Tuesday 18 October 2016

Hells Boiler Room Part 2

Boiler Room - the basement of torment that went on forever
This is another part of my hell travelogue which is set at a higher danger level than many of my tables here in accordance to my earlier episodes on hell. All praise the lords of hell.

Plague lands 1 and 2
Infernal lands 1 and 2
Underworld lands 1 and 2
Hellbog Lands 1 and 2
Boiler Room Lands 1 and 2

Loot tables that would work here
Janitor Lockers
Clown Crap

Have some good mutation tables coming up too - plant - devil - reptile

As I'm doing quick encounter tables for each hell im back dating the ones I should have done.

d12 Quick Plague Lands Encounters
1 Damned commoners marching and lost
2 Plague carriers, moaning and wailing for help
3 Damned Skeletons d4 1=dancing 2=working 3=marching 4=tormenting
4 Flagellating monks  prostrating themselves
5 Procesion of skeletons performing burrials
6 Zombies, damned brought to semi vegetal state for herding
7 Ghouls scavenging for food living the high life
8 Orcs on duty as militia troops
9 Demon bounty hunters with chains hunting someone missing
10 Imps will follow invibliy looking for fun
11 Devil squad on patrol with seniour leader
12 Devil leader being carried with entourage and troops

Damned are skeletal and about 1/3 zombie like mostly here
Goat, cockerel, rat, cat and toad most common beast men

d12 Plague Land Monster Decor
01 Carries bones and skeleton motif items
02 Body is emaciated and skeletal if already a skeleton gains a magical glow or fire
03 Covered is pox, boils, discoloration, sickly pallour 
04 Black slimy necrotic rotting flesh
05 Wears scratchy chainmail or hair shirts or carries flail to torment self
06 Musical instrument made from corpse parts
07 Out of style clothing of various epochs, tools of mortal trade or status
08 Burial shrouds and funerary jewelry
09  Funeral attendant and ritual clothing of various times and status
10 Semi faded into shadow, dreamlike quality

11 Armed and dressed in human military garb of status
12 Spectacularly rotted away with flesh hanging off exposed bones

d12 Quick Infernal Lands Encounter
 Damned commoners marching and lost fleeing a war
2 Damned mercenaries looking to bully someone
3 Hellhounds tracking victims

1 Local devil militia on patrol, lesser devils and a scout
2 Important duke of hell's lesser devils with a mid rank leader
3 Devils on some job with tools see opportunity (probably larvae farmers)
4 Devil slave drivers herding the damned to some place for fresh torment
5 Demon mercenaries or bounty hunters searching for someone
6 Damned human mercenaries doomed to die repeatably for hell's drama
7 Orcs on pilgrimage or recruits for some evil lord's campaign
8 Swarm of scouts like imps looking for something for the lords of hell
9 Evil adventurers recruited from the mortal world on a contract
10 Rogue devils acting on behalf of some boss who is a wanted criminal in hell

Damned often naked or dressed as past lives as commoners, some burnt looking
 most common beast men goat, dog, ape, pig, cat, rat

d12  Quick Infernal Lands Monster Decor
 Armed and dressed in human military garb of status
02 Hideous war wounds possibly artificial limbs
03 Out of style clothing of various recent eras, tools of mortal trade or status
04 Naked with no possessions
05 Dressed in opulent gold clothing with gold symbols of office like a rod
06 Dressed as commoner, shirt and hood and leggings and foot wrappings
07 Dressed as merchants and mercenaries with fancy clothes and shoes
08 Battered clothes and armour, covered in small wounds as if just battled
09 Burned clothing and equiptment, burn sores
10 Branding marks with devil sigils of ownership

11 Burning with phantom hell fire (1in6 can cause damage)
12 Jewelry especially of status or social rank

d12 Quick Underworld Lands Encounter
01 Zombie damned mindless or standing still till aproached
02 Damned soul begging for help or food or wine
03 Giant constrictor serpent 1in6 is a sorcerer
04 Orc soldiers on the march
05 Demon bounty hunters or mercenaries
06 Pack of ghouls looking for food
07 Harpies fly overhead
08 Skeleton warriors in bronze age military kit
09 Hungry shades desperate for food and interaction with living
10 Shadows stalking damned souls to drain

11 Devil military patrol, boss in chariot, coach or riding a monster
12 Night hag merchants looking to trade

Damned here mostly stand about moving little unless disturbed, many zombie like others are insubstantial smoke like shades
Goat, bat, jackal, snake, dog, owl, raven, hyena and bull most common beast men

d12  Quick Underworld Lands Monster Decor
 Semi faded into shadow, dreamlike quality
02 Bronze age tools and weapons and clothing
03 Pallid and corpse like
04 Naked with no possessions
05 Dressed in opulent gold clothing with gold symbols of office like a rod
06 Dressed as commoner, shirt and hood and leggings and foot wrappings
07 Dressed as merchants and mercenaries with fancy clothes and shoes
08 Wearing funeral shrouds
09 Mummified or skeletal
 Funeral attendant and ritual clothing of various times and status 
11 Spectacularly rotted away with flesh hanging off exposed bones
12 Jewelry especially of status or social rank, chains, bracelets, keys, medallions, rings

d12 Quick Hellbog Lands Encounter

01 Huge hungry fish gator or turtle or eels or snake
02 Beastmen hunters d4 1=frog 2=rat 3=lamprey 4=crab
03 Corrupt nature spirit folk d4 1=pond slime 2=reed 3=fungus 4=wetlands bird
04 Giant scorpion or spider or cave lobster
05 Orc troops on patrol, well adapted and self equipped
06 Kobold tribe hunting for food
07 Demon bounty hunters looking for escapee
08 Swamp hag desires interaction and favours for trade
09 Lizard men hunters possibly with snake men wizards
10 Damned souls living in swamp shacks as a clan of mad killers

11 Dinosaurs rampaging about looking for fights
12 Devil soldiers on patrol looking unhappy with local guides humanoids

Damned here are human but many ugly, inbred, degenerate, mutant hybrid monsters or rotting corpses
Snake, rat, cat, waterfowl, amphibian, reptile, fox, crab, lamprey  goat, boar and wolf most common beast men

12  Quick Hellbog Lands Monster Decor

01 Bloated gassy flesh, bursts when cut with gas
02 Slimy greasy oily flesh, always damp
03 Albino
04 Worm ridden flesh
05 Green skin, covered by vegetation and  growing all over like moss and leaves
06 Burst open body cavities crawling with critters and guts hanging out
07 Filthy rags and home made survival arms and armor
08 Pygmies version 2/3 normal height, with blowpipes and shrunken heads
09 Covered in thick stinking slime and mud
10 Scaly or chitinous skin

11 Reptilian faces and scales, 1in6 snake hair
12 Snakes or bugs crawling all over

The Boiler Room

d12 Quick Boiler Room Lands Encounter
1 Kobold work crew
2 Orc soldiers off to mission or patrol
3 Oge foremen of to slave pits
4 Damned soul escapee
5 Killer Madman
6 Evil Clown a type of madman but occasionaly find orc or devil clowns
7 Imps are everywhere some working some out being jerks in spare time
8 Hellhounds looking for food or victims
9 Demon bounty hunters lloking for escapee
10 Lesser devil work crews with tools of trade often whips
11 Lesser devil Squad on patrol with a higher ranked leader
12 Senior devil with retinue of lesser devils

Damned here mostly humans in smocks, some dress as madmen or clowns or work clothes
Goat, wolf, ass, dog, ape, scorpion most common beast men

d12 Boiler Room Monster Decor
1 Wearing chains from iron with padlocks, manacles and keys
2 Piercings, rings and studs and jewelry
3 Tattoos and brangs or scars of diabolic script
5 Flesh tunnels and streatched flesh, stitches, cut marks
6 Clown clothes or nurse outfit or nightshirt or overalls
7 Workmen helmets and boots with tools belts
8 Butchers costume with bloody aprons and blades on belt
9 Covered in blood all over
10 Shaved all over with creepy stubble coming back
11 Metal false teeth or artificial limb
12 Jewelry with too many gaudy gold rings and necklaces

The Boiler Room
While the boiler room is still very productive part of hell it is semi dormant nowadays with 90% in unworkable ruins. This leaves a lot of room for escaped damned souls and demon infestations. Devils hate this hell, it is an embarrassment to b kept here. Usually it is punishment for incompetent or criminal. Spies here are common with many factions reporting to other hells. Demons like it here and it is their favorite hell and the come ever more frequently. Migration is difficult for demons but worth it for work and what they think is awesome.  More illegals gated in by peers hide in the wastelands increasingly. Many rogue devils and exiles hide in the ruins also.

There is the theory that the great supreme devil actually wants boiler room broken and sabotaged. Others blame the legal ties to lawful good and the state of mostly peace with heaven.

Clowns are a popular subcult in this hell. By dressing as a clown you cut yourself off from other duties and lives and devote yourself to murder, mischief and mayhem. Some clowns are set free on earth to cause trouble. Most are damned souls already madmen and now wear the clown uniform. Clowns cooperate with other clowns while madmen kill anyone and are solitary mostly.

Madmen are spawned here often by selecting from millions or damned or tormenting human damned for aeons. Many are sent home to earth as crazed killers. Mostly solitary but some form a clan and find a secluded spot and eat folks.

Mad magicians among the damned have managed to live here also. They often do anything for money or spells or things their schemes need. This is why they are tolerated. Mad magicians also like to make monsters.

Sometimes there is a mass break out of madmen, clowns or damned into the hellbog.

Traps are a big part of this hell. The possibility that this hell is linked to many dungeons and has had kobolds digging cheap brick dungeons everywhere is troubling. Kobolds love traps and like to work hard and many work in this hell. Some mortal damned especially laborers might be turned into kobolds. Orcs rather love to fight and hell has legions orc soldiers and laborers. They can be made from humans damned easily and most prefer to be a orc in hell than a human.

Feel free to play with trap triggers awap them
Wire tripline
Tripline on door or container
Trigger on floor in doorway
Floor pressure plate
Kobold controlled from hiding

d100 Boiler Room Land Hazards
01 Spikes pop out of floor
02 Rotating knived pop out of floors
03 Caltrops with diseased fluids on floor
04 Spikes pop out of walls 
05 Spikes pop out of walls, then begin to close in 
06 Darts shoot out of walls
07 Spikes pop out of floor and ceiling and begin to close in
08 Iron bars drop down from ceiling
09 Cage drops from ceiling
10 Net drops from ceiling

11 Filthy diseased garbage and medical waster
12 Water on floor covered in rainbow film of flammable fuel

13 Flammable gas in room explodes if open flame
14 Diseased fluid from several buckets set fall with tripwire
15 Blood or sloppy gore from several buckets set fall with tripwire
16 Net full of skulls drops them if tripwire goes off
17 Slippery oil all over floor, 1in6 with razor blades set up too for extra d6
18 Acid vial poured on any who trigger wire
19 Explosive mine set among garbage with trip or remote wire pulled by kobold
20 Increadibly toxic liquid spilled over floor
21 Rotating sawblades pop out of walls
22 Giant chainsaw on automated arm drops from roof and cuts everyone in a line
23 Guillotine in door frame
24 Pendulum trap with giant swinging axe like trap
25 Swinging spiked beam swings from around corner
26 Sythblades set to hit arms or legs, can case crippling wounds
27 Doorknob shoots spike into hand
28 Doorknob with poison needle trap
29 Poison dart trap
30 Boiling water dumped from pipe above
31 Steam from pipe filling area 
32 Mechanical elevator
33 Mechanical bridge
34 Huge vault door
35 Huge locked iron door
36 Iron bars block area
37 Barbed wire used to seal off area
38 Razor wire placed to stop climbing or on top of fence
39 Choking smoke
40 Fire burning out of control in area
41 Floor section has flaming gas jet holes on plates
42 Electrified door or wall section or floor
43 Poisonous vapors in area, increases in toxicity
44 Stinking vomit inducing fumes in area
45 Diseased stinking miasma in area spreading a illness
46 Trap that imprisons victim with locks then kills with poison
47 Trap that imprisons victim with locks then kills with drills
48 Saw blade at neck height swings through room
49 Saw blade at ankle height swings through corridor
50 Damaged elevator shaft
51 Trapdoor with broken ladder
52 Fragile floors
53 Water flooding into section
54 Swarm of flesh eating flies
55 Axe rigged to swing at door or corridor
56 Crossbow trap
57 Sleeping ogre on tiny chair
58 Drunk kobolds laying about 
59 Bored imp looking for someone to harass
60 Swarm of rats
61 Swarm of maggots
62 Giant rats
63 Rat size of a cavebear
64 Giant leeches
65 Pit with sealed lid starts to fill with boiling water
66  Pit with sealed lid starts to fill with poison toads
67 Pit with sealed lid starts to fill with poison snakes
68 Pit with sealed lid starts to fill with swarm of d4 1=rats 2=flies 3=bugs 4=spiders
69 Pit with sealed lid spikes pop from walls and floor
70 Pit with sealed lid spikes pop from walls and floor, walls compress
71 Orcs camping here while on maneuvers
72 Devil exile seeks mortals to help with his scheme
73 Demons with captured damned soul just want to collect bounty
74 Ogre with mop and bucket, surly but just wants to mop up blood
75 Observed through air vents and holes
76 Imps following and observing
77 Hell cat offers help and directions
78 Sleeping pack of hell hounds or devil dogs
79 Ochre jellies attracted to buckets of blood
80 Gelatinous cube on clean up duty
81 Devils cataloging property damage
82 Kobold post office, custom house and tax office want to search you
83 Gigantic worm horror crawling about eats through walls effortlessly
84 Beastmen having a celebration of some devils birthday
85 Clowns hungrily eating someone, you could sneak past them
86 Flaming gas jets will passage with curtain of fire
87 Dead fall of garbage rigged to drop on intruder
88 Ceiling set to collapse if loose pole slips free from vibrations in floor
89 Ogre nurse station treating or eating a patient busily
90 Kobolds up  near ceiling with scaffolding with bows, caltrops, and flaming oil slasks
91 Poison spike in floor hidden by rubble and garbafe 
92 Chains with hooks drop from roof and are animated to spike and imprison visitors
93 Walls drop before and behind, chamber floods with water
94 Walls drop before and behind, chamber floods with boiling water
95 Walls drop before and behind, chamber floods with poison snakes or scorpions
96 Circular saw blades shoot out of the walls 
97 Cursed symbol of pain or madness on wall
98 Magic sigil if crossed summons a devil
99 Tons of garbage drops from above like a avalanche
100 Huge collapse of area into mass of rubble, pipes, beams and bricks

d100 Boiler Room Land Encounters
01 Damned souls in gowns beg for help to hide them
02 Mad damned idiot sitting on floor talks madness
03 Damned in work clothes and manacles herded to work by orcs
04 Damned led on chain by ogres
05 Damned in hiding being attacked by kobolds
06 Damned in hiding begs you not to say anything and move on
07 Damned post op surgery zombies in gowns hostile to living
08 Damned hauling sacks of garbage for kobold masters
09 Damned chained to walls and locked in cells attack if released
10 Lonesome clown wants to make friends, has made intestine balloon flowers

11 Gang of marauding clowns hostile to everyone
12 Serial killer stalks party

13 Insane flesh golem
14 Poltergeist
15 Animated weapons
16 Animated armour holding weapons
17 Animated chains
18 Spectral minion on doomed quest
19 Phantom spirit trapped in ruins
20 Shadows lurking in darkness hungry to drain living
21 Haunt spirit will attack any body it can get
22 Sheet phantoms covering old boxes and furnature
23 Sheet ghouls created and controlled by sheet phantom
24 Kobold horde wont back down
25 Kobold scouts track and spy on party 
26 Imp scouts track and spy on party
27 Imp assassin team try to make traps and encounters worse
28 Zombies in smocks on way somewhere but hungry
29 Vampire diplomat with devil escorts 
30 Spectre or other hostile evil spirit
31 Trolls have grown from flesh scraps here and adopted clothes and lairs of serial killers
32 Clan of degenerate mas murderers and cannibals out in area hunting 
33 Ogre walking along chewing on human limb
34 Ogre gang sneaking way about on mission for demon prince
35 Orc warriors out looking for bounties loose in area off duty
36 Lesser devil foreman and orcs think they can take intruders
37 Lesser rank noble devil on a mission to get promotion
38 Squad of lesser devils with polearms in plate armour have elite morale
39 Several rank devil with lesser devils on inspection tour
40 Shifty rogue devil exile has got a deal for you
41 Demon illegal immigrant and possibly a spy
42 Group of hidden damned have built shrine to good and are busy preying
43 Ogre clown gang in a highly chaotic mood
44 Jester tries to follow and tells annoying riddles in snide tone
45 A paladin and his follower adventurers are raiding hell, wary of non lawful good types
46 Heucuva pretend to be damned in polymorphed forms
47 Banshee spirit here to kill any genuine mortals it can
48 Apparition of former inmate here to terrorize living
49 Mimics dwell here often as chests wrapped in chains (half the time)
50 Carnivorous apes clan lives in rubble
51 Displacer beasts on prowl
52 Giant scorpions some in metallic sheens
53 Hyenas sometimes 1in6 led by kobolds
54 Were rat damned looking to rob and eat others
55 Werewolf damned 1in6 used as hunting dogs by some devils 
56 Wereboar damned hungers for mortal flesh
57 Wereravens hungry for meat titbits 
58 Pack of hellhounds have your scent
59 Manticores on patrol for a devil 1in6 pulling his or her chariot
60 Quasit spy and saboteur for chaos
61 Giant bloodworm pack
62 Giant ravens pecking corpses
63 Beastmen hunters on the loose, rat or wolf or pigeon
64 Kobold clown suicide bombers carrying lit cast iron grenades
65 Huge aggressive vultures
66 Wild pack of dogs stripping a corpse
67 Ogres hunting humans for some reason
68 Devilswine with damned followers and hellhounds
69 Evil dwarf workers come to repair something and nick any gold they can nab
70 Evil gnome technicians here to fix some specialist subsystem like unblocking a drain
71 Clown kobolds setting traps cant stop giiggling
72 Damned souls painting over unauthorized graffiti and wary of strange gangs
73 Kobold masked graffiti crew looking at you funny till you leave
74 Clown berserks fall through ceiling enraged
75 Orc deathsquad with crossbows and poison bolts
76 Deathwatch beetle eating spilled meat slurry
77 Giant beetles cleaning up garbage, exited to see prey
78 Minotaur with huge axe and bloody apron bellows in rage if he smells mortals
79 Minotaur soldiers on mission for hell
80 Clowns riding huge blood worm steeds charge angrily
81 Goatmen and clowns in battle will assume newcomers enemies
82 Ogre orderlies and nurses with madmen on chains 
83 Doppelgangers in form of old friends or followers
84 Automaton madman searching and destroying area
85 Mechanoid killing machine hungry for devouring corpses and scrap
86 Iron golem searching for creatures not allied to lawful evil
87 Club has camped where devils and ogres enjoy flagelation services
88 Zombie ogres wearing bloody smocks covered in stitches
89 Patchwork zombies built from scrap 
90 Fire giant boss with ogre workers keen for chance to kill strangers
91 Flesh golem and patchwork zombies led by a surgeon wizard or devil
92 Tallow golems led by damned wizard trying to steal human fat to rend
93 Skinless ghoul gang cult led by ghoul priest here for the food
94 Giant fly tending maggots and looking for more meat
95 Killer madmen gang who escaped together, screaming cannibal psychos
96 Bronze golem looking to things to feed to his internal furnace
97 Animated furniture especial work tools or weapons or chains
98 Spirit in evil object might posses any who handle it turning victim into a mad killer
99 Clown ghoul gang out for a murder spress
100 Gang of rebel devil gang, wearing chains, tats and piercings

1 comment:

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