Tuesday 15 October 2019

Silver City Common Trade Goods
















So running my recent gamma oz as planet psychon worked well so here is bunch of goods for sale in a market. Higher the number the more valuable and rare. Will do some more....

d100 Silver City Trade Goods
01 Filthy or contaminated water
02 Past its time food stuff
03 Filthy bandages
04 Flints and steel for igniting fire
05 Candles and torches
06 Rope woven from hair 12+d12m
07 Battered knife or short club
08 Tattered clothing 
09 Crude scrap shield
10 Semiprecious stone or coral
11 Clean water
12 Hot bath
13 Dried food (grain or meat)
14 Lantern
15 Prybar
16 Bucket
17 Carry bag
18 Bag of salt
19 Hardhat
20 Soap
21 Honey or sugar
22 Beer or milk
23 Tinned food 
24 Alcohol spirits (first aid, fuel or drinking)
25 Marijuana or tobbacco cigarettes
26 Silver trade bars
27 Goggles
28 Torch
29 Megaphone
30 Binoculars
31 Good knife
32 Hatchet
33 Meat
34 Cheese
35 Car parts
36 Basic hand tool (non powered)
37 Scrap built chem batteries
38 Cooking pot
39 Large water drum
40 Small live animals in cage
41 Scrap built or leather light armour
42 Machete
43 Bow and arrows
44 Firecrackers
45 Watch
46 Cooked meals
47 Compass
48 Boots
49 Heavy clothing
50 Attractive clothing
51 Flintlock musket or pistol
52 Straps and belts
53 Polymer cord 30+d100m
54 Pulley
55 Length of chain 10m
56 Elaborate mask
57 Uniform in good condition
58 Fancy hat
59 Gasmask
60 Addictive pocket videogame
61 Opium or cocaine
62 Anti radiation drugs
63 Anti zombie virus drugs
64 Robot parts
65 Headphones and music player
66 Mixed ammo for black powder and cartridge guns
67 Chem cells in good condition
68 Microcell batteries for hand tools
69 Handcuffs
70 Power tool
71 Bicycle
72 Hydrogen fuel cell
73 Medium scrap armour or chain
74 Basic first aid kit
75 Wrist communicator (1km range without network)
76 Tablet with basic software
77 Broken camera drone 
78 Low light goggles
79 Cutting torch plus d4 fuel packs
80 Radioactives in sealed container
81 Riding animals
82 Large farm animals
83 Trolley
84 Powered scooter
85 Heavy scrap or plate armour
86 Broken motorcycle
87 Laptop computer
88 Solar batteries and folding panels 
89 Jerry can of alcohol or bio fuel 
90 Riot armour with gasmask and comunicator 
91 Broken dune buggy
92 Atomic fuel cell, depleted
93 Atomic fuel cell replacement core
94 Powercell recharger (hydrogen, micro or chem cells)
95 Revolver and 2d6 bullets
96 Sawn off shotgun and 2d4 shells
97 Advanced wonder drug, one dose
98 Shock truncheon no batteries
99 Long life survival nutrient paste
100 Cast iron grenades with fuse

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