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Sunday, 14 May 2023

Orders for Landed Nobility




































So when you get to be a landed name rank hero especially fighter you can become indispensable and closer to the crown over time and become a hero f the nation. It takes a lot of money to get that far usually. Possibly i need a version for cleric temple lands, thief gangland and wizard towers and guilds.


d10 Orders Types
1 Develop resources - the lord needs something lots and asks for your aid
2 Develop markets - the lord wants to encourage trade
3 New Taxation - the big boss needs some more money for a gold toilet
4 Uphold the Law - the crown needs help with a major crime problem
5 Policy Support - unpopular crown policies need your help
6 Religious aid - helping the state church
7 Diplomatic Action - dealing with other lands and espionage
8 Millitary Support - aid in defence of the realm
9 Secret Mission - quiet matters to resolve in secret
10 Wonderous Quest - public heroism required 

d100 Orders for Landed Nobility
01 Help develop a mine for a stone or gem or mineral
02 Help develop forestry for hunting and wood
03 Help develop an orchard for a specific fruit or nut
04 Help develop a wine or brewing industry
05 Help produce oil from seeds, trees or olives
06 Help provide valuable stone and develop a quarry
07 Help develop clay pits into a pottery industry
08 Help provide supplies or equipment for millitary
09 Help provide human labour or servants
10 Recover a dormant industry
11 Work on making a road a royal highway (alters taxation also)
12 Build a bridge or tunnel
13 Build improved waterways or canals for marine commerce
14 Improve and upgrade a marketplace on a trade route 
15 Build a new caravan station or inn for larger merchant trains
16 Start a new settlement to service a new trade route
17 Place wells in location to help trade and local settlers
18 Attract skilled tradesmen to develop economy and trade
19 Make contact with foreigners or underland people for commerce
20 Help build and enforce a new royal taxation office
21 New road and bridge tolls on the kings highway local lords must support
22 Certain goods have a new tax and local lords must stop smugglers
23 Goods from a rival country have a new tax and smugglers are now traitors
24 Bandits robbed tax agents of crown and must be exterminated
25 Increase in one crown tax has turned some groups against the state
26 New tax on weapon ownership or public carrying or millitary weapons
27 A tax exception has made a merchant gain a monopoly restricting affordable 
28 A new tax on a fashionable item has placed it in only hands of the rich
29 A disaster relief levy has been charged by the crown on everybody
30 The crown wants to borrow your money and allows you to charge a new tax to repay yourself
31 Stamp out or silence a thieves guild in your region
32 Banditry is rampant in your region, and several gangs need to be executed
33 Band of rebels including a dangerous royal bastard in your area
34 Robber knights, have established a base in a ruined fort or a cave (gruberhole)
35 Robber knights based over the border and supported by the neighbour
36 Some famous criminals have fled into your region and must be handed to the crown
37 Smuggling ring is crossing your territory and the crown needs it to end
38 A famous criminal from your region has attracted crown agents and trouble for your citizens crossing into other domains. Finding the criminal or any local supporters would help the reputation possibly some other public demonstrations
39 Treasonous plotters have been using your domain to hide in secret and must be found 
40 Secret police from the crown seeking a traitor in your region and searching everywhere, maybe soon your household 
41 Church sends some inquisitors to your region and requires your support
42 Ruler wants the population to have a "We love the crown" parade to celebrate some royal family events. Possibly a feast and decorations may come from your pocket
43 Crown demands a monument to the royal family be erected in villages and towns to prove their loyalty - the bigger the more breaks they will get from crown
44 A youthful gang of rakes on a national rampage visit your town. All are related to important courtiers and high families so dealing with them could be tricky
45 A royal bastard child needs a home and their noble blood must be kept secret and they must be treated well in a household or a trade
46 The crown needs a healthy baby or young child urgently for some reason and nobody must know anything
47 Tolerate an obnoxious minor noble accommodated. The crown wants them to be watched and away from court and out of trouble. Demands they get a house or a room in your house
48 A pretty youth is destined to be married and needs to be kept secure and safe in your house
49 The crown sends you a noble hostage who must be treated well and if harmed you will cover the hostage fee the crown is demanding 
50 Crown is increasingly hostile to a part of the population and your domain has a few in key positions. Might be a religion, clan or some malicious bigotry. Some rivals have brought up your population to the royal bigots
51 Missionary arrives to establish an orphanage, hospital or  school
52 Crown sends a bothersome priest to your domain who needs a job 
53 Church would like a shrine or improved holy building built
54 Church complain you have some unpopular religious or magical minority religious and magical practitioners 
55 Church seeking aid for a disaster in another region and begging for your help
56 Church report an enclave of the undead has appeared in your domain and exorcists require your aid
57 Import holy person to visit your area and probably best to give them bodyguards and accommodation and an official meeting with you
58 Church declare a new saint and they left a miraculous sign in your domain mostly forgotten. Now pilgrimage trails will include your region and may require a shrine, some guards and accommodation or a big new church or monastery or monument
59 A relic long lost may be in your domain and a monk has been sent to claim them
60 The church wants a monastic order to have some land in your domain
61 The crown wants a report on non-humans in your area who may not welcome this
62 The crown wants you to cut a deal with a non-human species in the region
63 The crown wants you to visit another nation as a representative of the crown to meet their rulers and analyse their defences and troop numbers and how full their granaries are
64 Visiting foreign diplomats on tour need to be shown around your domain and hosted in your home
65 The crown has some refugees that need settling and sends them to your domain
66 Crown asks you to cultivate friendship with a foreign noble or merchant and learn about their homeland and language
67 Foreign spies have been exploring areas, perhaps not humans. Locate them and smash their operation  
68 Foreign agents have been helping bandits and outlaws with supplies 
69 An enemy saboteur has been damaging equipment like mills and oil presses and wagons. Sometimes it is an arsonist instead
70 Crown you keep an eye on certain foreign citizens in your borders
71 Provide at least a squad of spearmen and have them report to the royal army
72 Provide horses to the kings army 
73 Report yourself to the crown and fight a battle or lead border manoeuvres
74 Improve the preparations of your militia and men at arms in case of a conflict
75 A squire shortage for poor knights around court and youths required
76 The army requires lots of arrows and every domain must produce extra wagonloads
77 A border watch tower or better is demanded by the crown who use it to stockpile arms
78 Increased patrols and scouts are required to curb crime and to be ready for invaders
79 The crown wants a secret area for millitary research and siege weapon construction and need you to provide a secure boring location nobody will visit 
80 Crown requires a secret workshop for magic items and weapons and need you to arrange a magician to work the project
81 Asked to lead an expedition across a border to rescue a member of royalty in trouble
82 Sent to recover a stolen valuable item to the crown
83 Find a hidden dungeon in your domain
84 Certain records or books in a difficult-to-reach library are required to unravel a prophecy
85 A sage or oracle is required to help answer the crowns questions but they work in a foreign land
86 Reports that a lost ruin in your domain has secrets enemy lands must not find concerning the current dynasty ancestors
87 A vile cult needs to be eradicated from the kingdom
88 A noble is making efforts to befriend many lords even yourself and spending lots of money. They may be attempting a plot and the crown wants you to keep an eye on them
89 The crown heads come to your estate to visit requiring best beds and feasting and sports. The ruler has a special responsibility they wish to discuss in secret
90 The crown appoints several secret police agents to be your aids and eyes and ears (and the rulers)
91 Sent to recover a holy relic to aid the kingdom
92 Find a lost hero on a quest a few years late
93 Hunt a fantastic monster menacing the kingdom
94 Help remove a curse from a noble family
95 Punish an evil rebel lord who has cost the royal family dearly (they might even be royal or try to cut a deal with heroes)
96 A cult seek to open a hellgate in your region and must be stopped
97 A noble related to the crown needs a hero to fight for them in a tournament
98 A witch has cursed a royal heir and requires a quest to fetch what the witch wants
99 A tribe of monsters has been revealed in the kingdom or the borderlands
100 Make sure a noble gets to a wedding on time for an important royal deal

1 comment:

  1. Really cool! This has all kinds of possibilities. Keep up the good work.

    ReplyDelete

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