Showing posts with label trees. Show all posts
Showing posts with label trees. Show all posts

Sunday, 28 January 2018

Hellwood Bog Revisited


Ditto from last time
Revising these forest encounters Original Here
Mere d50 tables from early days on the blog
First 40 are original 41+ are new
Altered the preamble a bit again

The Hellwood Bogs (Primordial evil wood)
A sentient evil swamp full of hostile primitive plants and animals. Magical and sentient beings offend the bog which has been battling local Druids for millenia. Local Druids test themselves here. It keeps civilization away from the mountains. Cultists on the fringes and some evil druids worship the voice of the wood but it despises them. All life has a mean disposition dwell here. Even druids cannot trust the beast of this place because some are demons in disguise or bound to the evil swamp spirit. 1d4-1 ft of water is common with deeper patches with strong flowing river water.

1 Giant Centipedes - paralyze you then give birth to live young in your ear or eat you
2 Giant Spider - spindly legged yellow green orbs the size of dogs, occasionally in groups
3 Giant Scorpion, grey pony size scorpion, females have d100 large babies on their backs in spring 
4 Giant Snake, anaconda and larger snakes lurk in the water logged roots
5 Giant Toad, Vegetation grows on this citter hiding him
6 Giant Monitor Lizard, water loving giant monitors chase on land or water the same
7 Devil Beavers, build pit and steak traps, collapse dams on victims, collapse trees
9 Hyenadon, lone mangy hunters, can smell you from many miles away, old and mean
10 Sabretooth swamp tiger an ambush predator effective in land or water
11 Swarm of insects or leeches bedevil you for 2d10 rounds, inflicting 1pt per round
12 Giant Boars,  yellow skinned prehistoric porkers carry diseased pustules
14 Angry Demon Birds, Axe beak birds hunt for flesh, black with red beaks and legs
15 Strangle Vine, entangling vines entrap and then choke, other predictors may wait for this
16 Yellow musk creepers and zombies grow in many of the best campsites
17 Giant Geckos water walk with their padded toes and move very fast
18 A bubble of toxic swamp gas engulf all, reducing Con buy 1d4 for 24 hrs if fail save
19 Tar Pit, what seems safe is a sucking tar pit, which may contain mega-fauna or human undead
20 Swamp unicorn, scabby, dirty yellow shot unicorn inflicts disease by touch, cast stinking cloud
21 Cannibal cult - inbred swamp folk who dwell on the borderlands out hunting
22 Druid undergoing ritual test, he may join you for a while
24 A petrified log water crossing is really an insane undead treeant who hates humans
25 Dire Possum, try to get your food and run - mama possums can hurl babies at you from her tail
26 Evil Dire Squirrels pelt you with nuts and drive you into natural hazard 1hp/round
27 Giant Horned Chameleon - hides in tree waiting for passing snacks
28 Lost bandits - may be demoralized and surrender if you help them escape or feed them
29 Madman, driven from other people and drawn here, attempt to get close and backstab
30 Lord of the forest spirit animates a tree as evil Treeant with Druid spells
31 Blood Druid looking to feed the swamp with blood to appease it, giant leech followers
32 Intelligent evil animal magus demands the parties magic stuff, it has a familiar to help it
33 Black Druids planting zombies to aid the bog spirit
34 Crazy child the swamp protects, if child harmed or remove roll another encounter
35 Yellow Dragon, lays under mud awaiting prey near tempting patches of dry land
36 Velocer Raptor (real ones) a pack of 1m tall lil raptors menace the party
37 Yellow goblins with cauldrons and buckets of disgusting goop, stinking cloud like FX
38 Pterodactyl swoops down from blind spot silently, has a nest with babies in a nearby tree
39 Harpys fly about shitting and screaming, they also have bows with diseased arrows
40 The forest likes orcs as a perversion of the natural order, orc bands reside here with impunity
41 Reptilian cultists with lizard men guides on there way to their Naga masters shrine

42 Serpent men cultists with a stegosaurus
43 Cobramen cultists meeting their cobra masters for instructions and sacrifices
44 Savage giant frogs with teeth and claws out hunting in a pack
45 Frogmen with trained warfrogs on vine leaches
46 Mongrelmen gang in pathetic rags charge in hopes of being killed
47 Brown goblins live in ooze and mud where, busy burying their treasure and food in peat
48 Swamp hobgoblin skirmishers who rely on missiles and wolves to skirmish
49 Giant mutant swamp crabs size of shacks with vegetation growing on backs
50 Savage hyenamen with pet hyena hunting dogs on patrol for bones or meat to eat
51 Evil vultureman wizard and swamp cultists attack intruders to the death
52 Crab men building a mud castle where their queen and treasure are kept
53 Giant lobsters attack from ambush in the mud
54 Evil chaos ratmen with diseased weapons make a skirmish attack

55 Squidmen cultists have come to release spawn from the sea gods to mature here
56 Shoggoth crawls from a prehistoric well from when the swamp was young

57 Tyranasaurus has been looking for its lover a green dragon and has brought a buffalo
58 Giant black swamp dragon flies overhead, possibly will hurl a spell or acid from above
59 Pit with huge monster eggs guarded by d4 1=crocodiles 2=dinosaur 3=frog 4=dragon
60 Terror birds ridden by newtmen out on patrol and looking for trouble
61 Hideous part green dragon part trex young and hungry on the prowl
62 Ankylosaurus grazing in the swamp
63 Giant snapping turtle, 1in6 has six lizard men on a tiny fort on it's back
64 Ankylosaurus green dragon hybrid stalking a trackadon
65 Stegasaurus grazing stupidly angry at any movement
66 Swamp zombies from secret cult plantation growing drugs, zombies hungry wandered off

67 Swamp wight sleeps in a log or a bog and stalks living when dark enough
68 Evil lesser spirit plays pranks on explorers and ruins food and water
69 Goat cultists once human running wild with a demon their wizard mentor summoned
70 Walrusmen berserkers with big axes looking for love or chance to have a rage out
71 Werewolves out hunting with real wolves
72 Huge pack of wild swamp dogs will swarm against superior foes
73 Swamp kobolds with clubs and blowpipes try to ambush then swarm

74 Filthy swamp bugbears lie await in sludge and bushes for hours to take your head
75 Leechmen with man catchers want captives to become cattle
76 A diminutive race of duckling folk beserker bandits offer to escort you in the swamp
77 Bog Druid Mummy with zombies crawls from slime to attack and sacrifice intruders

78 Brontosaurus wallowing in muck happily but easy for swamp spirit to possess
79 Undead treant stump is a necromancer with undead plant minions he plants about

80 Medium spirit with multiple forms and powers stalks the party, aiding and warning enemies
81 Ghoul pack hungry for fresh flesh howl and charge
82 Giant snake stalks smallest party member

83 Deathknight riding a rotten wooly mammoth zombie with a magic club
84 Zombie dragon attacks from the muck with a necrotic breath attack

86 Revenant crawls from the mud to slay one victim
87 Skeleton sorcerers cultists from centuries ago arise from the muck
88 Mutated chimera thing once leader of a chaos warband now gibbering and idiotic
89 Invisible Stalker roams the swamp killing travellers

90 Witch living in shack, hideous old lady but she has disguise magic
91 Lady ogre magi witch sister trio preparing to cook a druid
92 Evil treant animated by the swamp god to destroy intruders
93 Dimetrodon pack slims out of water and are hungry and fully charged
94 Dozens of slumbering crocodiles
95 Several behemoth chao hippos which attack anything near their wallow
96 Giant yellow and black salamander tries to ambush a humanoid
97 Dracolisk hybrid black dragon and basilisk out looking for enemies
98 Shambling mounds arise from compost heaps
99 Invisible fever spirit spreads plague miasma over area infecting everyone
100 Mutant and mongrelman horde led vrom behind by a were cobra cultist

Friday, 26 January 2018

Dark Forest of the Wicked Fairy Court




Ditto from last time
Revising these forest encounters Original Here
Mere d50 tables from early days on the blog
First 50 are original 51+ are new
Altered the preamble a bit again

Darkwood (Dark Fey)

Dark Elves with their goblin serfs have ruled this wood since the dawn. Weakened by wars they have become decadent and lazy and adventurers have begun raiding them. Dark elf defences are crumbling, their goblins and monsters have run wild too long. They may even consider trading with humans not just tormenting them. But most think humans are apish cattle that only mimic free will and culture.

There is a gate to the dark faery under realm inside the great Dawn Blackthorn tree in the Elf Kings Throne Grove. The Dark elf court dwells seasonally in these woods in winter and autumn. Many giant tree forts and towers and monsters keep mortals at bay. Many large animals dwell here, with evil tempers. There are evil sprites, brownies, dwarves, nymphs, dryads, gnomes and pixies aplenty too. Goblins in the dark fey lands are not just on the borders or in the service of nobles, they are everywhere busily working and serving elves. The are part of the society but the lowest caste. Dark elves use beastmen, undead, goblinoids and orcs in their armies with many monsters.

People mistake dark elves as enemies or bright elves but nothing is further from the truth. They are kin and more likely to turn blind eyes to each other or ignore each other but they have united against enemies in the past. The bright elves practice slavery, eugenics and magical surgery on human slaves to make new creatures and think of themselves as gardners on lesser races. Dark elves are more into torture and curses but dabble in slavery and surgery. Dark fey deal with human cults more and might even deal with demons and devils and compete with them for cultists. They welcome cultists to meet  in their lands. Dark Elves regard themselves the persecutors of the lesser races. They reduce the weak and keep survivors strong. Their job is to hamper and sicken and abuse lesser beings to keep their numbers modest and healthy.

They have utterly failed with humans and orcs populations and their folksy and sadistic pranks don't seem to cut it the last 3000 years. So dark elves are considering changes in their approach to dealing with humans. Turning orcs and giants on humanity have been in most of their schemes world wide the last century. Collecting offerings so farmers don't get dark elf pranks is a common racket and this seems not to bother empires and kingdoms. Dark elves have seriously under estimated humans and how they have changed.


d100 Dark Forest of the Wicked Fairy Court

1 Black Goblins scouting and harrying enemies, sadistic, sneaky and cowardly
2 Dark Elf scouts harass with drugged darts and curses and destroying supplies
3 Dark Elf Knight challenges single combat - he rides a giant monitor lizard or gecko
4 Giant Bat or Wasp riding goblins drop puffball spore bombs or wasp nests on the party
5 Black Unicorn, Level draining horn, those killed return as wights, perhaps a dark elf virgin rides it
6 Young Green Dragon, inexperienced and fierce but uses terrain cunningly, only a puny horde  and has a evil brownie familiar
7 Dire Wolves, half the time with goblin riders as well
8 Bewitched humans attack players - see them as dark elves, have been lost here hundreds of years
9 A Dark elf witch in disguise pretends to be lost and needing help - will charm party one by one
10 Wicked mushroom men silently stalk the party and often hard to detect
11 Giant Spider - black hairy giant hairy tarantulas and their deadly dance inducing bite
12 Giant Horned chameleon hiding in a tree near a dry path
13 Goblin slave escapee will spill beans on local elves
14 Zombies of adventurers or villagers made by dark elves for fun
15 Wizard Spider - intelligent spider also a 1d6 lv wizard
16 Evil tree men hunt and kill anything not native to forest
17 Ogre band, carrying sacks of chopped mystery meat as treasure
18 Dark Elf Hunter with Dire wolf stalk party and attack at inconvenient moment
19 A Dark elf witch busy in orgy with zombies and goblin saves
20 Dark Fey herd of deer are surprised and enraged, the stag lord casts as a 6th Druid
21 Giant black rooster and hens outraged by humans attack, get cursed if you eat their yummy flesh 
22 Nest of giant eggs - hatch into who knows what, parents may return
23 Gorgon, Basilisk, Cateoplas or Medusa on a blasted heath of sour-land poisoned by its presence
24 Evil treeant squeezing animals blood onto roots of his inanimate friends
25 Crazy Axeman looking for victims to slaughter, driven mad when tried to chop treeant 
26 Hidden Sinkhole into a cave entrance - 50% chance of starving creature trapped and bones
28 Evil Dryad with her various slaves charm then blackmail loot from party
29 A black dwarf looking to test his new poison axe on anything he encounters
30 Black Druid meeting his dark elf lover and their followers, assume humans are enemies
31 Dark elf child with a toy, actually 3rd Lv and hundreds of years old, offer reward to take home
32 Angry parents with screaming goblin baby, looking to swap back their own child
33 Herdsman trying to herd his now undead animals home, while they are off to a dark elf feast and orgy
34 Hobgoblin mercenaries who are employed to drive humans away, all with halberds and halfplate
35 A Forest Tako bandit challenges a duel or the parties money, he could be befriended
36 Goat Men having a ritual dance and holy sacrifice, will chase party of defilers
37 Witch appears as old woman offering apples and other treats to weary adventurers
38 Warlock needs some human fat and elf blood for a potion - your party will do
39 Bugbear Assassins troupe with wanted posters of party from the dark elf king
40 Giant Mushroom man (use treeant) looking for stuff to make nice compost, youll do 
41 Dark elves are smacking around a devil swine in human form, he begs for help
42 Devil swine merchant tries to sell fake potions
43 Devil swine cult leader with gang of goat men engaged in a blasphemous ceremony
44 Goatmen and dark elves dance, human arrival sets off erotically charged insane mob
45 Goatman Warlock and his goblin cult assume humans are cultists and approach to trade
46 Dark elf slavers with trained troll, skeletons guards and a coffle of human slaves
47 Goblins cutting and cooking a mushroom man alive 
48 Discover the mushroom field you've been walking through is a explodestool field
49 Cyclops thinks you want his sheep or trees, hunts you with sling long range
50 Wild man in bark clothes offers party shelter in his hut so he can axe murder them
51 Chaos mutant dogs with disease that makes them berserkers and is contagious
52 Evil treant with gibbet cages hanging from him with ghouls inside he releases at will
53 Savage batmen cultists dragging screaming sacrifices to their cave altar

54 Trees with scary angry faces, are tree spirit folk who turn into human form with weapons
55 Treant with human corpses hanging from his branches in nooses, graffiti carved bark
56 Nighthag on her nightmare meets you and offers you wishes for service to evil powers
57 Black Annis
58 Coven of witches see you send their assassin after you so you don't recognise them again
59 Necromancer with students meeting a dark elf warlock lord
60 Dark elven archers riding black elk looking for intruders
61 Dark elf noble hunter, his followers and his hunting panthers

62 Dark Drayad and her robber knight lovers see you and want you to join them or die
63 Medusa roaming the woods making random statues of frightened creatures
64 Harpy flock will talk to see how evil you are before hurling abuse and shitting on intruders

65 Dark elf riding a wyvern over head might try a surprise snatch, sting or spell
66 Ogre hag teaching human witches how to perform a evil rite of sacrifice
67 Ogre Magi and his orcs bandits kidnapping victims to sell or eat later
68 Giant spiders in web infested treetops, intelligent and evil, some are wizards
69 Wild Wyverns out hunting drop through tree canopy by surprise glide attack
70 Giant trapdoor spiders open surprise doors and snatch and bite victims
71 Nasty mushroom men sling abuse at you and follow till you start a fight
72 Dark druids awakening the dead in a ritual they have stolen from a graveyard
73 Ruined tower where elderly witch and her three daughters live 74 Treehouse spypost with squad of elves with messenger bats
75 Swarm of nast gremlins with filthy plague squirrel pets pour out from trees
76 Swarm of magical stinging insects
77 Come into a zone of magical entangling plants, save or held for 6 hours
78 Serpent Man with lizardman guards and a giant pack lizard on diplomatic mission
79 Wildmen seving a wraith, they attack anyone it points at, then it comes from behind
80 Dark elf maids riding pet Leucrotta frolicking
81 Hyenamen cackling and laughing at promise of eating someone shortly

82 Evil spirit follows intruders and warns creatures before them with whispers
83 Evil pack of forest walrus lounging around with a elf necromancer pal who lives with them
84 Giant wasp tries to paralyse victim and fly awake to fill with eggs in their nest
85 Vulturemen in robes delivering a book of vile magic to help the visiting human cultists 
86 Necromancer visiting dark elf lover, neither want to be seen by anybody man nor elf 
87 Young witch gathering herbs, poison and magic mushrooms, singing to her familiar 
88 Dark elf naked performing ritual with human zombies, embarrassed then angry
89 Pack of wolves, the whole pack share a common mutation making them a unique breed
90 Chaos goat mutant horror with various followers including cultists, goblins and elves
91 Demon some elf released for a lark and is watching from a crystal ball for kicks

92 Hell hounds eating somebody, if they see more meat they start howling and a chase
93 Peryton with dark elfmaids riding them hunting for human hearts
94 Shadows of adventurers long ago killed now serve elves patrolling elfland as undead
95 Zombie adventurers patrolling the forest, they carry any corpses found back to their lord
96 Goblin shaman and followers challenge party, can be befriended especially with food
97 Dark dwarf killers , from the underworld to eat men or elves, both kinds of meat!
98 Grey gnomes with a mechanical steam powered war crab
99 Goblins setting up a market place for several days of neutrality and night markets
100 Dark nobel Nymph with knights and servant sprites and fairies demands parley

Thursday, 25 January 2018

Forbidden Forest Update






































Revising these forest encounters Original Here
Mere d40 tables from early days on the blog
First 40 are original 41+ are new
Altered the preamble a bit

Forbidden Forest (Bright Fey Forest)

Humans are not welcome here - non human fey, goblins, elves and magical animals dwell here. Many are good or neutral even the goblins. There is evil here but as part of a balance not for humans to comprehend. Also some sylvan and faerie beings are capricious or think of humans are dumb animals.

Some guests like druids and cults are given permission to be here with documents from a noble or the king like a letter or passport. Some are given passwords, phrases and signs to be able to pass.

The humans have built a great Lodge where unicorn hunters from around the world visit. Unicorn hunting is now illegal but outlaws still hunt them. Wild men here are green fur covered primitives rather than cavemen who are mostly naked or clothe themselves in leaves or furs..

d100 Forbidden Forest of the Bright Faerie Court

1 A collection of beings dancing will be outraged at humans they call hue and cry on them
2 A collection of beings dancing will magically draw the intruders in and lose time
3 Enraged unicorn tired of its friends being slain by humans attacks
4 Satyrs demand wine and women (only for a few days guys)
5 Tiny faerie steal coins one by one invisibly
6 Unicorn hunters killing everything in their path accuse party of being poachers
7 Centaur stalks the party - may ride by grapple and carry off opposite sex in one round
8 Dark centaur wizard with poison blood wants party magic - uses his blood to poison arrows
9 A group of druids and bards with a temporary passport from the elf king, warn visitors to leave
10 A diminutive Piskie follows the party till it curses everybody with random embarrassing curses
11 A lone Druid stalks the party, assumes they are elf killers or unicorn hunters and tries to drive them off
12 An elf hunter with his werewolf hounds sets them on the party
13 Blood Druids, want to capture and slaughter party to atone for their presence here
14 Elf knights riding stags demand your surrender to the elfking or die
15 Elf maids try to seduce you with charm spells to come to the faerie realm
16 Wild man being trapped by hunters, will aid you from future encounter if helped
17 Wild maiden demands sex, beats her hairy chest and grunts this as she knows no language
18 Wild hunt and entourage pursue you for defiling this sacred place
19 Poaching peasants looking for easy game or magical unicorn dung mistake other humans for the law
20 Dryad and her enthralled lovers try to enslave the party
21 Treeant outraged at humans goes berserk, grapples humans use as a club
22 Kindly huge ancient treeant scolds you for being here and offers to carry to borderlands
23 Green Goblin horde swarm the party in waves of suicidal maniacs
24 Goblin scouts riding bats/wolves circle the party and pepper with arrows
26 Elf Sniper, maxed out in bow skill, stalks the party, shooting then running
27 Madman, wants to return to fairy land, try to kill party if they refuse to help
28 long lost warrior who has been here for over a thousand years, speaks no modern tongue
28 Gnome with animal friends tries to drive off party from the woods
29 Redcap gnomes, will polymorph self into Ogre at will, will demand loot and a slave
30 Young Green Dragon, wild and savage looking for gold to attract a mate or build a nest
31 Intelligent animals abuse party but avoid direct conflict - 2 legs bad, four legs good!
32 Intelligent animals having a dinner party, scream and panic when they see party
33 Bard and his dancing werebear, will perform and demand money. Bard is a werebear too
34 Fox or cat spirit maiden claims to be lost, try to marry hero and ruin his life
35 Giant forest Iguana troupe hungrily interested, diseased bites then track you for days
36 Lion or panther or cave bear, outraged by humans in the forest attacks
37 Elf bard wants to accompany you, wants to record your exiting doom
38 Red Dwarfs trading post under roots of a giant tree - will help any well mannered folk
39 Talking crow follows you, talks about other humans who met doom here
40 Wizard familiar animals gather for secret business for their masters
41 Faerie dragon teaching gnomes and sprites and brownies and pixies
42 Elven wizard showing students how to make orcs from mud then they kill them
43 Elven carriage stops and 
noble elfmaiden wants to meet some filthy humans
44 Elf youth gang sneer at travelers they are amatuer by have powerful families
45 Green Hag brewing potions with her goblin slaves
46 Elfmaid talking to her adoring goblin enterage
47 Gnomes building a mushroom house ask for help
48 Willow the wisp follows for a while will attack if fight any faerie folk
49 Nymph wil question travellers and will try to kill them if she is not satisfied
50 Siren sings and charms men so they climb over vicious crevice to reach her
51 Harpies teaze then hurl diseased feces at them
52 Elven wolf riders interrogate travellers to be sure they are invited here
53 Small lake with a mermaid who tries to charm humans to swim out to her
54 Fauns having a meeting about woodland hygiene with tea and cake

55 Halflings having a picnic with elf friends
56 Elf bard leading human children in dance to be taken to faerieland
57 Young noble hunters with entourage and trained werewolf hunting dogs
58 Forest Giant, dopey, friendly and curious asks for food
59 Angry forest giant hates humans and ordered to smoosh them with his tree-club

60 Unicorn with elfmaid warrior entourage and guards
61 Elf out hunting with pet d4 1=sabretooth 2=direwolf 3=owlbear 4=bugbear
62 Tiny forest fairies glowing like fireflies everywhere buzzing cheerfully
63 Goblins cheerfully rolling around giant fruit playfully

64 Koboldi of the woodlands drunkenly frolicking and fornicating
65 Orc patrol for human interlopers to arrest and take to a human prison camp
66 Elf wizard with orcs he made needs some humans for making some beastmen
67 Changeling spirit bathed in magical light comes in human form to ask you to leave
68 Tree spirit becomes interested in party member and turns human to follow them
69 Curious animal spirit adopts animal form to follow party out of curiousity
70 Forest spirit follows party to report them if they break any elf laws
71 Witch and her forest giant son think party look like fair game to attack 

72 Forest trolls hiding in leaf litter, their matted fur looks leaf like, insane and starving
73 Lions out on patrol for unwelcome humans
74 Bull with pixie friends, if pixies displeased they set the bull on travellers
75 Old druid wants to tell off unwelcome visitors and give stern warnings
76 Talking animal follows asking lots of questions
77 A halfling offers to be your guide and takes you to a camp for human captives
78 Herd of panicked deer, will kick while running over travellers
79 Chariot driven by horned stag beastman pulled by giant stags and wildmen followers
80 Elven Archers shower spells then arrows on unwelcome visitors
81 Wildmen with huge maul clubs challenge you to feats of strength

82 Elves picnicking challenge you to eating contest with addictive faerie food
83 Bathing elfmaids invite you to join them but don't mention the guard kelpie 
84 Banshee forms in the mists ahead and tries to drive you away
85 Sprites invisibly pepper visitors with magic darts that cause confusion 
86 Dancing Korreds at a monolith challenge you to a dance off
87 Young druids on training field trip try to offer directions back to humanland
88 Wild boars ridden by squealing goblins attack
89 Wild beastmen attack, trained to hate humans (rabbit, wolf, boar, stag)
90 Treemen pull out their concealed weapons and hunt fleshy intruders
91 Tree spirits turn from tree to human surrounding intruders

92 A goblin child want to follow to see if travellers enslaved forever or killed
93 Peryton fly overhead looking for human hearts to eat
94 Leucrotta on patrol for delicious humans to eat will feign child cries for help
95 Gnomes in trees above on treehouse walkways pepper crossbow bolts over visitors
96 Earth elemental with masses of roots inside body roaming for elfland enemies
97 Sylph will demand you head home using magic and winds to persuade travellers
98 Pond with nixies invite you to join in swimming, then nymph reveals herself
99 Ogre thugs on patrol for edible humans they can rob
00 
Hydra being herded by elfmaids to a new pond, goes crazy if sniffs humans

Thursday, 18 January 2018

d100 Magical Forest Canopy Encounters



This is for things that happen invisible to ground level. When you climb into the canopy you are in another world. Or into the boughs of a magical other worldly tree. I intend to develop a magic woodland and elfland campaign lines later in the year and a compilation on everything so far for my patreon shortly. Inspired by the wood between worlds or william morris ripped by cs lewis, myths like the norse world tree and a diet of uk fairy stories including the magic faraway tree. Probably mythago wood too. Will work on a few new forest things this month.

d10 Treetop Terrain Paths

1 Trunk - climb up using good hand and footholds surface with branches
2 Branch jumping - hop across some gaps in path or fall or use safety ropes
3
 Branch walkways - long straight paths connecting treetop terrain types
4 Skylit Branch - breaks through canopy and can see other trees or clouds or sky

5
 Steep thin path with good hand holds goes around the trunk
6 
Pleasant winding path with branches forming a rail around the trunk
7 Mushroomy branches - dark area where fungus thrives popular with goblins
8 
Grassy branches - where grass grows and animals like bunnies and deer graze
9
 Bushy thick growth - good for lairs and easier for smaller size creatures to cross
10 Inside Trunk - winding stairs, complexes and even houses or elevators inside


d100 Magical Forest Canopy Encounters 
01 Huge talking squirrels holding their nuts having a chat
02 Tree goblins throw acorns at you and tease you with mean names
03 Nasty black hat gnome invites you into his tree door for cake and tea
04 Jolly gnomes and animals having a tea party
05 Faeries frolicking with animals playing music and dancing
06 Tiny coloured door where a d4 1=gnome 2=goblin 3=faerie 4=squirrel lives
07 Squirrel tribes having a war throwing bad nuts around
08 Fancy brass door where a friendly modron lives in his mechanical house
09 Giant caterpillar with a hooka, can sell you a hit of whatever you need
10 Family of bramble micelings having a picnic with halflings in best clothes
11 A foxman trying to talk some young rabbits of see his carrot collection 
12 A redbearded tree dwarf playing an accordion leading animals in a bestial chorus
13 A witch glides by on a broom or in cauldron with her familiars and waves hello
14 A tree ogre demands you answer his riddle, whatever the outcome he attacks
15 Elven teens have never seen humans before supervised by a teacher
16 A lady fox spirit in human form falls in love with a explorer and is cruel to rivals
17 Goblin kids and squirrels bouncing on a branch trying to reach a big nstrage nut
18 Squirrels waging war on gremlins hurling bad nuts and rocks at each other
19 Some changelings pretend to be young lost humans to score free food and hugs
20 A swan maiden playing a lute for goblin and elf children
21 Bunnymen with clubs beating a fox dandy to death then out of the tree
22 A elf scout introduces themselves is lustily interested in a explorer for a few days
23 Gnomes having a trial, thieving squirrel gets hung
24 A elf blind princess followed by seven geese actually gold dragons in disguise
25 Jack O Lantern golems looking to beat up outsiders
26 Needlemen guarding a sacred chamber of the tree
27 A mandrake root running and screaming killing everything in its path 3" in fatal range
28 Leaf covered wildmen offer to dine with you on their grubs and acorns and mushrooms
29 Fur wearing wildmen chasing some fallow deer in the branches making risky jumps
30 Giant owls question you as to your lawful purpose here
31 A wizard meets you and is delighted, invites you to his tree door cottage for tea
32 Beavers carrying bundles of wood tell you about plan to put a river up here
33 Delinquent rabbitmen children see explorers and decide this will be fun trouble
34 A squirrel sheriff asks if you have seen any missing animal children or a faxman
35 A cheerful old wise lynx will give direction to a settlement up here
36 Area with several dozen mushroom houses and patches of moss and grass on branches
37 Squirrel lookout post sees you and disappears
38 Squirrelman bandit gang with bows and acorn slings demand a toll of food
39 A charming foxman bandit demands you follow him to his lair peacefully or else
40 Large partridges or pheasants are startled, they are good eating and close
41 A giant eagle in a nest will chat to anyone friendly, if attacked other eagles help
42 A griffon asleep on a branch possibly blocking the way, if wakes up is quite polite
43 Elf delivering faerie food to magical beings in area might mistakenly offer strangers
44 A cackling ugly old wizard has a captured wailing gnome maiden or faerie lad
45 A giant spider has spread webs in area, if touched she come running
46 A giant constrictor wizard snake in the branches with jewelled beard, friendly
47 Savage tree troll swings like an ape through branches tries to grab some one
48 Several dire wolves follow explorers to snatch one while most distracted
49 Wolf riding goblins patrolling area for strangers
50 Bat riding goblins report to faerie folk about intruders
51 Goat riding goblins hopping from branch to branch squealing and bleating in delight

52 Wise magic nannygoat offers healing milk, just get on your knees and help yourself
53 A plucky young tree octopus has moved here from the sea and thinks its ok
54 Lost peasant child no idea where home is has been lost up here for years
55 Herd of deer madly run through you in blind panic
56 Stagman hunter asks why are you here and why dont you leave
57 Witch tree door cottage, she mostly knits and offers healing or cake or tea
58 Treehag demands mortals attend her and be judged
59 Druidic acolytes surprised to see you in this holy place
60 Senior druid asks why are you here and offers to help you leave
61 Elf riding a stag in the branches
62 Goblin riding a wild boar both squealing in blind panic
63 Faerie maiden with attendant sprites and talking animals
64 Dryad lives here with charmed explorers from the past but she wants new ones
65 Treeant in a clear grassy spot in a patch of sunlight
66 Old goblin offers to teach you all wizardry but you must be his servants
67 Old shaman with several animal friends and invisible guardian spirits
68 Tavern in the branches with drunken treefolk celebrating something
69 Brothel in the branches with a witch madam and her changeling workers
70 Banshee arises from a grave on a patch of grass on a branch
71 Centaur has set up a shop d4 1=blacksmith 2=healer 3=prophet 4=sage 

72 Treemen greet you and welcome you sit with them a few years in this nice spot
73 Tree spirit folk in human form welcome you and offer to share food
74 Elven travellers are stopping to eat and invite you to join their faerie feast
75 Elven bard is pleased to meet you and wants to compose your life story
76 Harpies screaming crude abuse and spitting, demand gold or food or sex to pass, 
77 A lion king wearing a crown is asleep with his favorite elfmaid aide
78 Startle a faerie of a older reptilian bloodline with scaly wings and a snake tail form
79 Mushroommen preparing magic mushrooms for a spirit walk invite you to join them
80 Old hedgetroll, quite harmless and peaceful, nursed by a hedgehog and a sprite
81 Redcap gnomes will threaten travellers in giant form if blood dripping hats not enough
82 Goblin shrine on a branch with a goblin witch doctor making potions
83 Druid teaching various young elves, sprites, brownies and treefolk the facts of life
84 Giant bluebird with a fancy hat greets you cheerfully and offers to sing for you
85 Gnome woman offers fresh pancakes, thought you youngsters looked skinny
86 Young bramble micemen picking giant berries to make jam
87 Faerie dragon pretending to be asleep on a rock
88 Unicorn frolicing in the branches with a elfmaiden
89 Satyr offer to get you some drinks and music for a party
90 A giant green armoured knight with a axe asks who will take his challenge
91 Peaceful naked hobgoblins sitting in the sun eating bread
92 Bugbear sees explorers and follows will decapitate one by secret at bad moment
93 Ravenman messenger asks if you have any messages he can carry

94 Huge flock of birds chirping noisily all around you spreading gossip from many lands
95 A pair of evil trolls with a saw chopping a branch with family of wailing bunnies on end
96 Iceman asleep, waiting for winter to get up and spread snow and icicles
97 Goblin children licking a large unhappy newt
98 Clod of land in branch with a well covered in ornate elf carved stone
99 Temple of a nature or faerie divinity in branches with magical guardians and priestesses
100 Tower intersecting several branches d4 1=dark elves 2=witch 3=wizard 4=ogre magi

Saturday, 10 May 2014

Return to the Ghostwood

This has been taking a while as I keep expanding it. The mystery of the lost kingdom and why the curse is for later when players uncover in game.

Revising table as was doing only d40 back then so first 40 entries a repeat from
Enchanted woods encounters

Bonus loot and hazard and mystery tables.

As players made a cool 30k cash Im sure will return. While treasure to be found encounters tend to be deadlier and magical.

Ghost Woods (Plague Doomed Lands)
Once a thriving plane of cultivated land, a necrotic plague killed all and the forest reclaimed it all in a supernaturally fast time period.

Remains of old homes, villages, towns and farms are everywhere, some haunted, some mass graves of sleeping undead. Goblins are most common living sentient but ogres and hobgoblins do alright too. Lost ruined villages shrouded by webs full of tiny spiders and the occasional magical giant one.

Roumours are possibly true stories heard in taverns
Challenges are obstacles that get in parties way but could be avoided
Mysteries are things that beg the question or add sense of mystery
Encounters are active foes looking for trouble

1d50 Rumours
1 A lich with an artifact caused fall of the old kingdom
2 Kingdom was curse by the gods
3 A gateway to the underworld is in the woods
4 The goblins are reincarnated from the original peasants of the lost kingdom
5 Treasure is hidden everywhere if you can face the undead
6 Evil presence in the woods can see through the skulls everywhere in the woods
7 The dead will seem easily destroyed but contaminate you with every touch
8 Under the light of the moon the dead rise and dance in the mist
9 Necromancers roam the woods seeking forbidden knowledge
10 A relic of the age of necromancers was uncovered caused the fall
11 In the ancient times the necromancer kings had a crypt city under the current forest
12 Devils and  demons are seen in the woods searching for something
13 Ogres and goblins eat bread made from bonemeal
14 Ruined villages and several towns are buried, once a free thriving kingdom
15 Few details of the old kingdom remain except the coins and a few treasures
16 Goblins will dance for a few coins or a decent meal
17 Goblins and ogres have tunneled all over the forest
18 Someone is making orcs again to build an army for no good purpose
19 If ever a evil power were to unite the evils of the forest nothing could stop them
20 The freemen of the lost kingdom opposed the ancient empire
21 Undead you slay will return the next full moon
22 Adventurers who get greedy always go to far and fight once too many
23 Coins from the ghostwood bear a curse so never touch them
24 Any who die in the ghostwood return as undead
25 The Barron has a secret deal with the evils behind ghostwood
26 Giants sleep under the forest awaiting the great curse to be lifted
27 Hobgoblins with skull helms patrol the woods hunting outsiders
28 Dark elves trade with someone in the woods but they do not share with who
29 Beastmen cavort in the woods, wild celebrations are heard on the full moon
30 Bones litter the forest everywhere picked clean by ravens
31 Men who enter the woods corpses are found in trees with theyre eye cut out
32 Bandits chased into the woods are eaten by goblins and ogres
33 Dark riders patrol the woods, who they are or serve are unknown
34 The creatures of the woods can smell blood for miles
35 Necromancer students from far and wide seek mysteries of the forest
36 The woods are as thick with angry spirits as trees
37 Priests warn men to fear the woods and forget about it's treasures and secrets
38 Kings of the lost kingdoms were known to have great tombs never found
39 Libraries and churches of the lost kingdom must have been swallowed up by the earth
40 The humanoids of the ghostwood have pallid white flesh from the bones they feed from
41 People have seen strange elves in woods of a type unknown elsewhere
42 Treasure is easy to find, everyone exaggerates the stories of death and curses
43 Sometimes you find undead farmers toiling as they did before the fall
44 If you sleep in the ghostwood you will have terrible nightmares
45 Sometimes the goblins and ogres are too busy to attack outsides
46 Anyone you meet must be evil so kill everybody you see
47 Some priests of the city make pilgrimages to forest to teach undead slaying to pupils
48 Some of the ghosts and spirits dont know they are dead
49 Witches meet in the woods for secret rituals to plot evil
50 Some are cursed to never find way out of the woods

1d100 Challenges
1 A floating skull trap blocks a path
2 Wall of bone blocks the path
3 A skeleton fence with fear casting skulls
4 A field with buried undead that arise if walked over
5 A rickety bone bridge over a chasm
6 A miasma of illness inducing fog wafts over area
7 Thick peasoup fog rolls over area reducing visibility to a few yards
8 Area covered in buried pits with undead inside
9 Evil squirrels try to steal stuff
10 Goblins in tree with an arbelast and signal horn
11 A high outcrop of rocks with a ogre and heap of throwing stones
12 Bone caltrops with venom scattered in undergrowth
13 Goblins hiding in piles of bones
14 Phantom curses intruders laughs then vanishes
15 Area surrounded by magical wards
16 Treasure chest with explosive runes
17 Magically locked gate or portcullis
18 Stone bridge bound with supernatural being
19 Chained monster blocks path
20 Ruined wall blocks the pass
21 Ground covers a buried building ready to collapse
22 A slippery rapid stream is in the path
23 A poison well with a shady tree and comfortable grass by the path
24 Area filled with goblin traps, funnel travelers to ambush point
25 A area of gigantic white fungus, often gob;ins here gathering food
26 Explosive mushrooms and fungus planted defensively by goblins
27 Shrieking ghost mushrooms cry out attracting encounters
28 Goblin trackers with horns follow and signal whereabouts of intruders
29 Marshy bog swallows up men who enter it
30 Swamp filled with undead corpses arise if intruders enter
31 Stampede of white deer of ghostwood thunder along trail stopping for no man
32 Storm suddenly appears driving everyone to ground
33 A goblin market on the path, dozens of goblins and others mostly busy trading
34 A goblin dance party with evil satyrs and beastmen on trail ahead
35 Huge tree has trail pass through trunk, acts as a gatehouse to a monster
36 Tree fort with undead and goblins and dark elves
37 Monstrous vines grasp at intruders on path
38 Undead filled quicksand on path
39 Spiderwebs block passage
40 Huge tangled trees with goblins inside with carved murderholes and arrow slits
41 A sprawling overgrown graveyard long ago defiled is on the path
42 A grove of evil tree folk in tree form sleeps on the path
43 A rapid stream has a log over it but some of the rocks are a giant frog
44 Dancing grounds of beastmen or goblins ahead sacred to inhumans
45 A huge undead eating giant wasp nest in trees will settle for living flesh
46 Ogres having a campside sing along bbq in this favorite area
47 Boiling mud, boiling pools of calcium deposits and hourly geyser
48 Bridge over rapid stream home to wicked troll
49 Thorn bushes and prickly vegetation over path
50 Forest fire started by desperate adventurer, undead with buckets swarm in
51 Crumbling bridge over crevice collapses if too much weight
52 Goblin hunters start fire, knowing local wind conditions to drive adventurers deeper in woods
53 Giant trapdoor spiders in area
54 Giant antlion pits over area
55 Gallows tree with animated noose vines
56 Goblin with chest flees, leads through pit, stake and snares if chased
57 Swingline over crevice with volcanic boiling mud
58 Explosive rune stones under leaf litter
59 Swarm of stinging insects drive to nearby body of water with other threat
60 Log pendulum trap with bone goblin ambush
61 Sounds of torture, hobgoblins hunting intruders use victim screams to lure into ambush
62 Trees full of gremlins with poisoned or diseased darts
63 Crosbows with tripwires in area
64 Slippery hillside path, if slip will slide to encounter at bottom of hill
65 Flying necromancer riding zombie eagle throws fireball through clearing in trees then flies away
66 Area crawling with large scorpions
67 Rodents in ivy covered ground eating hidden corpses swarm on living prey
68 Giant skunk eating corpses on the path
69 Evil beavers with bone dam flooded area knee deep, concealed zombies lie in wait
70 Evil beavers fell trees on party then dive into water
71 Singing zombie choir in ruins of church by path swarm out if hear intruders
72 Ground soaked in flammable oil under leaves, goblin pyromaniac waits in bushes
73 Anti paladin challenges all who seek to cross bridge over ravine
74 Ravine blocks passage possibly could cut down a tree for a bridge
75 Stone statues in area, a gorgon, basilisk, medusa or serial killer artist dwells in area
76 Caged owlbear released if tripwire pulled, possibly operated by a goblin
77 Vampire ivy vines grow over area
78 Aggressive forest walrus basking in sun, males attack intruders who scare females or kids
79 Giant beetles digging for corpses to lay grubs in, very aggressive to invaders in breeding area
80 Crumbling stone wall forces to leave trail or climb, possibly collapses if too much weight
81 Peryton family live in area, rotting corpses in trees with hearts torn out as larder
82 Evil monks on trail insist you turn back, area forbidden to heathens
83 Log over crevice, explosive runes half way along under bark
84 Vampire bats swarm everywhere nipping then go to warn local monsters
85 Terror bird nesting area, males on nests on ground very angry if see thieving apes
86 Thick choking smoke clouds from goblins burning horrid formula up wind to drive party back
87 Crevice blocks path, family of troglodytes inside swarm out if disturbed
88 Altar of evil cult in clearing with curse to any who touch
89 Sacred area of beastman tribe, will hun party till all exterminated if any cross fetish idols
90 Huge serpants in trees common in area grab passers by to constrict
91 Ground covered in bones and small poisonous frogs
92 Treasure chest with shrieking fungus inside calls local monsters if disturbed
93 Sealed stone pit contains a demon
94 Ancient stones with elder inscriptions if read a demon is summoned
95 Ancient monolith if seen dream of frog demons eating you that night
96 Evil chanting gives intruders in area -1 hit save damage
97 Evil nuns in nunnery tower invite poor heroes in for "healing, food and a good night rest"
98 Swarm of diseased carnivorous squirrels defend traditional feeding area
99 Enterance to underworld, river pours into pit, gateway to hell or other entry with guards
100 Adorable animals in tiny suits having a dinner invite heroes to join them, actually shape shifting demons hoping to find people to torment, might offer human flesh meal with them

1d100 Mysteries
1 Empty cottages from a forgotten village
2 Cave in a hill littered in bones
3 Battered old book in trunk from the lost kingdom
4 A strange monolith swarming with guard skeletons
5 Gallows with hung outsiders fresh and warm
6 Gibbets in tree with ravens eating eyeballs from missing knights
7 Black monolith carved in elder runes
8 Statue of hero or king of lost kingdom
9 Monolith of fused bone with necromancer runes of a spell
10 Mutilated bodies on roadside (might reanimate)
11 Attractive elfmaids probably shape shifting horrors
12 A villager or adventurer you have met really doppelganger
13 Cottage with old woman living inside, claims house warded vs evil
14 Scaffolding around huge corpse made from smaller bodies, incomplete
15 Lightning strikes a tree exposing a coffin with a map in skeleton hand
16 Black squirrel trying to drag a bejeweled skull
17 A beast man in a bear trap
18 A beast man or werewolf in a pit trap
19 Elvish tea set, scones and picknick blanket spread out ready to use
20 Trail of delicious candy lead to spooky house
21 Lost child possibly innocent or see monster children table
22 Pond full of frogs staring knowingly at you
23 Semi exposed graves with possible entrance to tunnel network
34 Goblin spotted climbing into concealed trapdoor
35 Strange white skinned and haired elf watches from a distance then vanishes
36 Empty village square with church, hall and houses, untouched for hundreds of years
37 Hear bell toll in the distance
38 Find a small lake with ruins visible on bottom
39 Well with spiders and snakes has something old in the bottom like a chest or door
40 Broken sword of a noted family lays on trail
41 Hedges of brambles form a wild hedge maze filled with skeletons hiding something
42 A sinister old house
43 Dead adventurers looted corpses, possibly some known from pub
44 Owl hoot excitedly as you approach open area
45 Blood trail leads down into a stinking hole under tree roots
46 Child's doll found under tree
47 Flayed human skin neatly laid out in tree branches
48 Message scratched in dirt or tree bark mostly rubbed out
49 Old battered sign post points into dark thicket
50 Goblins playing bone instruments ignore passers by
51 Bones laid out in occult signs in clearing
52 Talking skull wants to make friends, wont sutup
53 Rotting corpse holding a strange potion bottle
54 Naked madman with long beard chained to rock tries to eat anyone
55 Skeleton horse urges someone to ride him
56 Skeleton wagon of grain being hauled somewhere in forest
57 Dark elf being dragged off by ghouls
58 Spiderwebs with occult signs woven into them could be clues to a lost spell
59 Stinking crack in  ground leads to darkness
60 Skeleton fisherman with bucket of fish skeletons by stream
61 Giant skull with necromancer runes carved into it
62 Open pit with dead mule and shovels nearby, opens into a spiral stairwell
63 Goblin children singing about nearby tomb complex
64 See skeleton born from grave lumber off into forest
65 Flying skull with scroll in mouth carrying message
66 Priest impaled to tree with bone lance tips
67 Opening into hill surrounded by skulls with a bone portcullis
68 Tree hollow with green smokey bottle and note in necromancer language
69 Top half of skeleton with bone key in mouth crawls towards who knows
70 Giant piles of animal dung, twitching remains of zombie holding scroll tube
71 Ivy covered stone monument telling tale of doomed knights quest
72 Crumbled fragments of statue of an orc king if partly assembled
73 Wizard pouring cauldron into bubbling bog to create orcs
74 Goblin kids painting graffiti on crumbling wall covering ancient mural
75 Hobgoblin officers studying map of adjacent villages
76 Secret police of Shadel Port having secret meeting with necromancers
77 Abandoned treehouse with remains of long dead family or goblins
78 Strange fruit tree with skull shaped fruit
79 Trees with faces like human in agony, twisted limbs and roots
80 Crumbling shack with skeletons eating rat stew
81 Goblin girl with sickle skipping and gathering shrooms in a basket
82 Glowing moss or fireflies make dark patch of forest a wonderland
83 Skeletons carry crumbling corpse in palanquin in circles
84 Goblins doing laundry by a stream, beg not to be abused by adventurers
85 Hobgoblins marching with crystal coffin with frozen woman inside
86 Mysterious bubbling cauldron on a fire, owner has fled in haste
87 In a stone coffin a sleeping person from lost kingdom who awakens under sunlight
88 Bear traps buried in undergrowth made from bone
89 Silver toothed wolf traps in area
90 Rogue offers to play cards, actually a devil who reads their minds for intel
91 Swarm of bats fly overhead then report to evil masters
92 Funeral wagon pulled by undead oxen or horses with load of coffins
93 Skeleton with scythe walking in woods whistling, if sees party nods hello keeps going
94 Bone shack with bone furniture, inside bone goblin is crafting furniture for sale
95 Skeletons stand around grave, reverse funeral as undead born from grave all cheer
96 Goblin selling bone meal bread from a pushcart, 1 cp a loaf
97 Necromancer pimp offers magically preserved zombie hookers from his tiny hut
98 Wolves gnawing on squealing skeleton trying to escape
99 Skeleton kids skipping merrily through woods with ball and skeleton dog
100 A field with 2000 skeletons holding left or right hands in air, a necro binary computer, necromancers get grumpy if computations disturbed, happy to boast about achievement in spell computation

1d100 Ghostwood encounters
1 Pass through graveyard, zombies grab your feet as they burst through ground
2 Skeletons tending fields like living peasants for who knows who
3 Non-corporeal undead in ruined remains of peasant cottage
4 Wights dwelling in a barrow mound tomb of long forgotten noble
5 Flaming Skulls scream and flies at you screaming
6 Willow the wisp, will kill you and eat your souls
7 Bone fence blocks your path, if molested skeletons arise from it and attacked
8 Three old crones offer to tell your fortune - actually they curse hero with every prophecy
9 Witch house - pleads she is just old woman, if threatened she is a sorceress
10 Witches pretending to be lost harlots try to enslave and kill party
11 Hideous Witch doing something unspeakable, if harmed her demon lover appears
12 A priest and his acolytes looking for undead to slay accuse party of being necromancers
13 Necromancer and pupils on a feild trip
14 Giant coffin spiders with zombified web covered husks of old victims
15 The remains of an ancient battle, undead soldiers awake to defend their honour
16 Bone goblins roasting a "live" zombie on a spit
17 Bone goblins collecting bones to make buildings, skeletons or ogre bread
18 Ogre grinding bones for his supper, he really busy but might like some fresh bones
19 A necromancer with their undead lover - doesn't aprove of you perverts disturbing them
20 Swarm of vampire bats
21 Ogre Mage Necromancer wants more magic items, pay or die
22 Wolves digging for food decide fresh meat better - may be Dire wolves
23 Dire Squirrel with a tree full of skulls, see him hide with a skull, a magic hat in bottom
24 Young wizard thinks party are necromancers offers to be their student
25 Mad man gnawing on bones thinks he is a ghoul
26 Undead band playing haunted death march ignore party
27 Stumble across a broken tomb and swarm of feasting ghouls
28 Skeleton cavalry and skeleton horse archers chase party
29 A creepy wizard or his hunchback offer you increadible powers if they can experiment on you
30 Undead giant cobbled together from normal bodies lumbers after party hungrily
31 Black Druids sacrificing at a sacred stone, set their undead slaves on you
32 Swarm of undead crows, rats, squirrels or other beast molest party
33 Undead wolves chase party, might be directed by a wight hunter
34 Undead prehistoric Elk or moose with rune covered antlers attacks
35 Albino Unicorn - blood red eyes, wounds inflicted bleed 1pt/round till first aid or magic
36 Nightmare with skeleton mage demands a life from the party
37 Night Hag in disguise lures into her cottage decorated with twitching undead adventurers
38 Undead farm animals arise and try to eat humans who are not vegetarians
39 Undead treeant with zombies in his branches he can use as missiles
40 Lich and his enterage quizes party about current events of the empire, gives 1gp, leaves
41 Phantom horseman chases party, returns every time when they visit forest again
42 Owlbear family snuffling about for food
43 Hellcat follows party to spy on or convert to evil
44 Bonemen warriors attack fleshy men on sight
45 Evil tree men await in treeform to ambush unwary
46 Goatmen with screaming prisoner try to avoid party
47 Orcs with sheild wall, ranks of spears and archers hunt party
48 Hobgoblins with wargs hunt party
49 Bone goblins on giant vampire bats skirmish with missile fire, close in if party losing
50 Bonegoblins on wolves follow party and wait till just after next fight or sleep to charge
51 Bonegoblins with snorkels on riding frogs hide under a stream
52 Giant forest weasels attack from trees
53 Stagman druid with his beserker warriors tries to drive outsiders away
54 Forest mimic pretends to be sword in stone or other treasure
55 Forrest trapper lays flat on ground covered in leaf litter
56 Bone chariot with skeletal horses and undead necromancer attack
57 Skeletal knight of lost lands offers joust, offers a bone lance and undead horse
58 Devil swine in guise of a jolly sly grogshop or pie seller with enthraled customer-guards
59 Huge white lion roars will attack if threatened
60 Bone goblin princess and entourage offer gold to any human who impregnates her
61 Undead knight questing for cause no longer possible to complete questions party
62 Maiden being held down by frustrated skeletons who dont know what they are doing
63 Pumpkin patch erupts with scarecrows
64 Yellow musk creeper with zombies with yellow musk vegepygmie shaman
65 Necromancer on palanquin with undead entourage demands party hand over all magic
66 Fungus ridden forest kraken hides in mass of rotten wood covered in shrooms
67 Revenant ranger protector of the forest hunts and assasinates intruders
68 Hobgoblin halberdiers and heavy armour comanded by hero
69 Witch with goatmen lovers demands party provide a sacrificial victim
70 Fungus covered zombies lurch to life, striking them releases clouds of choking spores
71 Undead priest with improved skeletons in chainmail, tries to turn the living
72 Badger men with evil priest demand all party food
73 Evil dark dwarfs demand all metal goods or be killed
74 Nasty halfling gang in trees follow party and await worst moment to pelt with rocks
75 Dark rangers with wolf pets and black druid leader summon creatures then attack
76 A pretty pony winks appealingly near a stream inviting you to ride it (kelpie)
77 Killer bunnies swarm from undergrowth leaping ferociously
78 Chaos cultists and zombies in disguise as monks try to get close by being
79 Bugbears in skull tabards with huge mauls and garrottes skulk about killing intruders
80 Gremlins follow till resting then creep into clothing and belongings
81 Nasty forest gnomes skirmish then use magic to escape if threatened
82 A gang of halfling pickpockets invite you to eat with them
83 Halfling children savagely pelt rocks from safety of trees any on this path
84 A wicked Dryad with slave guards and monster pets desires new lovers
85 Huge stampede of wild boars runs down any who startle them
86 Insane giant black wild boar delights in eating human or demihuman flesh
87 Black unicorn, any it kills raised as undead, horn drains one level
88 Rust monsters starving for metal, these ones have mace head tails they use as weapons
89 Boar men hunting band, seek slaves or meat people to take home and roast
90 Men carrying huge spiders on their backs with orc guards, spiders are wizards too
91 Rabid grizzly bear hates humans
92 Witch on sled pulled by wildcats tries to enslave trvellers or turn to stone if they resist
93 Wight knights in shadowy patch of forest will retreat from streams of sunlight
94 Insane faun beastmen try to drive away outsiders with sticks and stones, skirmish only
95 Centaur necromancer with ghoul followers wants to feed his pets
96 Pack of sobbing undead children at first seem normal till they start swarming and biting
97 Dark centaur hunter with bone bow shoots poison arrows will harry for days avoiding melee
98 Mysterious ghostwood albino elves assault with arrows and spells then flee
99 Dark elf traders will try to charm travellers to be slaves, send in undead and flee if fails
100 A bone dragon comes to destroy outsiders, his gas breath liquifies flesh

d40 Ghostwood Items
1 Bone femur flute
2 Bone and human organ bagpipes
3 Bone comb
4 Rib cage lyre
5 Urn of ash, bone fragments and 1d20 coins
6 Scroll in bone tube, a letter warning about coming disaster from lost kingdom
7 Scroll in bone tube, a long lost love letter and poem
8 Scroll in bone tube, a necromancer scroll
9 Scroll in bone tube, cure light wounds spell
10 Scroll in bone tube, necromantic treatise on undead
11 A creepy rag or porcelain doll
12 A bag of fresh eyeballs
13 A bag if opened releases a flying screaming flaming skull
14 A sealed bottle of strange vapour contains a spitit
15 A sealed bottle of strange vapour contains an imp
16 A bottle of long spoiled wine
17 A bottle of finest brandy or rum
18 A bone pipe with hash or opium or lotus or other drug resin
19 A snuff box with dust from leng causing maddening hallucinations
20 A scribe set in a bone box
21 A bag of knuckle bones
22 A bag of bone dice
23 A box with a bone and wood chess set with undead characters for pieces
24 A skull in a box of interest to necromancers, they question skull with spells
25 A book from the lost kingdom detailing every day life
26 A partial map of the lost kingdom
27 A gold ring houses spirit of necromancer who tries to possess wearer
28 A bag with a set of bone and gold dentures
29 Necklace of skulls carved from bone
30 A bag with packed necromancers lunch
31 Bone arrow of unfamiliar design
32 Bag with crying baby goblin, needs milk or keeps screaming once opened
33 A clay jar of honey from hallucinogenic plants, causes 12 hour long fevered dreams
34 A bag with dried bundle of sweet smelling flowers
35 A bad with dried heart full of thorns or nails
36 A bag with holy water bottle
37 A bag with bottle of weak healing potion
38 A bag of dried hallucinogenic mushrooms
39 A bag of fish skeletons
40 A box with a bear or wolf cub
41 A bottle of flammable oil and a lantern
42 A bag of tallow candles made from rendered human fat
43 Bag of dried mystery meat
44 A map of tunnels beneath the woods
45 A bag of severed hands
46 A bag of bone meal
47 A bag of delicious boiled sweeties
48 A bag of worm ridden head cheese
49 A clay jar of sour curdled milk
50 A bag of leather cord filled with knots