So finally those giants begin to fail. It will take years to restore the kingdom. Fresh ruins, giant buildings and monoliths. Walls, unburied dead. Orcs and beastmen and giant folk still in the wilds. Bandits will occupy some of the empty places. Foreign lands might invade. Outer lords might declare independence or refuse to pay tax to a king who failed them. Years of adventure await.
Gossip is possibly untrue things you hear from people in the war. Loot is fancy treasure flooding the market during the invasion.
d100 Gossip
02 The giants are the true gods we must appease them with food, gold and sacrifice
03 Not really giants, wizard just grew them and its a plot to scare us
04 If you cover yourself in feces giants wont eat you
05 Some giants children pass as adult humans so they could be among us
06 The end of the world is coming, the kingdom will never recover this
07 I heard the ruler has fled with his favorites already, nobody can stop them
08 If you write devotional messages on your roof giants will leave you alone
09 All those hills and mountains are dead or sleeping giants
10 This used to be their land and they have come to take it back
11 The smarter giants are not so bad and will just conquer us and be new nobles
12 The dumber giants will just eat us and wont even bother talking
13 You can bribe giants with gold or food to leave you alone
14 If giants take you as a concubine it is worse than being eaten
15 If you dig a shelter to hide in this will all blow over
16 I heard a whole village moved into a mostly looted dungeon
17 One village went into a cave to hide, probably albino cavemen by now
18 Eating people is bad but moving rivers and hills is a bigger problem
19 Giants easily destroy our defences and build walls and forts effortlessly
20 The towns and cities are flooded with people fleeing the giants
21 Towns and cities have closed their gates and wont let more in
22 If you come with lots of food the locked cities will let you in
23 Iv'e heard some of the besieged cities have begun to have plague outbreaks
24 Some of the giants are powerful magicians
25 Only preying to the gods can save us now
26 Maybe some of the demi humans might aid us, giants eat them too
27 All the giant animals and creatures following the giants are worse
28 The weather has gone crazy from the giants, fog, snow and even fire from the sky!
29 Giant rats are everywhere some are size of dogs and bears
30 Found a house of dead people, giant bedbugs had killed them all
31 Great behemoths have been seen straight out of old legends
32 In olden times great weapons from heaven helped drive away the giants
33 Someone in the market has been selling giant holy symbols
34 giants have been sending captives to giantland as slaves and food
35 Who would have thought necromancers would turn out to help us fight giants
36 If you know the giants are coming the devils of hell will help you before the gods bother
37 The giants have been smashing churches, why don't the gods just stop them?
38 Giants are just misunderstood if you treat them like people they will be nice
39 There are plenty of people who deserve to be eaten, just let them empty the slums
40 A giant told me nobles are sweeter especially virgins and children
41 Someone put a bomb in a cow and when the giant ate it boom!, he was dead
42 The multi headed giants can be tricked int fighting themselves
43 Giant tribes all hate each other, just need to make them fight over loot or something
44 Lots of wizards have fled, they use magic to get away the cowards
45 The seas have been blocked by sea giants or frozen by frost giants
46 This land is so broken by the giants it will never recover, best flee now
47 Great frozen glaciers have been rolling from the mountain full of frost giants
48 Great volcanic vents have been opening releasing fire giants and their minions
49 Orcs taste terrible and get on ok with giants so they have been joining them
50 Lucky goblinoids don't like giants and they have gone into hiding
51 Don't go stay in the refugee camps, no food, disease and the giants will come for them
52 Best flee into wilderness where giants don't go like the evil swamp or the haunted forest
53 Giants are not so tough, maybe equal to ten men, there are more of us
54 Maybe if we attack the giants homes they will have to return to defend them
55 I wouldn't mind a giant cow or sheep or goat, they could make you rich
56 I would mind a giant woman! Imagine what you could do!
57 A giant sat on my roof and took a dump and drowned my granny the bastard
58 So much industry has stopped lots of work has stopped and nobody is getting paid
59 If the rulers spent more money we could defend ourselves better
60 Im taking my family and heading for a old mine I know, better kobolds than giants
61 Some have fled to elfland, better to be a slave with them than eaten by a filthy giant
62 Iv'e seen a few drunk giants laying around, I wish I was brave enough to kill them
63 Some village lad has killed 3 giants with tricks and has been knighted
64 Some lord has offered his daughter to anyone who can keep giants away from his castle
65 Some giants have been poisoned by the assassin's guild with cattle and grog
66 You know since the giants attacked i've seen less prejudice and snobbery among men
67 This is a test from the gods, if we stand united and prey we will overcome
68 Wine prices have soared, cyclops have taken over the vineyards
69 Food prices go up and up, we will starve before giants even get to eat us
70 Im going into the sewers when the giants come, they wont fit down there
71 Giant land is full of magic food and wonders like talking animals
72 I'm going to send all my money getting drunk, no point in struggling
73 The drug smugglers have stopped coming and all the adicts have gone crazy
74 If only a string leader would arise to lead us all to victory
75 Nobility are useless, they just hide, they cant escape, we should throw them to giants
76 If we serve the giants and help them they will spare us, they are just big humans
77 Iv'e heard there was a magic weapon that killed giants in a dungeon in the hills
78 The wizards have been making weapons to fight giants, they need giant organs badly
79 Giant brains can be used to make potions to control them
80 Some giants have been charmed and made to fight their own kind
81 Some giants are not so evil, if only they could be made to leave us alone
82 If the frost and fire giants meet it will be war between them so other tribes seperate them
83 Frost and fire giants have the most minions and want to take over the most
84 Most of the giants just want a feed and some mayhem, eventually they will get bored
85 They will go home when their bellies are full and there is nothing interesting to smash
86 Im not afraid of giants, if one was here right now i'd show them who is boss
87 Dwarves are experts as fighting giants why don't we ask them for help or training
88 Some of the giants have been eating the forests, soon the faerie will retaliate
89 In the old days the druids would make terrible monsters to fight them
90 Necromancers have been animating dead giants to fight for man, good for them
91 Necromancers have been making their own giants from hundreds of human corpses
92 Have you seen the strange clouds lately? All are giant castles just waiting to attack
93 If the cloud forts could be seized and controlled by men nobody could stop us again
94 The clouds forts of the giants are tiny, whole kingdoms are in the cloudlands
95 The cloud forts are full of treasure and it would really hurt them to destroy one
96 If you see huge fog banks and hear laughter flee, fog giants are the worst
97 Storm giants will accept surrender and spare you as a slave, dont trust the rest
98 Some giants are eating the forest so the forest giants will turn on them soon
99 Stay away from the coast, great waves and monsters are hitting it hard
100 Some giants in the swamp did a deal with the lizard men, now dinosaurs are coming too
d100 Loot
01 Hill seed, plant it and a hill grows a foot high and wide a day to a d100 foot high 500gp
02 Mountain seed, plant it and grows a d1000 foot high a foot a day 1000gp
03 Lava seed, plant it and vent opens foot a day, d100 foot wide, lasts a week,1000gp
04 Cloud seed, plant it and d1000 foot cloud land grows and floats away 1000gp
05 Tree seeds, often in box of d10 plant it and grows d100 foot tall, foot a day, 100gp
06 Glacier seed, plant it and grows foot a day, d100 foot wide and tall, 1000gp
07 Volcano seed, plant it and grows a d1000 foot high a foot a day 5000gp
08 Stone seed, grows a d100 foot tall and wide stone outcrop, foot a day, 700gp
09 Orc seeds, in box of d100, savage orc grows in a week, like you for food, 50gp
10 Ogre seeds, box of d10, savage ogre grows in a week, like you for food, 200gp
11 Frozen cube of troll flesh, grows into a nasty troll in a day if not kept cold, 100gp
12 Giant club, 3 yard long club +1, usable by most giants 1000gp
13 Magic rock, hand size stone if thrown grows and hits for 2d8, nag of d6, 100gp
14 Returning boulder, good for giants but also for catapults or siege weapons 1000gp
15 Ball of pitch, flammable boulder, explodes for 4d6 damage over 2", 500gp
16 Giant spear 18 foot long giant weapon but could be used as a d10 pike +1 1500gp
17 Giant Axe 12 foot long giant weapon could be used as a d10 poleaxe +1 2000gp
18 Giant Dagger 3 foot long giant weapon could be used as a d8 sword +1 1500gp
19 Giant Short Sword 6 foot long could be used as 2-handed sword +1 2000gp
20 Giant Dart 6 foot long could be used as non throwable spear +1 1000gp
21 Silver harp, can talk and play music and knows elder lore
22 Magic Beans, will grow a yard an hour till reaches a cloud kingdom in the sky 1000gp
23 Golden goose, intelligent and knows stories, lays a 100gp egg a week, 10000gp
24 Giant Key, 3 foot long brass key opens any non magic giant lock 1000gp
25 Cloud Ladder Bottle opened forms 10 foot x 100 foot high ladder lasts for a day 500gp
26 Giant Thread, golden very hard to break light cord 100 foot on spindle, 10lb 1000gp
27 Giant Apple, 30lb very tasty, eating some makes you grow a d6 inches taller 1000gp
28 Giant Wine Bottle, as big as a man, fine glass with delicious rare sweet wine 500gp
29 Giant Mantle, lets a giant be human size and back for one hour 1000gp
30 Giant slave girdle, lets a human survive lovemaking with a giant or have a baby 1000gp
31 Potion of Giant Strength +d6 STR for a hour 100gp
32 Potion of Growth as per the wizard spell 100gp
33 Potion of Fire Resistance -1/dice from fire and heat attacks lasts hour 100gp
34 Potion of Cold Resistance -1/dice from ice and cold attacks lasts hour 100gp
35 Potion of Storm Resistance -1/dice from sonic and electric attacks lasts hour 100gp
36 Potion of Invulnerability to Fire, lasts one ten minute turn 500pg
37 Potion of Invulnerability to Cold, lasts one ten minute turn 500pg
38 Potion of Air Walking, lasts one hour 1000pg
39 Potion of Water Walking, lasts one hour 100gp
40 Potion of Water Breathing, lasts one hour 100gp
41 Gauntlets of Ogre Strength 18 STR 1000gp
42 Belt of Hill Giant Strength 19 STR 2000gp
43 Belt of Stone Giant Strength 20 STR 5000gp
44 Belt of Frost giant Strength 21 STR 7000gp
45 Belt of Fire giant Strength 22 STR 9000gp
46 Belt of Cloud giant Strength 24 STR 12000gp*
47 Belt of Storm giant Strength 24 STR 15000gp*
48 Potion of Giant Control as charm monster vs one type only made from brains, 1000gp
49 Scroll of Giant Protection, giants can't come within 3" of user for 10 minutes 1000gp
50 Scroll of Giant Summoning, various types, giant will demand fair pay or else 1000gp
51 Ring of Giant Speech, can understand and speak any giant langage 1000gp
50 Scroll of Giant Summoning, various types, giant will demand fair pay or else 1000gp
51 Ring of Giant Speech, can understand and speak any giant langage 1000gp
52 Cloud Command Orb, somewhere is a driverless cloud fort out of control, 10000gp*
53 Amulet of Giant Protection -1/dice damage from giants, immune to boulders, 5000gp
54 Potion of Gigantism, makes you a giant, permanent, good for pets 1000gp
55 Potion of Embigification, +d12 inches tall or 1HD on animal, permanent 100gp
56 Horn of Giant Summoning, use/week random giant appears and demands pay 10000gp
57 Maul of Titans, 24STR to use 5d6 damage 20 foot long 200lb, move cubic yard of rock or ten foot cube of soil per round, hits as if +3 magic, 40000gp*
58 Hammer of Titans, 20STR to use 10 foot long 100lb, smash open wooden doors up to 1" tall, hammer post ten foot into soil per blow, 10d4 damage, hits as if +2 magic. 20000gp*
59 Horn of Fog, makes 10" wide cloud of fog three times a day 3000gp
60 Horn of the Valkyrie, once a week calls ten suicidal berserkers to aid user 3000gp
61 Book "To Serve Man", recipes to cook humans, 6x4 foot, 200lb, 1000gp
62 Book "Secret of Giants" trivium of giant tribes and tips to fight them 20lb 1000gp
63 Giant Dictionary, can learn common giant languages or translate 20lb 1000gp
64 Manual of the Stone Colossus, instructions to build a giant living statue, 20lb 50000gp*
65 Manual of the Flesh Colossus, instructions to build a giant flesh golem, 20lb 30000gp*
66 Manual of the Bronze Colossus, instructions to build a giant living statue, 20lb 100000gp*
67 Wonders of Giant Land, guide to strange sights of giant kingdom, 20lb 1000gp
68 Wonders of the Cloud Kingdom, guide to cloud castles and lands 20lb, 1000gp
69 Anatomy of a Giant, guide to insides and uses for giants bodies 20lb 1000gp
70 Magical Powers of Giants and their Kin, includes ogre magi 20lb 1000gp
71 Sword +1+3 vs Giants 2000gp
61 Book "To Serve Man", recipes to cook humans, 6x4 foot, 200lb, 1000gp
62 Book "Secret of Giants" trivium of giant tribes and tips to fight them 20lb 1000gp
63 Giant Dictionary, can learn common giant languages or translate 20lb 1000gp
64 Manual of the Stone Colossus, instructions to build a giant living statue, 20lb 50000gp*
65 Manual of the Flesh Colossus, instructions to build a giant flesh golem, 20lb 30000gp*
66 Manual of the Bronze Colossus, instructions to build a giant living statue, 20lb 100000gp*
67 Wonders of Giant Land, guide to strange sights of giant kingdom, 20lb 1000gp
68 Wonders of the Cloud Kingdom, guide to cloud castles and lands 20lb, 1000gp
69 Anatomy of a Giant, guide to insides and uses for giants bodies 20lb 1000gp
70 Magical Powers of Giants and their Kin, includes ogre magi 20lb 1000gp
71 Sword +1+3 vs Giants 2000gp
72 Sword +2 Giant Slayer +3 and double damage vs true giants 10000gp
73 Sword Frost Brand +3 +6 vs fire creatures, wearer -1/dice from heat or fire 10000gp
74 Arrow of Giant Slaying one use only, kills a giant, +3 to hit 1000gp
75 Hammer of Thunder Bolts STR 18 to use +3, double damage. If wear Gauntlets of ogre strength, Girdle of giant strength and know true name +5 x2 damage true giants save vs death or die with hit, can be thrown will stun all in 3" that fail save 25000*
76 Dwarven Hammer +2 for most but +3 for dwarf and can be thrown and return, when thrown x2 damage or x3 vs true giants 15000
77 Sling of Giant Slaying +2 or +3 and double damage vs giants 3000gp
78 Sling Stone of Giant Blinding vs giants +3 save or lose a eye 1000gp
79 Composite Bow of Giant Killing +2 or +4 and x2 damage vs giants 10000gp
80 Dagger of Giant Stabbing, +2 but vs giant always hits 4000gp
81 Giant Baby 500-100gp depending on type
82 Ogre Baby 100gp
83 Sabre Tooth Kitten 800gp
84 Dire Wolf Pup 400gp
85 Winter Wolf Pup 1000gp
86 Hell Hound Pup 1000gp
87 Baby Firenewt (has legs and can walk) 100gp
88 Firenewt Egg 50gp
89 Cave Bear Cub 800gp
90 Baby Wooly Mammoth of Rhino 1000gp
91 Eye of The Giant lets you see though a giants eyes within one mile 5000gp*
92 Giant Gate Staff (wand for giants) once a week opens gate to giantland or to mortal world if in giant land, giants think these are very valuable 10000gp
93 Burning Spear +3 +d4 damage ignites on will and can act as a torch 5000gp
81 Giant Baby 500-100gp depending on type
82 Ogre Baby 100gp
83 Sabre Tooth Kitten 800gp
84 Dire Wolf Pup 400gp
85 Winter Wolf Pup 1000gp
86 Hell Hound Pup 1000gp
87 Baby Firenewt (has legs and can walk) 100gp
88 Firenewt Egg 50gp
89 Cave Bear Cub 800gp
90 Baby Wooly Mammoth of Rhino 1000gp
91 Eye of The Giant lets you see though a giants eyes within one mile 5000gp*
92 Giant Gate Staff (wand for giants) once a week opens gate to giantland or to mortal world if in giant land, giants think these are very valuable 10000gp
93 Burning Spear +3 +d4 damage ignites on will and can act as a torch 5000gp
94 Giant Horn will blow by self as signal if giant in one mile,20 foot long 200lb 3000gp
95 Sword of Ogre Slaying +2 +4 vs ogres and ogre magi, beheads them on natural 20 hit roll and lights up if ogre within 100" 5000gp
96 Spear of Troll Slaying +2 +4 vs trolls, wounds do not regenerate 4000gp
97 Amulet of Protection Vermin, keeps normal and giant rats, mice, fleas, stirges, flies, lice or bloodsucking pests 1" away 1" 2000gp
98 Boots of Enlargement casts growth spell three times a day 3000gp
99 Potion of Giant Bait, smells delicious to all giants in 30" want to know what it is 1000gp
100 Potion of Giant Repulsion as stinking cloud on wearer to giants or kin 2" area 200gp
*Mysteriously after war this will disappear to some hidden dungeon by will of gods
True Giants are those with Giant in their name, kin includes ogres, rolls, ettins, titans and even unnaturally huge animals with giant in their name
96 Spear of Troll Slaying +2 +4 vs trolls, wounds do not regenerate 4000gp
97 Amulet of Protection Vermin, keeps normal and giant rats, mice, fleas, stirges, flies, lice or bloodsucking pests 1" away 1" 2000gp
98 Boots of Enlargement casts growth spell three times a day 3000gp
99 Potion of Giant Bait, smells delicious to all giants in 30" want to know what it is 1000gp
100 Potion of Giant Repulsion as stinking cloud on wearer to giants or kin 2" area 200gp
*Mysteriously after war this will disappear to some hidden dungeon by will of gods
True Giants are those with Giant in their name, kin includes ogres, rolls, ettins, titans and even unnaturally huge animals with giant in their name
Part 4
Giant Mutations - giant blood taint and the chaotic mutations of giants
Giant Class for BX
Giant Fortress Zone
Monster War Zones
Giant Fortress Zone
Monster War Zones
Faerie 1 Faerie Forces
Faerie 2 Encounters Wonders
Faerie 3 Rumours Treasure
Peasant Revolt 1 Forces and Encounters
Peasant Revolt 2 Gossip
Draconic 1 Encounters and wonders
Draconic 2 Gossip
Draconic 3 Treasure
Faerie 2 Encounters Wonders
Faerie 3 Rumours Treasure
Peasant Revolt 1 Forces and Encounters
Peasant Revolt 2 Gossip
Draconic 1 Encounters and wonders
Draconic 2 Gossip
Draconic 3 Treasure
Necromancer 1 Causes and forces
Necromancer 2 Encounters and links
Necromancer 3 Rumours and treasureGiant 1 Causes and forces
Giant 2 Encounters and Wonders
Giant 3 Rumours and treasure
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