Holiday superhero game for 25/26 holiday season
Party co-gm with a friend
ppl say this game didn't have a character gen system, and it always had multiple.
Every campaign i make a new pc gen system
my FB elfmaids page has a pdf doc of my last campaign, but the talents, contacts option lists all usable here
TSR Marvel + Homebrew
-Almost no Marvel Universe content, though I do like Dire Wraiths in Rom and used them
-Added a charisma stat in 80s as popularity didn't cut it in mostly plainclothes spy campaigns
-We use most of the rules and added a list of options ive documented here plenty
-We added some meditations and martial arts talents and expanded contacts slightly
-Normally, i give powers too, but in this use options will get you a power
-slot is a Good power inborn and hard to mess with (psionics or regeneration), Excellent will ie for cyborg or sumbiote that can be messed with by an expert and Remarkable for a weapon or a power suit but they can be nobbled or taken off you or disarmed and in this genre enemies will mess with powers
old version here
https://drive.google.com/file/d/1zzmEY8ZW2uKDoQ2LG1nIyRYqYe8IkNvp/view?usp=sharing
silver age 60s + spyfi action weird investigations
-sequel to out golden age ww2 and 50s coldwar games
-Avengers, Saint, The Baron, Man/Girl from Uncle, Prisoner, Danger Man, Department S, New Avengers, The Champions, Adam Adamant, 60s-70s Dr Who UNIT, Mission Impossible, UFO, Captain Scarlet, SHEILD Comics, Bond Films, Captain Scarlet, Joe90, etc. Unusually, we will lift lots of orgs from genre media
-60s brit comics like Kelly's Eye, Robot Archie, Iron Man, The Steel Claw, The Spider, The Invisible Man, Adam Eterno, Smokeman UFO Agent, heck ill add doomlord even though its 1980s
-Venture bros might have covered some of the same territory genre-wise
Talents, contacts and options are in the pdf character book on fb group docs
Attributes
7x Excellent
1x Good
among
FIGHTING AGILITY STRENGTH ENDURANCE
CHARISMA REASON INTUITION PSYCHE
8 talents
4 contacts
4 options
Tropes & Options Modded To Campaign
-Contacts can be used for sidekicks, which are commonplace in the genre
-Option spent on a sidekick will be a Gd agent with 4 talents
-Base option (Good) can have ten contemporary rooms (normal vehichle or expert could be rooms) or (poor) base 4 above normal technologies. You might need a slot to disguise your base
-Everyone should have a cool gimmick car with a name. Pick a model of car to suit your personality. Vintage and sport concept cars are common for the genre, or a Mini or Volkswagen
-Option spent on a car would be more like FAB1 in Thunderbirds, which flies and has cannons or James Bond's new gadget car every game
Party co-gm with a friend
ppl say this game didn't have a character gen system, and it always had multiple.
Every campaign i make a new pc gen system
my FB elfmaids page has a pdf doc of my last campaign, but the talents, contacts option lists all usable here
TSR Marvel + Homebrew
-Almost no Marvel Universe content, though I do like Dire Wraiths in Rom and used them
-Added a charisma stat in 80s as popularity didn't cut it in mostly plainclothes spy campaigns
-We use most of the rules and added a list of options ive documented here plenty
-We added some meditations and martial arts talents and expanded contacts slightly
-Normally, i give powers too, but in this use options will get you a power
-slot is a Good power inborn and hard to mess with (psionics or regeneration), Excellent will ie for cyborg or sumbiote that can be messed with by an expert and Remarkable for a weapon or a power suit but they can be nobbled or taken off you or disarmed and in this genre enemies will mess with powers
old version here
https://drive.google.com/file/d/1zzmEY8ZW2uKDoQ2LG1nIyRYqYe8IkNvp/view?usp=sharing
silver age 60s + spyfi action weird investigations
-sequel to out golden age ww2 and 50s coldwar games
-Avengers, Saint, The Baron, Man/Girl from Uncle, Prisoner, Danger Man, Department S, New Avengers, The Champions, Adam Adamant, 60s-70s Dr Who UNIT, Mission Impossible, UFO, Captain Scarlet, SHEILD Comics, Bond Films, Captain Scarlet, Joe90, etc. Unusually, we will lift lots of orgs from genre media
-60s brit comics like Kelly's Eye, Robot Archie, Iron Man, The Steel Claw, The Spider, The Invisible Man, Adam Eterno, Smokeman UFO Agent, heck ill add doomlord even though its 1980s
-Venture bros might have covered some of the same territory genre-wise
Talents, contacts and options are in the pdf character book on fb group docs
Attributes
7x Excellent
1x Good
among
FIGHTING AGILITY STRENGTH ENDURANCE
CHARISMA REASON INTUITION PSYCHE
8 talents
4 contacts
4 options
Tropes & Options Modded To Campaign
-Contacts can be used for sidekicks, which are commonplace in the genre
-Option spent on a sidekick will be a Gd agent with 4 talents
-Base option (Good) can have ten contemporary rooms (normal vehichle or expert could be rooms) or (poor) base 4 above normal technologies. You might need a slot to disguise your base
-Everyone should have a cool gimmick car with a name. Pick a model of car to suit your personality. Vintage and sport concept cars are common for the genre, or a Mini or Volkswagen
-Option spent on a car would be more like FAB1 in Thunderbirds, which flies and has cannons or James Bond's new gadget car every game
My Character is based on an old comic and is made to be able to seem normal but has some weird stuff like skeletonising normal people in a few rounds.
B Man
FBI Agent Rex Carter
"Im full of alien bees!"
FIGHTING Ex(20)
AGILITY Ex(20)
STRENGTH Gd(10)
B Man
FBI Agent Rex Carter
"Im full of alien bees!"
FIGHTING Ex(20)
AGILITY Ex(20)
STRENGTH Gd(10)
ENDURANCE Ex(20)
CHARISMA Ex (20)
REASON Ex(20)
INTUITION Ex(20)
PSYCHE Ex(20)
Health 70
Karma 80
Pop 10
Rs Gd
CHARISMA Ex (20)
REASON Ex(20)
INTUITION Ex(20)
PSYCHE Ex(20)
Health 70
Karma 80
Pop 10
Rs Gd
Talents
Law Enforcement +1 handgun +contact
Espionage +contact
Astronaut +contact
Drive
Escapology
Demolitions (nuclear munitions experience)
Martial Arts +1 unnamed attack, +5 damage
Contact
Escapology
Demolitions (nuclear munitions experience)
Martial Arts +1 unnamed attack, +5 damage
Contact
FBI (from talent)
Sidekick Penny Perkins, Brit MI5 liaison
Nuclear arsenal general Kane Forester
CIA agent Brett Cooper (from talent)
Queen of Venusian Bee Women, Quin-Nar
NASA Scientist Bethany Morton (from talent)
HIVE (from option)
Options
Utility Belt (Ex) contemporary things
-pistol, smg, shotgun, bazooka, flamethrower, grenades, flashlight, camera, handcuffs, bugs,
-tracker, bugs, transistor radio (for bug, tracker and a radio), bulletproof vest, gas mask
-riot shield, spacesuit, diving suit, demolitions pack, gieger counter
Secret Base
-Penthouse, van garage, armoury, Black & Yellow Corvette garage, Boat,
-Radio Room, Forensics Lab, Crime Computer, Helicopter pad, Crime Lab,
Alien Bee Colony Symbiote Excellent (20)
-Alien bees live in the body and can swarm out as a construct
-vulnerable to smoke or fire, later to get regeneration and area fx swarm
HIVE is a secret society of superhuman technologists with links to the rich and politicians
-Supply money or advanced technology, or expertise on superhuman tech
-They are possibly dodgy and require watching for breaking Superhuman Test treaty bans
Oragin
Test Astronaut Rex Carter was lost in space but was found alive on Earth. But now his body is somehow animated by a colony of alien bees and he can release swarms of alien Bees. Now he works publicly as FBI liaison to UNIT UK because of his alien experience.
He infiltrated HIVE to monitor it and remained to keep an eye on it.
Sidekick Penny Perkins, Brit MI5 liaison
Nuclear arsenal general Kane Forester
CIA agent Brett Cooper (from talent)
Queen of Venusian Bee Women, Quin-Nar
NASA Scientist Bethany Morton (from talent)
HIVE (from option)
Options
Utility Belt (Ex) contemporary things
-pistol, smg, shotgun, bazooka, flamethrower, grenades, flashlight, camera, handcuffs, bugs,
-tracker, bugs, transistor radio (for bug, tracker and a radio), bulletproof vest, gas mask
-riot shield, spacesuit, diving suit, demolitions pack, gieger counter
Secret Base
-Penthouse, van garage, armoury, Black & Yellow Corvette garage, Boat,
-Radio Room, Forensics Lab, Crime Computer, Helicopter pad, Crime Lab,
Alien Bee Colony Symbiote Excellent (20)
-Alien bees live in the body and can swarm out as a construct
-vulnerable to smoke or fire, later to get regeneration and area fx swarm
HIVE is a secret society of superhuman technologists with links to the rich and politicians
-Supply money or advanced technology, or expertise on superhuman tech
-They are possibly dodgy and require watching for breaking Superhuman Test treaty bans
Oragin
Test Astronaut Rex Carter was lost in space but was found alive on Earth. But now his body is somehow animated by a colony of alien bees and he can release swarms of alien Bees. Now he works publicly as FBI liaison to UNIT UK because of his alien experience.
He infiltrated HIVE to monitor it and remained to keep an eye on it.
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UNIT from DrWho
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SHADOW from UFO
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No2 from the Prisoner
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Adam Adamant

The Champions, mild supehumans from Nemesis
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Steed & Peel from the Ministry
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