The last post, part 3, was very useful, and the tomb was mapped in 5th ed dmg and encounters and items were procedurally generated. I need to clean up some more details on that post.
Im gonna steal some ideas from Island of the Unknown by Geoffrey McKinley as I've had pdf for years - lots of good statues and weird hybrid monsters.
d12 List of Famous Ethyrian Locations
1 Apollon's Bridge (pass to east)
2 Sphynx Canyon (pass to west)
3 Chimaera Pit (pass to north)
4 Maidens Rock - strange temple cave of blind maidens cult
5 White Skull - moving frozen island
6 Geryon Fields - primordial giant keeps herds of cattle and has two headed underworld dogs
7 Cursed Labyrinth - full of minotaurs
8 Cave to the underworld - guarded by various beings sent by gods
9 Hydra Rock - dangerous shipping hazard
10 Harpy Peak - mountain top where harpies breed
11 Cursed Barrows - graves of ancients cursed by gods
12 Haunted Towers - ruined towers of an ancient period
d12 Human Peoples Origins
1 Cyclops orcs (one eyed orc crafters)
1 Apollon's Bridge (pass to east)
2 Sphynx Canyon (pass to west)
3 Chimaera Pit (pass to north)
4 Maidens Rock - strange temple cave of blind maidens cult
5 White Skull - moving frozen island
6 Geryon Fields - primordial giant keeps herds of cattle and has two headed underworld dogs
7 Cursed Labyrinth - full of minotaurs
8 Cave to the underworld - guarded by various beings sent by gods
9 Hydra Rock - dangerous shipping hazard
10 Harpy Peak - mountain top where harpies breed
11 Cursed Barrows - graves of ancients cursed by gods
12 Haunted Towers - ruined towers of an ancient period
d12 Human Peoples Origins
1 Stone Age hunters and crafters
2 Simple farmers, shepherds or fishers
3 Gloomy ancients obsessed with underworld powers of death and monsters
4 Wild forest folk range from hairy wild beasts to the cultured barbarians and druid priests
5 Bronze-wielding archaic sea warriors who build fortified towers and structures
6 Band of pirates settled down to retire, or took over from older people
7 Pleasure-loving, peaceful ancients (hire pirates as defenders)
8 Ship crew settled with the original population, making a hybrid culture
9 Unique people unrelated to people in this part of the world and speak an unfamiliar language
10 Modern colony with link to distant famous polis and bearing famous shield designs
11 Peace-loving democratic island folk but able to assemble defenders if needed
12 Religious island community with temple and village and other sites
d12 Non-Human Peoples1 Cyclops orcs (one eyed orc crafters)
2 Nature Spirits (eldarin/dryads)
3 Reptilans, various types including draconic, lizard, dinosaur, snake
4 Frog or newt folk
5 Fish or other marine folk
6 Minoataur folk
7 Lion folk
8 Kallikantzaros goblins9 Dog folk
10 Ape folk
11 Blemmy (headless folk with faces on chests)
12 Halflings (often wage war with herons)
d12 Marine Encounters
1 Dolphins or whales
2 Merchants
3 Fisher folk
4 Pirates
5 Sharks
6 Sea serpent
7 Mermaids
d12 Marine Encounters
1 Dolphins or whales
2 Merchants
3 Fisher folk
4 Pirates
5 Sharks
6 Sea serpent
7 Mermaids
8 Fish folk or marine folk robbers
9 Undead ghost ship
10 Non-human ship
11 Giant fish
12 Giant Squid
d12 Island Dwelling Monsters
1 Chimera or Manticore
2 Sphynx or lamia
3 Were-owl witches
4 Peryton or leucrotta
5 Griffon to Pegasus
d12 Island Dwelling Monsters
1 Chimera or Manticore
2 Sphynx or lamia
3 Were-owl witches
4 Peryton or leucrotta
5 Griffon to Pegasus
6 Stymphalian birds
7 Harpies or siren
8 Gorgon or Cateoblas
9 Cockatrice or Basilisk
10 Giany or cyclops
11 Hydra or naga
12 Dragon
Small island d6x100m (roll N to S then W to E)
Large island d6x1km (roll N to S then W to E)
Archipeligo use exploding d6 - on a 6 roll an extra d6, repeat as needed)
Some are specific and others can be re-used more easily
D10 Island Types
1 Rocks
2 Islet
3 small island wilderness
4 small island ruins
5 small island colonies
6 large island wilderness
7 Large Island Ruins
8 Large island colonies
9 Weird Islands
Archipeligo use exploding d6 - on a 6 roll an extra d6, repeat as needed)
Some are specific and others can be re-used more easily
D10 Island Types
1 Rocks
2 Islet
3 small island wilderness
4 small island ruins
5 small island colonies
6 large island wilderness
7 Large Island Ruins
8 Large island colonies
9 Weird Islands
10 Supernatural Islands
D100 Islands Near Ethyria
01 Shipping hazard reef
02 Blasted rocks from ancient magic
03 Harpy or Siren nests on rocks
04 Wreck with seamonster lair and treasure on rocks
05 Wreck with undead crew and treasure on rocks
06 Wreck and a desperate stranger stranded on rocks
07 Signal fire or beacon, or lighthouse, possibly ruined on rocks
08 Flotsam & Jetsam and garbage on rocks
09 Fishing shack on rocks d4 1=abandoned 2=inhabired 3=seasonal 4=fish folk hybrids
D100 Islands Near Ethyria
01 Shipping hazard reef
02 Blasted rocks from ancient magic
03 Harpy or Siren nests on rocks
04 Wreck with seamonster lair and treasure on rocks
05 Wreck with undead crew and treasure on rocks
06 Wreck and a desperate stranger stranded on rocks
07 Signal fire or beacon, or lighthouse, possibly ruined on rocks
08 Flotsam & Jetsam and garbage on rocks
09 Fishing shack on rocks d4 1=abandoned 2=inhabired 3=seasonal 4=fish folk hybrids
10 Volcanic vents and rocks
11 Small rocky island d6x100m (roll N to S then W to E)
12 Single surviving tree
13 Small sandy island d41=buried loot pirate undead 2=giant sand crabs 3=marine humanoids and island folk trading place, ancient stones depict trade between worlds
14 Shack d4 1=abandoned 2=shupwrecked 3=sea hag 4=shapeshifters
16 Remains of dead sea monsters, possibly fossils in rocks or bones in sand and possibly scavengers
18 Sealed stone vault of the giants protected by magic
19 Pirate base with hidden ship berth in cave 1in6 undead pirates
20 Guardian serpent protecting the hollow in a sacred tree
21 Rocky small island with a marine hydra cave
22 Scrubby island with wild goats and boar
23 Island where hundreds of seals bask (selkies protect them)
24 Rocky small Island with a cave entrance to the underworld
25 Grassy small island where a cave-dwelling Cyclops herds quality livestock
26 Satyr colony with goats and vineyards
27 Forested small island with a sacred tree and a dryad, or a holy pool and a nymph
28 Rocky small island with veins of minerals or mountains of bird guano
29 Small island guarded by savage wild people who dwell in the forest, they say they are cannibals, and attempts at trade have failed
30 Small island with a hidden harbour and fresh water (no giant crabs even)
31 Small grassy stony island with a ruined tower and village foundations
32 Ruined labyrinthine palace of the ancients and ruined landing
33 Ruined village or long-term encampment by some people long ago
34 Rocky island with prehistoric burial mounds, perhaps even giants
35 Gigantic wall separates a ruined village from most of a small forested rocky island
36 Stone ruins and statues semi-buried in the alluvial slope of the former volcano
37 Cyclopean ruined fortress d4 1=pirates 2=non human species 3=haunted 4=hill giant
37 Stone monoliths on a small grassy island of fishing farming folk. The art and culture of wealthier ancestors are visible everywhere
38 Stony small island, with coral reefs and remains of prehuman or underwater civilisation
38 Small grassy island with stone foundations of houses and a ruined tower
39 Remains of village or colony wiped out or fled, haunted ruins remain on scrubby, misty island
40 Mysterious pillar with unknown writing in the middle small rocky island
41 Humble farmers on a small grassy island with some old barrow mounds
42 Humble fisher folk small rocky island with some sinister catacombs
43 Wizard tower and shacks on the small, rocky, bleak island
44 Unusual temple on a small island and a cult village
45 Fort with an outpost of an island kingdom or pirates
46 Operational pleasure palace of the ancients d4 1=ghosts 2=shapeshifters 3=cultists 4=demigods at play
47 Colonists with ships and tents founded a new polis on a small island
48 Exiled traitors, stranded for being on the losing side, have a struggling, bitter village
49 Cyclopean terraced hillslopes on the shrubby hilly small island
50 Non human outpost d4 1=village 2=stockade 3=hillfort 4=port harbour
51 Grassy large island with a jagged peak where a Roc pair have a nest. Elephants and giant snakes roam in the lowlands and woodlands
52 Volcano and cliff-shrouded large volcanic island, inside the rock barrier is an isolated lost wilderness of giant prehistoric beasts and a possible sentient species
53 Lake with wetlands inhabited by d6 1=prehistoric amphibians 2=a swamp hag 3=nymph and her lovers 4=mutant villagers bulwark 5=frog folk 6=fish folk
54 Woodland and mountain large island home to centaurs
55 Barren, rocky, large island with cliffs, mesas, canyons and petrified prehistoric monsters
56 Smampy large island shrouded in mist where prehistoric invertebrates and slime creatures dwell to keep humans away from its secret
57 Large mountainous forest island home to giants and dragons that fight
58 Large steep hilly island with thick woodlands, home for human-eating monsters, d4 1=manticore 2=peryton 3=luecrotta 4=cateoplas
59 Large island with volcanic rift and a mountain home to battling elemental beings
60 Cave-filled, rocky, large island. Caves inhabited by various cursed underground peoples who will raid any who land here by night
61 Sandy large island with ruins and rubble from a forgotten outpost of civilisation
62 Hilly, large, scrubby island with ruined towers and cyclopean walls inhabited by cyclops orcs united into a kingdom
63 Stony island with obsidian pillars and strange black ruins, nobody knows who built them
64 Broken cyclopean ruins on large grassy island with gentle hills where giants once lived
65 Scarred, broken ruins of fine marble structures and statues destroyed in some cataclysm on a barren rocky large island occupied by lamia
66 Ruined town foundations, some smothered in volcanic ash and other material. A sprawling necropolis with catacombs and tombs of a gloomy ancient civilisation is easily found. Depictions of monsters in their art and tombs
67 Large stony island with a huge ruined stadium and wild monsters, built by giants for entertaining monster battles
69 Hilly large island with a ruined warf, each hill has ruins of a different god's temple
69 Ruined and haunted polis on grassy forested large island
70 Ruined temples and town now occupied by monsters and cursed. Large rocky island with patches of trees and many spring-fed pools
71 Polis with several villages on a large grassland and forest island, part of a small kingdom
72 Temple and a large village, all are faithful on a large hilly island of olive groves, fisher folk and shepherds
73 Palace and several villages with docks, with indolent rich nobles on a large hilly island. They have a secret defence and hire pirates to fight for them
74 Fortress and several fortified villages ruled by a noble on a large, hilly, forested island
75 Two feuding polis battle for resources
76 Polis of non-human species surrounded by wilderness
77 Harbout town 1in6 occupied by pirates
78 Fueding villages with petty disputes, abuse and occasional injury
79 Polis with a ruined older police is an isolated area with an ancient necropolis. The surviving city has art depicting the terrible war
80 Town and villages with strange customs on a large agrarian island, where witches live in the woodlands
81 Rocky island with volcano, strange humanoid tribal peoples changed by the gods like the Blemmyes, headless folk with faces in chests or other variant humans
11 Small rocky island d6x100m (roll N to S then W to E)
12 Single surviving tree
13 Small sandy island d41=buried loot pirate undead 2=giant sand crabs 3=marine humanoids and island folk trading place, ancient stones depict trade between worlds
14 Shack d4 1=abandoned 2=shupwrecked 3=sea hag 4=shapeshifters
16 Remains of dead sea monsters, possibly fossils in rocks or bones in sand and possibly scavengers
18 Sealed stone vault of the giants protected by magic
19 Pirate base with hidden ship berth in cave 1in6 undead pirates
20 Guardian serpent protecting the hollow in a sacred tree
21 Rocky small island with a marine hydra cave
22 Scrubby island with wild goats and boar
23 Island where hundreds of seals bask (selkies protect them)
24 Rocky small Island with a cave entrance to the underworld
25 Grassy small island where a cave-dwelling Cyclops herds quality livestock
26 Satyr colony with goats and vineyards
27 Forested small island with a sacred tree and a dryad, or a holy pool and a nymph
28 Rocky small island with veins of minerals or mountains of bird guano
29 Small island guarded by savage wild people who dwell in the forest, they say they are cannibals, and attempts at trade have failed
30 Small island with a hidden harbour and fresh water (no giant crabs even)
31 Small grassy stony island with a ruined tower and village foundations
32 Ruined labyrinthine palace of the ancients and ruined landing
33 Ruined village or long-term encampment by some people long ago
34 Rocky island with prehistoric burial mounds, perhaps even giants
35 Gigantic wall separates a ruined village from most of a small forested rocky island
36 Stone ruins and statues semi-buried in the alluvial slope of the former volcano
37 Cyclopean ruined fortress d4 1=pirates 2=non human species 3=haunted 4=hill giant
37 Stone monoliths on a small grassy island of fishing farming folk. The art and culture of wealthier ancestors are visible everywhere
38 Stony small island, with coral reefs and remains of prehuman or underwater civilisation
38 Small grassy island with stone foundations of houses and a ruined tower
39 Remains of village or colony wiped out or fled, haunted ruins remain on scrubby, misty island
40 Mysterious pillar with unknown writing in the middle small rocky island
41 Humble farmers on a small grassy island with some old barrow mounds
42 Humble fisher folk small rocky island with some sinister catacombs
43 Wizard tower and shacks on the small, rocky, bleak island
44 Unusual temple on a small island and a cult village
45 Fort with an outpost of an island kingdom or pirates
46 Operational pleasure palace of the ancients d4 1=ghosts 2=shapeshifters 3=cultists 4=demigods at play
47 Colonists with ships and tents founded a new polis on a small island
48 Exiled traitors, stranded for being on the losing side, have a struggling, bitter village
49 Cyclopean terraced hillslopes on the shrubby hilly small island
50 Non human outpost d4 1=village 2=stockade 3=hillfort 4=port harbour
51 Grassy large island with a jagged peak where a Roc pair have a nest. Elephants and giant snakes roam in the lowlands and woodlands
52 Volcano and cliff-shrouded large volcanic island, inside the rock barrier is an isolated lost wilderness of giant prehistoric beasts and a possible sentient species
53 Lake with wetlands inhabited by d6 1=prehistoric amphibians 2=a swamp hag 3=nymph and her lovers 4=mutant villagers bulwark 5=frog folk 6=fish folk
54 Woodland and mountain large island home to centaurs
55 Barren, rocky, large island with cliffs, mesas, canyons and petrified prehistoric monsters
56 Smampy large island shrouded in mist where prehistoric invertebrates and slime creatures dwell to keep humans away from its secret
57 Large mountainous forest island home to giants and dragons that fight
58 Large steep hilly island with thick woodlands, home for human-eating monsters, d4 1=manticore 2=peryton 3=luecrotta 4=cateoplas
59 Large island with volcanic rift and a mountain home to battling elemental beings
60 Cave-filled, rocky, large island. Caves inhabited by various cursed underground peoples who will raid any who land here by night
61 Sandy large island with ruins and rubble from a forgotten outpost of civilisation
62 Hilly, large, scrubby island with ruined towers and cyclopean walls inhabited by cyclops orcs united into a kingdom
63 Stony island with obsidian pillars and strange black ruins, nobody knows who built them
64 Broken cyclopean ruins on large grassy island with gentle hills where giants once lived
65 Scarred, broken ruins of fine marble structures and statues destroyed in some cataclysm on a barren rocky large island occupied by lamia
66 Ruined town foundations, some smothered in volcanic ash and other material. A sprawling necropolis with catacombs and tombs of a gloomy ancient civilisation is easily found. Depictions of monsters in their art and tombs
67 Large stony island with a huge ruined stadium and wild monsters, built by giants for entertaining monster battles
69 Hilly large island with a ruined warf, each hill has ruins of a different god's temple
69 Ruined and haunted polis on grassy forested large island
70 Ruined temples and town now occupied by monsters and cursed. Large rocky island with patches of trees and many spring-fed pools
71 Polis with several villages on a large grassland and forest island, part of a small kingdom
72 Temple and a large village, all are faithful on a large hilly island of olive groves, fisher folk and shepherds
73 Palace and several villages with docks, with indolent rich nobles on a large hilly island. They have a secret defence and hire pirates to fight for them
74 Fortress and several fortified villages ruled by a noble on a large, hilly, forested island
75 Two feuding polis battle for resources
76 Polis of non-human species surrounded by wilderness
77 Harbout town 1in6 occupied by pirates
78 Fueding villages with petty disputes, abuse and occasional injury
79 Polis with a ruined older police is an isolated area with an ancient necropolis. The surviving city has art depicting the terrible war
80 Town and villages with strange customs on a large agrarian island, where witches live in the woodlands
81 Rocky island with volcano, strange humanoid tribal peoples changed by the gods like the Blemmyes, headless folk with faces in chests or other variant humans
82 Failed colony taken over by criminal cannibals on barren island
83 Island with a fortified manour house, welcoming nobles have strange customs and hide a foul secret
84 Island with a fortified manour house, local nobles are cursed and really monsters cursed by the gods
85 Amazon colony town or polis wary of male visitors
86 Colony serving a war god, greet guests and take to feast with nobles, pleased to hear about other lands they can invade and plunder for slaves and gold
87 Island of cultists who fled homeland and wary of strangers. Their secrets are hidden in ancient catacombs, and strangers are welcomed and observed before sacrificing them
88 King of a small island polis welcomes strangers, then forces them to battle a local monster for their lives
89 Island of villagers, thralls and cultists of underwater folk who visit for tributes and sacrifice victims. An underwater colony of marine people is just off shore with treasure and air spaces for captive surface folk
90 Island with shepherds and a noble house. The noble welcomes guests but is a serial killer with a murder maze under the house to test victims
91 Floating frozen moving island surrounded by fog. A primordial wizard invites students so they can feed the great white worm wizard when they reach a high enough level
92 Demigods' pleasure garden, so bored they welcome some mortal playthings. Violence will result in the divine beings wrath
93 Prison vault holding a titan or colossal monster. An island guarded by living statues
94 Misty scrubby island where the were-owl witches meet and shades creep from the underworld
95 Island of frolicking attractive youths, including nymphs and dryads. They are children and lovers of gods, so have no fear of strangers
96 Island with a splendid polis, actually located in some more heavenly plane, the island appears to find mortals when they need servants
97 Bleak volcano and swamp island with underworld entrance where evil creatures congregate
98 Island, covered in seaweed and coral over alien ruins, rises from the deep occasionally to see if the stars are right for the city to awaken. A dead sleeping god dwells in a crypt, and all kinds of awful marine creatures and magical planar perils. Cultists bring sacrifices as gifts for the elder daemons
99 Shadowy island occupied by gloomy spirits of the dead who cannot remember their lives. Occasionally, myrmidons of the dead drag inhabitants back into the underworld
100 Island of the damned, inhabitants come back to life if killed and are regularly struck by tsunami, storms, earthquakes and vulcanism. The inhabitants die and then come to life and rebuild their homes. They long for permanent death and believe a hidden ruin has the secret of their curse
83 Island with a fortified manour house, welcoming nobles have strange customs and hide a foul secret
84 Island with a fortified manour house, local nobles are cursed and really monsters cursed by the gods
85 Amazon colony town or polis wary of male visitors
86 Colony serving a war god, greet guests and take to feast with nobles, pleased to hear about other lands they can invade and plunder for slaves and gold
87 Island of cultists who fled homeland and wary of strangers. Their secrets are hidden in ancient catacombs, and strangers are welcomed and observed before sacrificing them
88 King of a small island polis welcomes strangers, then forces them to battle a local monster for their lives
89 Island of villagers, thralls and cultists of underwater folk who visit for tributes and sacrifice victims. An underwater colony of marine people is just off shore with treasure and air spaces for captive surface folk
90 Island with shepherds and a noble house. The noble welcomes guests but is a serial killer with a murder maze under the house to test victims
91 Floating frozen moving island surrounded by fog. A primordial wizard invites students so they can feed the great white worm wizard when they reach a high enough level
92 Demigods' pleasure garden, so bored they welcome some mortal playthings. Violence will result in the divine beings wrath
93 Prison vault holding a titan or colossal monster. An island guarded by living statues
94 Misty scrubby island where the were-owl witches meet and shades creep from the underworld
95 Island of frolicking attractive youths, including nymphs and dryads. They are children and lovers of gods, so have no fear of strangers
96 Island with a splendid polis, actually located in some more heavenly plane, the island appears to find mortals when they need servants
97 Bleak volcano and swamp island with underworld entrance where evil creatures congregate
98 Island, covered in seaweed and coral over alien ruins, rises from the deep occasionally to see if the stars are right for the city to awaken. A dead sleeping god dwells in a crypt, and all kinds of awful marine creatures and magical planar perils. Cultists bring sacrifices as gifts for the elder daemons
99 Shadowy island occupied by gloomy spirits of the dead who cannot remember their lives. Occasionally, myrmidons of the dead drag inhabitants back into the underworld
100 Island of the damned, inhabitants come back to life if killed and are regularly struck by tsunami, storms, earthquakes and vulcanism. The inhabitants die and then come to life and rebuild their homes. They long for permanent death and believe a hidden ruin has the secret of their curse
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