Made these to use with my random dungeon generator ad will use to pregen some stuff. Could make up a bunch of one level dungeons or pre gen lots of rooms or use to plan a multi level dungeon.
Like it. Step one: roll a d10 to determine the number of nodes. Step two: roll 1d6 for each node to determine the number of links to each node. Step three: Place the highest value nodes near the centre of the map grid. Step four: build a network of links between nodes making sure a node with two or greater links has one that is the entry.
versions and updates here
ReplyDeletehttps://www.flickr.com/photos/konsumterra/sets/72157631656547261/
Like it.
ReplyDeleteStep one: roll a d10 to determine the number of nodes.
Step two: roll 1d6 for each node to determine the number of links to each node.
Step three: Place the highest value nodes near the centre of the map grid.
Step four: build a network of links between nodes making sure a node with two or greater links has one that is the entry.
cut and paste any maps off the net too...
ReplyDelete