As domain play in my Chagrinspire game and bastions available in my Ethyria games time to look at daily life for farmers in these settings. I might do some other campaigns.
I suspect using my Ethyria clan generation might be good to generate players' neighbours so you could have interesting conflicts and kids wanting to get married. These tables generated adventure and drama in my Ethyria game. My current chagrinspire do know guildmasters, clergy and mayors all over the wasteland and good relations with druidic swamp folk, barbarians and non-humans around them.
Turns out Chagrinspire, as a gigadungeon was a bit of a failure as a dungeon, as players entered it once in about 18 months and what they brought out changed lots of factions and spawned the alien vampire tree orc cult incident. Mostly, they have been distracted by the wilderness exploration and frequently get distracted by ruins, and now they are consolidating power.
Farmers come up quite a bit in my game, and the parties are the biggest food exporters vs the drugged mushroom flatbread, batmilk cheeses or canned alchemical gruel food substitute of the gnomes.
Have finally worked out my cleric subtypes system in a satisfactory way, which will let me resume some older projects. Rewriting my classes for my next homebrew. Supposed to be working on 2 other things.
Older post
https://elfmaidsandoctopi.blogspot.com/2015/07/year-on-domain.html
https://elfmaidsandoctopi.blogspot.com/2017/03/a-z-village-location-key.html
https://elfmaidsandoctopi.blogspot.com/2020/05/d100-strange-estates.html
this is what I spent days looking for after I needed it
https://elfmaidsandoctopi.blogspot.com/2016/09/d100-evil-frontier-farms.html
Youll see my next game log
Ill do an Ethyria version of this too.
d10 Quick drama Types
1 Weather
I suspect using my Ethyria clan generation might be good to generate players' neighbours so you could have interesting conflicts and kids wanting to get married. These tables generated adventure and drama in my Ethyria game. My current chagrinspire do know guildmasters, clergy and mayors all over the wasteland and good relations with druidic swamp folk, barbarians and non-humans around them.
Turns out Chagrinspire, as a gigadungeon was a bit of a failure as a dungeon, as players entered it once in about 18 months and what they brought out changed lots of factions and spawned the alien vampire tree orc cult incident. Mostly, they have been distracted by the wilderness exploration and frequently get distracted by ruins, and now they are consolidating power.
Farmers come up quite a bit in my game, and the parties are the biggest food exporters vs the drugged mushroom flatbread, batmilk cheeses or canned alchemical gruel food substitute of the gnomes.
Have finally worked out my cleric subtypes system in a satisfactory way, which will let me resume some older projects. Rewriting my classes for my next homebrew. Supposed to be working on 2 other things.
Older post
https://elfmaidsandoctopi.blogspot.com/2015/07/year-on-domain.html
https://elfmaidsandoctopi.blogspot.com/2017/03/a-z-village-location-key.html
https://elfmaidsandoctopi.blogspot.com/2020/05/d100-strange-estates.html
this is what I spent days looking for after I needed it
https://elfmaidsandoctopi.blogspot.com/2016/09/d100-evil-frontier-farms.html
Youll see my next game log
Ill do an Ethyria version of this too.
d10 Quick drama Types
1 Weather
2 Labour
3 Crops & Livestock
4 Crime
5 Mud
6 Discovery
7 Neighbors
8 Structure
9 Defence
10 Supernatural
d10 Farmer Drama Types
10 Supernatural
d10 Farmer Drama Types
01 Flash rain flooded the area, and crops need urgent attention
02 Crops need water, or work on the irrigation system needed
03 Strong winds may damage plants and structures
04 Frost or hail risk can be resisted with improved gardening
05 Snow or windstorm stops work
06 Misserable rain for days
07 Eerie fog covers land by night and often into morning
08 Fine ash falls from sky, covering everything like snow. Plants love it
09 Strange coloured auroras make crops and animals behave weird
10 Strange miasma makes plants sick. Does it come from somewhere?
11 Shortage of workers
11 Shortage of workers
12 Shortage of skilled crafters
13 Labour demands improvements or better pay
14 Labourers are getting into fights with some locals
15 Locals complain about worker behaviour
16 Workers are all becoming drunk and high
17 Workers are all being grifted by gamblers and carnies
18 Workers form some sort of club with a troublesome bard or priest
19 A seasonal labourer is violent or a creep and won't listen
20 Rival is poaching your labour
21 Vermin attack crops d4 1=locusts 2=rats 3=worms 4=bugs
22 Vermin d4 1=moles 2=flies 3=rabbits 4=harless mud possums
23 Bees and flowers thriving
24 Thousands of bats keep bugs away
25 Rustlers steal livestock or crops
26 Wild animals stealing crops like mud hogs or trench goats
27 People want to try a new crop or beast
28 Locals complain of a recent livestock predator with a colourful nickname
29 Livestock is missing. Who will find it? Whats Happeneing
30 Fertility spirits demand appeasement by sacrifice
31 Pickpocket urchins
31 Pickpocket urchins
32 Homeless drunken war veterans
33 New crime gang starts
34 Killer on the loose d4 1=cult 2=canibalism 3=cursed 4=lyvanthrope
35 Professional thieves passing through more often
36 Kidnapping for hostage or slavery
37 Local outlier seen vomiting act of horrendous cruelty
38 Highway robbers and their gang roam the roads
39 Gang of bandits moved into the area
40 Syndicate agents from another kingdom are here to look for opportunities
41 Some creature has moved into the compost heap, requiring killing or can it be befriended
42 Crawling with worms everywhere
43 Stench from mud like an open sewer for days
44 Wild animals have occupied a pool or mud wallow
45 Wetland birds everywhere wallowing in mud and breeding
46 Giant dung beetles rolling balls of poo, occasionally run people down
47 Monsters seen wallowing in mud
48 Giant worms or bugs made some land harder to use
49 Giant trenches and holes from collapsing burrows ruining farm plots
50 Sinkhole into underground d4 1=waterway 2=cave 3=dugout 4=train or service tunnel
51 Found an ancient drain pipe
51 Found an ancient drain pipe
52 Finding household items and rubble in fields
53 Someone found a rusty automaton
54 Found battlefield dead in field and some repairable weapons
55 Found a cache d4 1=3d4 muskets and d10 x10 ball and shot
56 Found landmines or unexploded bombs or rockets
57 Found pits of mass burials
58 Found ruin foundations and human bones
59 Found a garbage mound of the ancients with lots of scrap
60 Found a buried building with intact rooms and relics
61 Neighbour wants your land and is squabbling lots and making legal trouble
61 Neighbour wants your land and is squabbling lots and making legal trouble
62 Neighbour has out-of-control children or animals causing trouble
63 Neighbour practices some strange custom, shocking to modern people
64 Neighbour family all sleazy creeps out for extramarital sex, also are d4 1=voyeurs 2=nudists 3=naughty parchments 4=keeping mutant family members in basement
65 Neighbour is suspicious of d4 1=mutants 2=gnomes 3=automatons 4=alchemists
66 Neighbour is involved in vice and crime and attracts undesirables
67 Neighbour is isolated and keeps family hidden d4 1=mutants 2=cultists 3=used to being persecuted minority 4=canibals
68 Neighbour is highly competitive and tries to outdo everyone, and is willing to get into debt
69 Neighbour is trying to marry off their layabout children
70 Neighbour killed quite a few kobolds and goblins, making trouble
71 Housing needed
71 Housing needed
72 Roof repairs needed
73 Fencing needed
74 Barn or stables are needed
75 Silo or sheds are needed
76 Paint needed
77 Church too small
78 Civic building in demand
79 Someone wants help starting a business
80 Shortage of building material, need to locate a new ruin to plunder
81 Local militia recruiting, would like barracks or armoury or uniforms
81 Local militia recruiting, would like barracks or armoury or uniforms
82 Local sheriff elected and needs a shack with an office and a cell
83 Courts backed up with petty crime needing decisions
84 Cells are full of prisoners. Build a bigger prison or hire an executioner
85 A violent mob targeted someone
86 Chaos warband roaming in the area, don't panic!
87 Dangerous maneating monsters moved into a lair in the area
88 Unfamiliar barbarians or humanoids camped nearby
89 Someone is sure we are spied on by some secret people up to no good
90 Locals concerned about attacks from fome creature or enemy and want security
91 Spirits want sacrifices to help the crops and protect people and want some new customs introduced
d12 Seasonal Verdant Weather
1 Light showers grey sky
2 Light showers blue sky
3 Distant thunder and light drizzle
4 Pleasant breeze
5 Pleasantly sunny
6 Grey sky but shafts of light on some areas
7 Cool, grey skies, morning fogs
8 Breezy Day, sunny with some clouds
9 Pollen and spores with mild breeze
10 Sunshowers
11 Grey rumbling clouds and some showers
12 Windstorm with rainb and lightning
d12 Verdant Events
1 Mudhogs with piglets digging wallows everywhere
91 Spirits want sacrifices to help the crops and protect people and want some new customs introduced
92 Undead arising in area, possibly from a graveyard without its blessings intact
93 People see shy hideous local spirits sorting through muck; maybe they need help
94 People see spirit soldiers fighting by night, having battles
95 A ruin or abandoned house is said to be haunted
96 People are blaming witches for stuff again
97 Cultists have been seen skulking at night, probably for a ceremony
98 Druids or elves pass area leaving increased growth of natural life
99 Farmer has a strange being as a labourer he has some control over
100 Wild gossip about another community with wondrous new farm magic and locals curious
Seasons, encounters, and weather
Spring - Verdant Season 16+2d4cd12 Seasonal Verdant Weather
1 Light showers grey sky
2 Light showers blue sky
3 Distant thunder and light drizzle
4 Pleasant breeze
5 Pleasantly sunny
6 Grey sky but shafts of light on some areas
7 Cool, grey skies, morning fogs
8 Breezy Day, sunny with some clouds
9 Pollen and spores with mild breeze
10 Sunshowers
11 Grey rumbling clouds and some showers
12 Windstorm with rainb and lightning
d12 Verdant Events
1 Mudhogs with piglets digging wallows everywhere
2 Ducks, geese and other birds stop to graze and wallow in mud
3 Farmers planting and ploughing fields
4 Hunting giant vermin before they get out of control
5 Strange new plant or giant fungus
6 Wild vegetation or moss, or grass grows over everything
7 Ambulant vegetables or fungi seen
8 Colourful flowers and happy bees
9 Rabbits and other vermin are breeding wildly
10 Herds of herbivores followed by wolves or lions
10 Herds of herbivores followed by wolves or lions
11 Barbarian herds grazing with shepherds
12 Youthful gangs of humanoids looking for first adventure seen
d12 Seasonal Hotspell Weather
1 Light showers, grey sky
Summer - Hotspell Season 23+2d4c
d12 Seasonal Hotspell Weather
1 Light showers, grey sky
2 Sunny mild day
3 MIld day with brief sunshower
4 Wam calm day
5 Windy warm day
6 Grey storm clouds moving overhead
7 Hot dry breeze, mud dries and cracks
8 Dust, sand or ash blowing in breeze, can cover region with clouds
9 Fierce hot gale, fire risk
10 Hot still day, fire risk
11 Storm clouds and brief rain
11 Storm clouds and brief rain
12 Hot and moist, everything damp, light showers
2 Fog clouds most of the dayd12 Hotspell Events
1 Grass fires
1 Grass fires
2 Raiders looking to steal harvests or rob traders
3 Vermin d4 1=locusts 2=rats 3=moths 4=beetles 5=grubs 6=worms
5 Vermin d4 1=flies 2=mosquitoes 3=spiders 4=leeches 5=snails 6=pigeons
6 Busy farmers and labourers with wagons, livestock and produce
7 Water tastes bad and is mostly dirty, requires treatment (animals have tricks)
8 Seasonal labourers d4 1=labourers 2=drunk hooligans sports fans on tour 3=cultists 4=pilgrim backpackers
9 Existing new merchants arrive and might return
10 Militia take action on a bandit gang
11 Thirsty beasts looking for drinks
11 Thirsty beasts looking for drinks
12 Need more water! Wells and creeks may dry up briefly
d12 Seasonal Mudfall Weather
1 Light showers, grey sky
d12 Seasonal Mudfall Weather
1 Light showers, grey sky
3 Windy, dust and debris
4 Rains all day very muddy
5 Heavy rainstorm
6 Fungal spore clouds and smell of decay
7 Ground water everywhere
8 Clouds of flies or locusts
9 Stinking miasma of decay
10 Hail or sleet
11 Heavy rain and flooding
12 Thunder and lightning
2 Giant aquatic beasts in temporary pools
d12 Seasonal Whiteout Weather
1 Light snow, grey sky2 Cold fog clouds
Summer - Hotspell
Autum - Mudfall
Winter - Whiteout
d12 Mudfall Events
1 Mudslide or road flooded in mud
1 Mudslide or road flooded in mud
3 Constant sound of frogs and crickets screaming loudly all night
4 Swarms of d4 1=flies 2=snakes 3=frogs 4=worms
5 Flooded holes open even sinkholes into caves or ruins found
6 Debris from water unearthed ancient ruins and ancient household objects
7 New stream or pool forms
8 Animals eating berries, humans making and drinking wine
9 Harvesting nuts, tubers and fruit and storing for winter
10 Someone or livestock slips and falls in a hole in the rain
11 Cart accidents on a muddy road
12 Ruins exposed when mud drained away
d12 Seasonal Whiteout Weather
1 Light snow, grey sky
3 Gloomy rain with some thunder and sleet
4 Frost snap and cold fog
5 Snow blankets everything, sky clear and silent
6 Sleet or hail
7 Light dusting of snow
8 Heavy snow
9 Snowstorm
10 Blizzard
11 Coldsnap with lots of ice
12 Whiteout
2 Yeti come down from the upper Chagrin to hunt and eat people
d12 Whiteout Events
1 Light showers, grey sky
1 Light showers, grey sky
3 Shortages or spoiled food
4 Shortages of fuel for heating
5 Someone lost in snow looking for food or fuel
6 Isolated people driven to or exposed as cannibals
7 Find frozen corpses of humans or animals
8 Cultists or witches seen lurking in the wilds
9 Winter sorting activities and feast
10 Undead crawl around the village by night
11 Lycanthropes terrorise people
12 Winter spirits seen
Summer - Hotspell
Autum - Mudfall
Winter - Whiteout
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