Sunday, 25 September 2016

Strange Omens and Portents


When destiny draws near or fates turn sour, signs of warning appear. Some are warnings to stay away others are invitations for heroes to face your doom. One god will send a warning while others want heroes to face their doom.

I wanted these results to be reversible for good or evil omens. Some tips to make omens good or evil included in quick types version.

Spells or prophecy might warn you with signs to look for.

You could add several together.

Omens mostly warn you  are displeasing a god or straying from a prescribed mission. Also might be warning signs of a curse or prelude to supernatural encounter or receiving a new quest.

You might receive a warning of the sign and what it represents so when you see it you expect trouble or a clue for your quest.

You might receive as a warning or invitation at a obstacle, river crossing or cross roads.

You might get a omen after an adventure as a enemy god scowls at you or good god salutes your actions.

An omen might warn of a petty god or demon or deity manifeting

d12 Sources of prophetic warning
1 Written divination in book or scroll or monument in stone
2 Hear a poem or song possibly from bard or other source
3 Crazy old person yells at you
4 Local tells you old story
5 Temple prophet or diviner sends you message (donations welcome)
6 Cultist or evil priest curse you with bad fate
7 Humanoid boss or shaman mutters curse as dies before you
8 Witch curses you
9 Former surviving enemy has you cursed and sends you message
10 Professional curse maker sends you copy of tablet
11 Supernatural messenger or spirit tells you in a dream
12 Supernatural creature warns you

Omen
3rd level Cleric Spell
Curses or blesses a person to judgement from the clerics god and give them a warning. If target fails a spell WIS save.  They can also cast it on self another person to warn them of gods displeasure. If cast on self . Remove curse removes all effects.

4th Level version can be cast with conditions to activate a omen
5th Level version can be used as form of prophecy by asking a question and receive omens good and bad (hotter/colder) when you seek a quest, nudging you accordingly at the hand of god. One omen nudge per level per quest or 
lasts a day a level.

d10 Quick Types
01 Weather Signs - horrible or nice weather like storm or rainbow
02 Earth Signs -  fair or foul like quake or blooming flowers
03 Bird Signs - benevolent or evil birds like vulture or dove
04 Animal Signs - benevolent or evil beasts like wolf or kitten
05 Birth Signs - two headed or talking baby born
06 Written Signs - evil burning script or glowing angelic script 
07 Bodily Signs - horrible boils or youthful
08 Star Signs - sinister star signs vs fortuitous
09 Monster Signs - good monsters vs evil monster
10 Magic Signs - strange lights haunted or holy

Feel free to change results of species or change to human or non human or any other details


d100 Strange Omens and Portents
01 Strange breeze whistling a song of despair/cheer
02 Fog mysteriously boils from nothing haunting/refreshing all
03 Peculiar odour smells of foulness/sweetness
04 Strong breeze blows your face/rear
05 Whirl wind blows in path confusing your party/enemies
06 Crackling storm cloud thunder fill you with fear/courage
07 Fierce stormclouds blast across the sky driving you to stand-still/on-wards
08 Lightning blasts creates/removes a obstacle in path
09 Sky dims as cloud blocks sun or shines a shaft of light in path
10 Black clouds cover/clear the sky covering all in darkness/rainbows
11 Ground shakes underfoot knocking people down/rooting worthy to ground
12
 Strange disturbing/encouraging noise from underground
13 Plants die/grow in path making patterns
14 Plants in area wilt/sprout
15 Wind blows weird/pretty pattern in grass
16 Tree fall on path making a obstacle/bridge
17 Blowing leaves (or snow or rain) forms patterns
18 Road or river crossing is flooded/fordable
19 Area bleak and garbage strewn or candy covered love garden
20 Path ahead is dingy crumbling and unsound or sunlit and sound
21 Tiny birds cheep to warn/welcome you
22 Raven (or gull or pigeon) hops about and follows
23 Bird seen flying backwards/acrobatics
24 Hundreds of tiny birds circle area chirping angrily/cheerily
25 See a rare bird overhead connected to ill or good fate
26 Flee/see a hungry colossal flying creature
27 Rare bird spotted dead/alive
28 Followed by hungry vulture or talking bird
29 See a planar bird from hells/heavens
30 Followed by malevolent/benevolent bird
31 Witness a animal spirit acting as a warning/guide
32 A animal spectacular attacks/passes
33 Herd or migration of animals
34 Quest beast guides you to doom/victory
35 See a planar beast from hells/heavens
36 Sacrificial animal has swollen liver indicating evil/good
37 Peculiar animal with mutation/virtue
38 Find dead mutant animal or blessed adorable baby animal
39 Witness a angry/friendly monster 
40 Followed by malevolent/benevolent beast
41 Local two headed or talking baby born
42 Find a crawling cackling horror/adorable baby
43 See a hideous mutant or noble savage pass
44 See miserable mother with dead baby or meet happy family with newborn
45 Swarm of horrible/adorable critters like rats/butterflies
46 Plague of blood-sucking/sweet singing insects
47 See rare baby monster 
48 See corpse on road or water or see healthy fair bodied traveller
49 Witness passer by (anuimal or human) with deformation or birthmark
50 See heraldic symbol of noble clan
51 Flaming writing spells out approval/disapproval
52 Swarm, school or flock of creatures form into advisory script
53 Tattoo appears on flesh and disappears as mission completed
54 Writing in stone, clay or sand signals approval/disapproval level
55 Water trickles into words or symbol of advice
56 Cloud forms or shadows of something at right time form letters 
57 Find a blowing letter, paper seal or note in a bottle
58 Words appear in food or drink or body
59 Words appear scar or blood or brand
60 Words appear on object  like weapon, lamp light or 
61 Skin breaks out in boils or seems to shine 
62 Hair falls out grows longer
63 Hair changes colour
64 Feel nausea/glowing 
65 Feel itching/tingling
66 Blood nose or feel blood surge with heat
67 Teeth and fingernails feel loose or buzz with energy
68 Skin turns sickly and sweating or a warm inner glow
69 Every breath choking/invigorating
70 Brain on fire or great clarity 
71 Eclipse darkens the sky or sparkling sunlight shows path
72 Sinister hairy star falls from sky or blessed rare planet seen
73 Malign/kindly constellation rises
74 Combination of constellations fighting/friends represents fate
75 Planetary star seen indicating influence of a god 
76 Star of wicked/lucky influence winks
77 Rare constellation clearer than normal
78 See shooting stars fall to earth
79 Aurora of colour flickers in the sky
80 Planet seemingly off course representing deity
81 Find dead remains of foul creature or dead creature with valuable remains
82 Find remains of long dead monster or witness a rare mythical creature
83 Witness two monsters fighting
84 Witness monster chasing animal for food
85 Monster appears and speaks to quest takers
86 Monster creates/removes hazard or obstacle
87 Monster destroys something like a shrine or tree or border stone
88 Monster kills person of certain character 
89 Spirit being or ghost advises 
90 See titanic or colossal monster like titan or great dragon or dinosaur approach/pass
91 Magical vision shimmers in the air warning of failure/success
92 Two opposite character wizards battle
93 Glowing magical sign in path
94 Glowing magical sign in sky ahead
95 Crackling wall of fire or magical bridge
96 Divine messenger warns/directs
97 Divine symbol warns/welcomes
98 Visions from aspect of god
99 Divine being appears like flaming devil or lactating angel
100 Deity projects phantom making hand gestures

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