Is there like a procedure/alogrithm/process you follow for your random generations/generations of random tables? I ask because between these d12 encounter lists and your general d100 lists it feels like you come up with every outcome there is to come up with on the given subject/>?
General tips on how you do things would also be appreciated
I use tables to paint a picture of something. I use to reskin dungeons when revisited. Mostly do sandboxes with lots of improvising using ideas from tables. No fancy theories behind tables.
Hey I'd like to talk to you about publishing one or more of your d100 lists. Would you drop me an email at (my first name) @ (my last name) dot com? (Or the gmail address is it shows up for you.) Thanks!
heck to the friggin yes, brother
ReplyDeleteIs there like a procedure/alogrithm/process you follow for your random generations/generations of random tables? I ask because between these d12 encounter lists and your general d100 lists it feels like you come up with every outcome there is to come up with on the given subject/>?
ReplyDeleteGeneral tips on how you do things would also be appreciated
I use tables to paint a picture of something. I use to reskin dungeons when revisited. Mostly do sandboxes with lots of improvising using ideas from tables. No fancy theories behind tables.
DeleteI'm kinda drunk so please ignore if I sent that comment twice
ReplyDeletetoooo linear. not even ONE loop? for shame.
ReplyDeleteit is just a lair
Deletei dont follow any such theories
DeletePrinted and pocketmoded. Thanks Chris!
ReplyDeleteHey I'd like to talk to you about publishing one or more of your d100 lists. Would you drop me an email at (my first name) @ (my last name) dot com? (Or the gmail address is it shows up for you.) Thanks!
tried and failed
Deletetried 4 times now and failed
Deletekonsumterra at gmail dot com
yay got through thanks to reader
Delete