tag:blogger.com,1999:blog-737809845612070971.post303991600012782036..comments2024-03-23T05:22:21.865-07:00Comments on Elfmaids & Octopi: Back to BX, revising house rulesKonsumterrahttp://www.blogger.com/profile/18170560484656800416noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-737809845612070971.post-60054940723209686722018-01-31T02:47:39.592-08:002018-01-31T02:47:39.592-08:00the first half was up somewhere...
http://elfmaids...the first half was up somewhere...<br />http://elfmaidsandoctopi.blogspot.com.au/2014/03/robot-spell-list-and-character-class.htmlKonsumterrahttps://www.blogger.com/profile/18170560484656800416noreply@blogger.comtag:blogger.com,1999:blog-737809845612070971.post-10999674193412313312018-01-27T21:53:24.857-08:002018-01-27T21:53:24.857-08:00Using DEX for all +hit does seem crazy but it'...Using DEX for all +hit does seem crazy but it's less crazy in an OSR type game where it's more likely that stats are straight Xd6, encumbrance is real, damage bonuses are hard to come by. Using STR for tactical speed is a good idea too.<br /><br />I was using DEX for melee to-hit bonus, and a player complained right up until a good STR roll on his cleric saved half the party...<br /><br />In any case DEX is already seen as a god stat, and I think there is value in getting away from FIGHTER=STR, THIEF=DEX, CLERIC=WIS stuff.K. Baileyhttps://www.blogger.com/profile/06623767121412820113noreply@blogger.comtag:blogger.com,1999:blog-737809845612070971.post-42450637163928885682018-01-27T10:27:25.739-08:002018-01-27T10:27:25.739-08:00Oh... I really want to see those robot spell lists...Oh... I really want to see those robot spell lists!Lumhttp://www.builtbygodslongforgotten.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-737809845612070971.post-90986382536079034812018-01-27T07:06:39.525-08:002018-01-27T07:06:39.525-08:00I have recently put, in my own house rules cheat p...I have recently put, in my own house rules cheat page; Str as x10 for how many kg can be carries; dex as meters per round; Con as # of hit that can be taken from 1/4 CR foes. Int as x10 for IQ; Wis as # of profiency / languages etc total with spells parallel; Cha for followers, stealth, and tbe usuals like roll for Intimidate.<br />Got to thinking; Con as Damage Reduction until it runs out? what do you think? would be pretty simple, maybe only for bludgeon? Or, Str for Bludgeon, Dex for slash, con for pierce?<br />Cha as stealth doesn't seem much explored; but, think of it as Chi, like oriental chi, or ki, whatever, lifeforce...paladins, bards get noticed, rogues and other such slipperies can slide by maybe? If your hot and magnetic, folks notice; if you're nondescript and blah folks are like meh...<br />Just some ideas that came to me last night, then I saw your post; you always have cool ideas :)<br />Are these any good?Nova Scotia Dreamhttps://www.blogger.com/profile/00442827914256027088noreply@blogger.com