relieved if you don't eat them 
30 Swanmay house where she has two "sisters" staying over and is too busy to talk
31 Goblin lives here where he stocks his snack pushcart that he sells faerie treats from
32 Dark elf witch brewing potions with her pet spiders, she is curious about strangers
33 A bugbear invites you in to crack open a candied head, a delicious treat he is fond of
34 Mrs bunny has lost her children and is wondering if you could check on mr fox
35 Mrs Doomdrake the duck widow and she is waiting for her hot date Mr Fox to arrive
36 Mt Tortle lives here and is teaching various animal children the litracy
37 Alf lives here offers elf cake and elf beer while his familiar fetches the elf slavers
38 A wise old centaur healer and prophet lives here he will heal any one good for free
39 Mr owl lives here and is unimpressed if woken in daytime as he works late shift
40 A frog dandy lives here and wants to try out his exotic magical fattening treats on you
41 An ancient elf here paints naked elfmaids and always asks visiting ones to pose, he has over a thousand of these paintings in his attic
42 An elf matriarch lives here with many pictures of her many children. She offers to knit things for visitors and rambles on about the god wars in the dawn age she saw
43 A satyr alcoholic lives here with his wine making supplies and he will always offer drinks
44 Mrs Wren lives here always baking seed cakes for young birds in her family
45 Mr Robin is a vain bard who loves his beautiful red chest and sings about himself
46 Insect band is staying here till they can get some gigs. Mostly they starve and practice. They are pretty good and deserve a brake
47 Mr Newt lives here and he makes a living from visitors who pay him a sliver to lick his hallucinogenic skin. He smokes cigars and is kind of depressed
48 Mr bear lives here writing poetry and wishing he would be a famous poet. He is terrible as a poet but it keeps him alive when not drinking. He is really good at drinking and goblins deliver daily
49 Shifty goblin bootleggers live here avoiding tax and selling sly grog. They might threaten you if they think you will blab
50 Bugbear clown lives here because of all the children he can scare, is quite unpopular
51 Nilbog lives here and only talks backwards gibberish and throws up feces for guests

52 Norker goblin lives here thanks to goblin housing scheme, he just wants to club and bite people
53 Small formarian horror lives here is hideous and causes fear but desperate for true love
54 Crazy goblin shaman lives here making potions and can sell random ones but he forgets what they do
55 MrJip the monkey lives here with his wife and wants to talk about his lord and saviour the sun god to you if you have a meal with the family
56 Grandmother Goose lives here a local amatuer detective and sage well respected by locals and always stalked by Mr Fox her arch enemy. She almost always has a guest over and often is solving a new case about half the time
57 The frog prince lives here but a wizard stole his sweetheart and polymorpherd her into a human. He pines for her and has forsaken his kingdom. Dad has offered a wish to who makes the son happy  
58 Grandpa Withershins lives here a bearded old hermit thousands of years old from living in faerie land mostly. He offers advice and best dining tips in the area
59 Mr Pidgeon collects coins and will show his precious collection while Mr Fox peeks through the windows
60 A Mr Fox lives here in hiding from the law with a poison heavy crossbow waiting by the door
61 Witch Ashley lives with her hellcat Maggogmog. She would happily make biscuits for visitors and tell them amazing stories exploring other dimensions with her cat and drugs
62 Gateway to a invisible elven castle overlooking human lands possibly on a island
63 Goat, a chicken and a gnome live together. Welcome strangers in for a drink happily
64 Gnome tailor makes pants for all the best dressed animals, a bit snooty but fair
65 A wild elf boy who never wants to grow up will live like this till something bad happens
66 Werewolf lives here trying to avoid being tempted by living beings which he lusts to murder, he often has some other lycanthrope over to stay
67 Gateway to a gnome village in hills in gnomeland
68 Gateway to a dark forest filled with undead and cursed ruins of the plague era
69 Werefox lives here pretends to be girl in hiding and invites strangers inside to stay
70 Family of were rats, one is a minor wizard in human form. They all try to pretend to be normal
71 Hobgoblin seems friendly as long as you don't swear or mention the war

72 Goblin who collects fancy shiny gewgaws and trinkets, happy to trade or offer info
73 Cross dressing werewolf currently is dressed as "grandma" invites you in for tea
74 Nearly blind old witch with ear trumpet, easily confused but friendly
75 Gateway to a dark elven wood with spiders and humanoids and lycanthropes and witches
76 Gateway to a bright elven wood with treefolk, animals, centaurs, dryads and more
77 Several batchelor rabbits, layabout drinking and smoking and talking about girls 
78 Old mr badger knows about everyone and lots of local history
79 A blue hat gnome lives with a owl and a rabbit who all play boardgames
80 Three witch sisters who like to knit, play cards and occasionally eat a guest
81 A family of bluebirds singing together, will invite guests in for seeds and water
82 Old lady hobgoblin will invite you in for cookies and complain about elves for hours
83 Gateway to a cavern underland near a great cave elf city. They have strange ways
84 House is full of nuts and a cramped but happy squirrel
85 Bored gnome children who want entertainment and offer keys to dads liqueur cabinet
86 A elf boy and a squirrel live here together but their families don't approve
87 A household overcrowded full of sprites or brownies or pixies
88 Leprechaun polishing his gold coin collection will tell sad stories about old days
89 Family of blackbirds worried someone is planning to eat them all up in a pie
90 Gateway to the happy hunting grounds were most souls reincarnated as animals and may evolve into beastmen or spirit animals or intelligent animals
91 Dwarf a black squirrel and a mole live together and like looking for treasure
92 Black hat gnome has several human child slaves cleaning and cooking, he invites guests in and has children serve high tea but whips children who are clumsy
93 Owls meet in this lodge to discus secret happenings and unseen forces, non members not allowed

94 Family of halflings make a good living selling pastries and cured meats
95 Family of wild boar with idol of the forest lord seated at their kitchen table
96 A family of toads croaking and playing checkers and eating grubs
97 A wood golem who insists he is a real boy has lived among animals for decades
98 Deerwoman who is kind to strangers and offer first aid and food
99 Crotchetey old dwarf drinking alone flings feces at anymone knocking on his door for another bloody intervention
 Petty god like the turnip god or some similar oddball character